Mostly godot & unity right now.
ignore the trash UI theming & misplaced node (pretty sure that's a scroll offset calc issue but I'm out of time and filed a ticket 😭)
I still hate the GraphEdit & family API though
ignore the trash UI theming & misplaced node (pretty sure that's a scroll offset calc issue but I'm out of time and filed a ticket 😭)
I still hate the GraphEdit & family API though
v1 with tinting problems on the left, my new version on the right. Normal maps gonna fuck it up but that's a future-envy problem.
#godot
v1 with tinting problems on the left, my new version on the right. Normal maps gonna fuck it up but that's a future-envy problem.
#godot
I'm taking the lack of animated gif support as an amusing discovery and not foreshadowing of untold lighting bugs. Anyway, here's the video version.
#godot
I'm taking the lack of animated gif support as an amusing discovery and not foreshadowing of untold lighting bugs. Anyway, here's the video version.
#godot