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Gert
@gertkeno.mastodon.gamedev.place.ap.brid.gy
Game developer! I love programming!

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@marcel I have actually, though I'm confused as I understand a fourier transform can be used to dissect a sum of sines, which wouldn't be helpful in making waves; and the inverse begs the question where the data comes from, sampling can't be less than six to a dozen vec4s. I could optimize by […]
Original post on mastodon.gamedev.place
mastodon.gamedev.place
November 9, 2025 at 8:52 AM
@alter_kaker A C++ abstract class is one with a "pure" virtual function. i.e. a function definition equal to zero in the header.

virtual void funky() = 0;

If this isn't implemented in derived classes they are also abstract, trying to create an abstract object will fail the compilation.
Usually […]
Original post on mastodon.gamedev.place
mastodon.gamedev.place
August 18, 2025 at 2:38 PM