Fatih Gungor
fgungor.bsky.social
Fatih Gungor
@fgungor.bsky.social
computer networks, game dev, electric bass
Saturday vibin with my engine 🟪 Should I pursue this?
(pls Justice dont sue me, i ❤️ you)

#screenshotsaturday #audio #game #indiedev #gamedev
September 13, 2025 at 7:49 PM
We are so back! 😅 Doing C++ on Arch + Nvim #archlinux #hyprland
August 30, 2025 at 2:19 PM
Alright, 10 days after spinning the cube I have built a multi-pass render graph system that is completely data-driven :) Visuals aren't the most exciting to look at yet but I'm proud of the architecture✨ #gamedev #indiedev #sdl3 #icosphere
April 21, 2025 at 7:34 PM
Here is a cube, from my renderer to you💜 #gamedev #indiedev
April 10, 2025 at 7:25 PM
First triangle with SDL3 GPU! Took a long time to develop a GPU API abstraction layer and implementing the first backend with SDL. The idea is to implement platform specific devices (Vulkan, DX12) if need be (i.e. raytracing, compute). Finally a bit more comfortable with modern gpu APIs 😅 #gamedev
March 30, 2025 at 5:04 PM
I also switched to a MacBook Air M3 for development and absolutely loving it! 😍
February 26, 2025 at 11:05 PM
The big one was AI players :) I am a network/multiplayer programmer by profession, so this was uncharted territory for me. I discovered the "HTN Planner" and started hacking away. The idea is to have a system where a designer can build NPC behavior with node system. #gamedev #htnplanner
February 26, 2025 at 11:05 PM
First was an "order system" which tracked all supply and demand, this proved to be way too complicated and didn't bring a whole lot of depth or feeling of fun so I had to kill it.
February 26, 2025 at 11:05 PM
Miro mind mapping for game design ftw! Now I just need to implement all of this 😅 #gamedesign
January 25, 2025 at 10:59 AM
Some progress on my space strategy/trading game, where you create industry, establish trade routes and influence population with a simple supply/demand system. Planets deep-fold.itch.io/pixel-planet... 🌏 Awesome icons from @dgbaumgart.bsky.social 🙌
#gamedev #screenshotsaturday #spacegame #indiegame
January 18, 2025 at 11:31 AM
Just realized before going on stage last night that 5th of January was my 10th year in Malmö 🥲

I moved from Istanbul for work, made a lot of good friends, had tons of fun, some tough days too but wouldn’t change anything at all. Here’s to a great 2025 and 10 more!🍸🍾 #gottnyttår #godfortsättning
January 6, 2025 at 4:04 PM
I had started making a simple (and stupid) prototype for a strategy/trade/industry game in space. The idea is that the player creates trade routes and develops industry over a starmap etc. Here is the initial "thing" from some time ago. #gamedev #indiedev #strategy
January 3, 2025 at 6:17 PM