Fatih Gungor
fgungor.bsky.social
Fatih Gungor
@fgungor.bsky.social
computer networks, game dev, electric bass
Reposted by Fatih Gungor
An armada of android assemblers hover menacingly above the landscape (sound on). youtu.be/gPQmJBRGnIk #procgen #solodev #indiedev #scifi #wandersim #arcadeshooter #flightsim
Armada of android assemblers
YouTube video by Ben Morris
youtu.be
September 18, 2025 at 6:34 AM
Saturday vibin with my engine 🟪 Should I pursue this?
(pls Justice dont sue me, i ❤️ you)

#screenshotsaturday #audio #game #indiedev #gamedev
September 13, 2025 at 7:49 PM
We are so back! 😅 Doing C++ on Arch + Nvim #archlinux #hyprland
August 30, 2025 at 2:19 PM
Alright, 10 days after spinning the cube I have built a multi-pass render graph system that is completely data-driven :) Visuals aren't the most exciting to look at yet but I'm proud of the architecture✨ #gamedev #indiedev #sdl3 #icosphere
April 21, 2025 at 7:34 PM
Here is a cube, from my renderer to you💜 #gamedev #indiedev
April 10, 2025 at 7:25 PM
First triangle with SDL3 GPU! Took a long time to develop a GPU API abstraction layer and implementing the first backend with SDL. The idea is to implement platform specific devices (Vulkan, DX12) if need be (i.e. raytracing, compute). Finally a bit more comfortable with modern gpu APIs 😅 #gamedev
March 30, 2025 at 5:04 PM
Reposted by Fatih Gungor
Our surreal video game mixtape Overlook Trail is now available on Steam; Come and get it! 🕹️🌝👁️🍾🪷🤖❤️🍃🥦🔭🎶
store.steampowered.com/app/817800/O...
Save 10% on Overlook Trail on Steam
Embark on Overlook Trail, a mixtape of arcade gameplay, 3D platforming, and peculiar puzzles. Navigate through surreal landscapes with ever-changing challenges.
store.steampowered.com
March 27, 2025 at 12:13 PM
It's been a month since my last update so I want to leave a log entry here :) I've been working hard on the project, specifically two items from the Miro board took a lot of time.
February 26, 2025 at 11:05 PM
Miro mind mapping for game design ftw! Now I just need to implement all of this 😅 #gamedesign
January 25, 2025 at 10:59 AM
I ❤️ SDL
January 22, 2025 at 12:50 AM
Some progress on my space strategy/trading game, where you create industry, establish trade routes and influence population with a simple supply/demand system. Planets deep-fold.itch.io/pixel-planet... 🌏 Awesome icons from @dgbaumgart.bsky.social 🙌
#gamedev #screenshotsaturday #spacegame #indiegame
January 18, 2025 at 11:31 AM
Just realized before going on stage last night that 5th of January was my 10th year in Malmö 🥲

I moved from Istanbul for work, made a lot of good friends, had tons of fun, some tough days too but wouldn’t change anything at all. Here’s to a great 2025 and 10 more!🍸🍾 #gottnyttår #godfortsättning
January 6, 2025 at 4:04 PM
I had started making a simple (and stupid) prototype for a strategy/trade/industry game in space. The idea is that the player creates trade routes and develops industry over a starmap etc. Here is the initial "thing" from some time ago. #gamedev #indiedev #strategy
January 3, 2025 at 6:17 PM
My aim for 2025 is to create and share as much as possible. And I'd like to open it with a live recording of our funky banger "I Need" from my band "Çok Eym" (weird name i know😅)

open.spotify.com/track/03GHEA...
I Need
Çok Eym · I Need · Song · 2024
open.spotify.com
January 1, 2025 at 11:20 PM
hej!
December 6, 2024 at 5:42 PM