envy
envy.gamejamcommons.club
envy
@envy.gamejamcommons.club
theatre kid, baker, woodworking. (ex-)distributed systems engineer, (bad/new) game dev... and a bad case of project distraction.

Mostly godot & unity right now.
I convinced myself to get drag-to-create working...

ignore the trash UI theming & misplaced node (pretty sure that's a scroll offset calc issue but I'm out of time and filed a ticket 😭)

I still hate the GraphEdit & family API though
January 10, 2025 at 12:16 AM
So that the narrative team didn't have to wade through my (neat but over engineered) quest configs I put together a management UI + linter on some quest setup...

It's a little bittersweet but a nice parting shot over before going back to a real-boy job for a bit and after-hours game dev
January 9, 2025 at 5:42 AM
question for y'all

#godot literally forgets how to determine if a Node in my scene tree is a type based on assigned script. When this happens it disconnects @export assignments and silently breaks my scenes. Is this a known thing? Am I doing wild shit? Reloading the scene *sometimes* resolves it.
December 25, 2024 at 9:16 PM
Okay! *Actually* wrote--not just cargo culted--my first shader. Totally different approach from v1 and built on the stuff I half learned yesterday.

v1 with tinting problems on the left, my new version on the right. Normal maps gonna fuck it up but that's a future-envy problem.

#godot
November 21, 2024 at 10:27 AM
absolutely dying here.

I'm taking the lack of animated gif support as an amusing discovery and not foreshadowing of untold lighting bugs. Anyway, here's the video version.

#godot
November 20, 2024 at 1:51 AM
didn't like the way shadows were handled in our 2.5d game so did some tweaking -> baby's first shader

extremely simple and mostly lifted from existing source but I did have to do a little bit of debugging and nominally understand how things work enough to get more dangerous later

#godot
November 20, 2024 at 1:45 AM
having done some work on our dialogue systems not long ago I have a special place in my heart for missed dialogue notes
November 8, 2024 at 5:58 PM