Gianni Di Giovanni
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gdig.bsky.social
Gianni Di Giovanni
@gdig.bsky.social
I make radio and games journalism for ABC and I run SIFTER making three podcasts.
Reposted by Gianni Di Giovanni
However, I’m not giving up on Gamer just yet because I believe in the importance of strong, independent games coverage at Aunty (and @gdig.bsky.social can’t be left to his own devices, let’s be honest). I’ll be knocking on every door in the building to prove its value before I go.
November 12, 2025 at 1:00 AM
Reposted by Gianni Di Giovanni
Hey folks, bit of news. Commissioning changes have meant that ABC Gamer will be rested at the end of the year. My contract ends in December and I will be back on the job hunt. It’s been a dream to work here, and the Children & Family team have been extraordinary to work with. Nothing but love.
November 12, 2025 at 1:00 AM
Tell you what, if you pester your friend @musophrenic.bsky.social to make a Zelda episode of Game Show it works. Keep that in mind if you need anything from Meena!

Thank you mate for doing this for me specifically (it wasn’t it was already planned but I’ll claim it)

www.abc.net.au/listen/progr...
Zelda's extraordinary playlist - ABC listen
A musical exploration across The Legend of Zelda series, from 1986 through to the modern day.
www.abc.net.au
November 7, 2025 at 8:50 AM
Well worth reading through @juiceboxcat.bsky.social ‘s story on Delphinium a game that really caught my attention at #MIGW this year. Good read!
“How do we establish our future in a world that doesn’t feel like it’s progressing? The answer is with community.” Will a cottage in the woods really will fix you? @cinnadev.bsky.social 's Delphinium is all about building connections
FEATURE @juiceboxcat.bsky.social www.sifter.com.au/post/delphin...
October 27, 2025 at 12:29 AM
Reposted by Gianni Di Giovanni
This was a fun interview to do, mainly because I got to do it with my bud @gdig.bsky.social who put together a sensational video cut for Sifter: www.sifter.com.au/post/ghost-o...
Inside Ghost of Yōtei: Quest design, Cinematic samurai influences & Designing around different play styles | SIFTER
The Australian developer Rob Davis on his role as Campaign Director of the new sequel to Ghost of Tsushima recorded live at PAX Australia.
www.sifter.com.au
October 23, 2025 at 5:33 AM
Reposted by Gianni Di Giovanni
Reminder to Australian devs that @sifterhq.bsky.social does the lord's work every year by compiling every single Australian-made videogame they can find. You can submit your 2025 releases here: www.sifter.com.au/add-my-game-...
Add my game to SIFTER's Australian Made Games List
Have you released a game made in Australia this year? Use this form to let us know
www.sifter.com.au
October 20, 2025 at 7:05 AM
This is an incredible way to learn about these stories, it’s visualised in such an interesting and interactive way. The artwork was done by my friend Abby Richards here in Boorloo. Scroll through and take a look or click off in other directions. www.abc.net.au/news/deeptim...
Australia is seen as a young country — but do you really know its ancient story?
Aboriginal and Torres Strait Islander peoples' story goes way, way back… take an awe-inspiring journey into Deep Time.
www.abc.net.au
October 20, 2025 at 5:19 AM
Thanks for a great MIGW. It’s one of my absolute highlights of the year for sure. It was excellent to see you all again and meet some of you for the first time!
October 12, 2025 at 8:02 AM
Imagine if in the late nineties digital distribution existed? What could have been the big genres today if it wasn’t swayed by retail. @hopecorr.bsky.social with this great story www.pcgamer.com/games/baldur...
RPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyer
The Infinity Engine wasn't quite so infinite, in the end.
www.pcgamer.com
October 10, 2025 at 9:53 PM
Whip cracks and soundtracks, @musophrenic.bsky.social and I spoke to Pete Ward audio director of Indiana Jones and the Great Circle who spoke at High Score for #migw25 about how to capture those iconic sounds

www.abc.net.au/news/2025-10...
Whips to grunts, how game creators use music to evoke the world of Indiana Jones
The sound world of Indiana Jones is iconic. While in Australia, the video game's audio director shares how he leveraged this to bring the game world to life.
www.abc.net.au
October 9, 2025 at 6:09 AM
G'day I'm off to MIGW today looking forward to seeing you! Here is where I'll be:
🎻 High Score (Sun)
🚀 Games Week Launch
👨‍💻 GCAP - doing a talk on Mon w @hopecorr.bsky.social @harrisonpolites.bsky.social @sagefoxx.bsky.social at 3PM + Tue
🫶 Games for Change (Wed)
🏆 AGDAs
🎨 Parallels
🎮 PAX Aus
October 4, 2025 at 1:21 AM
Oh damn this was a great show you’re in for a treat
This Friday on ABC Classic, we're rebroadcasting the massive Indie Symphony II concert by Orchestra Victoria, which I had the pleasure of hosting back in July, on a special extended edition of the Game Show 🎮🎻🎺🪈🥁



(Art by the incredible @theboyofcheese.bsky.social 🖌️)

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September 24, 2025 at 12:05 PM
Reposted by Gianni Di Giovanni
I conducted an experiment on what Tiktok and YouTube recommends when not logged in on the app.

Given the social media ban only covers accounts, hard not to see this could be the experience for teens in Australia come December. www.theguardian.com/media/2025/s...
From zero to neo-Nazis: what under-16s may see under Australia’s social media ban, simply by not logging in
Guardian Australia test finds scrolling shortform videos while logged out of YouTube and TikTok quickly leads to gambling, violent and far-right content
www.theguardian.com
September 21, 2025 at 9:24 PM
Reposted by Gianni Di Giovanni
i know i am getting old when my first tip for #paxaus is wearing comfortable shoes
PAX Aus 2025: Tips and tricks to make the most of your time | ScreenHub: Film, TV, Streaming and Games
PAX Aus 2025 is a packed event with hundreds of panels, game demos, exhibits, and activations. Here's how to make the most of your time.
www.screenhub.com.au
September 19, 2025 at 2:18 AM
Reposted by Gianni Di Giovanni
Trailer for our new #inidegame called Penguin Colony! We are collaborating with Lenval Brown (Disco Elysium, Ultrakill) to bring this unique re-imagining to life

www.youtube.com/watch?v=aylG...
September 18, 2025 at 8:28 PM
Reposted by Gianni Di Giovanni
Schedule live!
At PAX Aus I have the privilege and pleasure to facilitate the Kirrip Wilam room, a space for Indigenous people to showcase, connect, recharge and share their pop culture fandom.

Check out the schedule for the room in the link below (filter: Kirrip Wilam) and come and say hello ☺️
The PAX Aus 2025 Panel Schedule is NOW LIVE! Here are HUNDREDS of cool things you can see and do at PAX this year! aus.paxsite.com/en-us/schedu...

The Official PAX Aus 2025 Mobile App is also live too! Get downloading and start planning your PAX! aus.paxsite.com/en-us/connec...
September 18, 2025 at 9:48 AM
ACMI today opens Game Worlds a big exhibition featuring Silksong WoW Sim City. I spoke to Dean Ravenola from Neopets and Robin Walker original developer on Team Fortress alongside Beth Johnson, ACMI Curator for a look at the exhibit. www.abc.net.au/news/2025-09...
This Aussie game broke the internet. A new exhibit reveals how it was made
An exhibition at Melbourne's ACMI will pull back the curtain on how iconic games like Hollow Knight Silksong, Team Fortress, Neopets and Sim City were made.
www.abc.net.au
September 18, 2025 at 3:40 AM
I got to be a little bit romantic about the idea of typing, writing and the QWERTY keyboard when I spoke to David Marr on Late Night Live on Radio National last night. Take a listen with some ASMR clickety-clacks of my mechanical keyboard www.abc.net.au/listen/progr...
Why do we use the QWERTY keyboard? - ABC listen
The QWERTY keyboard wasn't designed to be fast or logical. It was created in the 1870s to stop typewriter keys from jamming - and to suit telegraph operators working in morse code. Since then, more ef...
www.abc.net.au
September 15, 2025 at 10:25 PM
Nail biting, but that was a classic Dockers way to end the season.
September 6, 2025 at 12:22 PM
Reposted by Gianni Di Giovanni
Silksong is out today - and I am so excited to share my deep-dive into the game's development.
I spoke with Team Cherry about Silksong's design, its origins, and the creative principles that drive their work. I'm thrilled to share it:
Interview with Team Cherry for Hollow Knight Silkson
From Ludum Dare beginnings to the highly anticipated Hollow Knight: Silksong, explore Team Cherry’s creative journey in this in-depth interview tracing their career.
www.acmi.net.au
September 5, 2025 at 7:49 AM
Reposted by Gianni Di Giovanni
I spent a lot of my time at the South Australian Film Corporation talking about Hollow Knight. In terms of local screen media with cultural impact in 2025, Silksong is second only to Bluey. It was a *very* useful case study for arguing for certain things. Stoked for the game’s release today!
September 5, 2025 at 12:35 AM
Hollow Knight Silksong immediately crashed EVERY store last night when it launched, Xbox, PlayStation, Nintendo and Steam. New story from me with huge thanks to the excellent @astroblob.bsky.social who secured one of the ONLY interviews with Team Cherry. www.abc.net.au/news/2025-09... #silksong
Australian-made Hollow Knight: Silksong crashes global stores on launch
After years of silence, Team Cherry has released their sequel to one of the most successful Australian-made games of all time, which is expected to break records.
www.abc.net.au
September 5, 2025 at 12:28 AM
Reposted by Gianni Di Giovanni
Just talking about the incredible music of Lorien Testard from @expedition33.bsky.social in the closest thing I have to a Renoir cosplay 🦯🥀

Full article and interview (written in collaboration with the awesome @gdig.bsky.social):

www.abc.net.au/news/2025-08...
September 3, 2025 at 10:36 AM
Hey I’m back on Download This Show this week with @raejohnston.bsky.social ! It’ll be on air tonight at 8:00PM you can listen in here www.abc.net.au/listen/live/...
Radio National live player - ABC listen
Radio National goes beyond the news headlines to examine a diverse range of topics, including arts and culture, business and current affairs, health, science and technology, Indigenous culture and iss...
www.abc.net.au
August 22, 2025 at 6:45 AM
You know that meme where someone says “anyway check out my Soundcloud” that’s exactly how Lorien Testard got the gig as composer for Clair Obscur Expedition 33! It’s his first big project and it’s standout. News story from @musophrenic.bsky.social and I

www.abc.net.au/news/2025-08...
An unknown composer posted his music online and scored the biggest indie game of the year
In his first-ever video game soundtrack, Lorien Testard created the music for hit game Clair Obscur: Expedition 33. It's topped charts and racked up millions of streams.
www.abc.net.au
August 7, 2025 at 1:00 AM