Gert
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gertkeno.mastodon.gamedev.place.ap.brid.gy
Gert
@gertkeno.mastodon.gamedev.place.ap.brid.gy
Game developer! I love programming!

🌉 bridged from ⁂ https://mastodon.gamedev.place/@gertkeno, follow @ap.brid.gy to interact
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Been working on a RISC-V module to program in-game wires I/O! From here it looks like I'll have to make the dreaded *content* part of the game.
The generated QR codes show the RISC-V byte code in Base64

#screenshotsaturday #godot #riscv
Added this gzip bomb to my site (specifically the HTTP -> HTTPS re-director). It's fun to imagine it working but I'm mostly getting nmap/nikto scans that do not unpack gzip. Every now and then I do get a dropped connection while writing the bomb though, could be a fluke but I want to believe […]
Original post on mastodon.gamedev.place
mastodon.gamedev.place
November 21, 2025 at 5:29 PM
I've been to the austin aquarium this week for my anniversary!
Then I've been working on boring RISC-V compiler rewriting, but I wanted a #scre
enshotSaturday so I threw together a "data graph" node to compliment the other wire-debugging "data display"

#godot #indiedev #gamedev
November 15, 2025 at 7:17 PM
For screenshot saturday I got a sum of sines water shader working!

#screenshotsaturday #godot #indiedev #gamedev
November 8, 2025 at 5:28 PM
Haven't crochet'd in 3 years... 5 zig versions have passed.
November 7, 2025 at 7:19 AM
I wonder if minecraft is any fun if you are trying to beat it
November 4, 2025 at 1:35 AM
Having fun with gemini space, exploring, lots of good reading, and easy implementing. Think I mostly enjoy markdown/gemtext as a format. Hate that google stomped over it's name.

gemini://gerthouse.com/

#gemini
October 27, 2025 at 3:28 AM
I have a gemini capsule now :) it features a little blog about writing the server for my jam game and a note on the gemini server.

gemini://gerthouse.com/

#gemini
October 23, 2025 at 5:23 AM
Got exterior/interior working, now we can leave the ship and walk on land! Next I will need to add some kind of radio control and the ship can very much leave you stranded! And of course a better water shader :) if anyone has some real nice looking […]

[Original post on mastodon.gamedev.place]
October 18, 2025 at 9:53 PM
So I've got a QR code scanning app that does me a great thing by simply saving the scanned links (few scanners do this, would you believe it?), but now how do I put this vault of links on my computer...
October 18, 2025 at 3:47 AM
Finally I am done! Updated the jam game to work in-browser, play it! Leave a grave for the next player!

Let's call it an off-by-one error for #screenshotsaturday

https://gertkeno.itch.io/part-of-the-continuum

#godot #indiedev #gamedev #zig
Part of the Continuum by Gertkeno, hauntedpeppers
Graves mark other fallen heroes, use their items to your advantage, or leave behind a trove of wealth
gertkeno.itch.io
October 12, 2025 at 5:12 PM
Was hoping to have this jam update out today but the itch page was locked again for a voting extension.

Finished my TLS WebSocket server, in non-blocking beauty and only depends openssl, all #zig.

I feel epoll is not so hard to reason about, may prefer it to using asio style libraries. epoll […]
Original post on mastodon.gamedev.place
mastodon.gamedev.place
October 11, 2025 at 8:54 PM
Huh openssl isn’t that hard
*clock reads 1:00 AM*
October 9, 2025 at 6:45 AM
Reposted by Gert
leaving this here for monday
October 6, 2025 at 2:48 AM
Glad to have a game jam done, but I don't want to show it off until I have a web-playable build. (so I am not tagging this, but will next week)

Wanted to try out atomic style network operations, so I made a server store persistent data across clients. I'm afraid it could be considered an MMO […]
Original post on mastodon.gamedev.place
mastodon.gamedev.place
October 3, 2025 at 4:09 AM
Anyone have experience with Crayzgames or Poki? Is ad-based game development for the web a worthwhile excursion? I feel like I only see my students play old games I used to play, or jank fnaf shooters lol.

#gamedev
September 26, 2025 at 4:39 PM
oh boy I did a OBS studio pull request; largest open source project I've contributed (or trying) to yet. Fun time working in C without the ++
September 24, 2025 at 8:17 PM
No screenshotting this saturday for me, been re-writing my #riscv parser/assembler, mostly the parser part. After adding a in-game debugger it's become a lot easier to find bugs lol and my first parser was cooked up quick, one-pass mess, to try out the game.

Debugger post here […]
Original post on mastodon.gamedev.place
mastodon.gamedev.place
September 13, 2025 at 4:34 PM
very tired... want to play minecraft...
September 11, 2025 at 8:05 PM
Added a debugger to my RISC-V programming game! Really helps to directly check registers and players can finally see error messages for their compiled programs.

#screenshotsaturday #godot #indiedev #gamedev
September 6, 2025 at 4:46 PM
oh no I'm back on dwm and loving it! Taking time to learn and have systemd services take care of on-startup applications and services helps immensely with these lesser desktop environments
September 5, 2025 at 5:31 PM
I've found something to do with the `ecall` instruction in my game's RISC-V sandbox! Connecting a "module" will change how the ecall functions but for testing it returns the epoch seconds in register a0 and fa0. I want to add GPS module where `ecall` […]

[Original post on mastodon.gamedev.place]
August 30, 2025 at 7:11 PM
Havin' fun loading hacks on the switch. Good for a laugh, but the HewDraw Remix is great for melee heads like myself. And it's fun to play BOTW as linkle
August 28, 2025 at 5:04 AM
No screenshot saturday, been working on our typing game a lot though. May have an update here soon

https://luckyson.itch.io/hextype-mechapop
Hextype Mechapop by LUCKY SON
・゚☽˚。mechawitch missile command ・゚✧: type to stop a cosmic apocalypse:・゚✧:
luckyson.itch.io
August 24, 2025 at 5:52 AM
Added a couple more wire tools? they're not exactly basic gates, since it's full i32/f32 data.

Anywho I can make this horrible mess instead of using the computer for a total of four RISC-V instructions.

I want to encourage programming so I'll ensure […]

[Original post on mastodon.gamedev.place]
August 16, 2025 at 9:50 PM
Working on rooms again now that I'm making the interior in blender. I live for automatic doors.

#screenshotsaturday #godot #indiedev #gamedev
August 9, 2025 at 6:39 PM