David Peipei
davidpei.bsky.social
David Peipei
@davidpei.bsky.social
Real time Graphics Engineer working on Wonderland Engine.

On the side I do WebGPU pathtracing and lightmapping 💫 in rust 🦀
Demodulated vs non-demodulated albedo.

Need to manually interpolate the texture atlas to get rid of the sampling artefacts tho.
January 18, 2025 at 7:41 PM
First post here!

Continuing my journey on my #rustlang #webgpu pathracing library, fully GPU software, i.e., no RTX.

TLAS + Texture atlas performance are slowing down the pathtracing quite a bit. Will need to focus on that after I get rid of more noise
January 18, 2025 at 4:17 PM