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Then I've been working on boring RISC-V compiler rewriting, but I wanted a #scre
enshotSaturday so I threw together a "data graph" node to compliment the other wire-debugging "data display"
#godot #indiedev #gamedev
#screenshotsaturday #godot #indiedev #gamedev
#screenshotsaturday #godot #indiedev #gamedev
[Original post on mastodon.gamedev.place]
[Original post on mastodon.gamedev.place]
#screenshotsaturday #godot #indiedev #gamedev
#screenshotsaturday #godot #indiedev #gamedev
[Original post on mastodon.gamedev.place]
[Original post on mastodon.gamedev.place]
#screenshotsaturday #godot #indiedev #gamedev
#screenshotsaturday #godot #indiedev #gamedev
[Original post on mastodon.gamedev.place]
[Original post on mastodon.gamedev.place]
#godot #screenshotsaturday
#godot #screenshotsaturday
The generated QR codes show the RISC-V byte code in Base64
#screenshotsaturday #godot #riscv
The generated QR codes show the RISC-V byte code in Base64
#screenshotsaturday #godot #riscv