James | CWS 🇨🇦
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coastwide.systems
James | CWS 🇨🇦
@coastwide.systems
Game development studio building games for Linux (and other OS's too) using the bevy engine and Rust language.

#linux #rustlang #bevy #bevyengine

#gamedev #indiedev #solodev

https://coastwidesystems.com/

https://discord.gg/Rg8MBJAvu4
Pinned
The Heat Retreat Steam store page is finally live and ready for wishlisting! Tell your friends, tell your dog, tell your cat, tell everyone! 🎉

store.steampowered.com/app/3375550/...
Heat Retreat on Steam
Your home town is forced to evacuate: assemble your party, choose a vehicle and grab supplies before hitting the road in search of refuge. Manage your resources and barter, scavenge, hunt or steal alo...
store.steampowered.com
Reposted by James | CWS 🇨🇦
Government Shocks Nation With Good Decision
Ireland’s basic income for the arts scheme becomes permanent
When piloted, initiative that provided €325 a week to eligible artists recouped more than its net cost, study shows
www.theguardian.com
February 11, 2026 at 10:17 AM
Set up our very first #gaming LAN party with the kids today! All #foss with a combination of Fedora & Bazzite #Linux on the laptops. Played some SuperTuxKart and a little Rigs of Rods afterward 😄
February 8, 2026 at 7:33 PM
Quickly whipped up an alternate engine compartment (and fixed a few bad lines elsewhere), thinking the darker/less detail works a bit better but going to need to think on it a while. Should probably get it in engine to see for sure though, so back to coding for now

#pixelart #gamedev #indiedev
February 6, 2026 at 9:41 PM
For any #gamedev out there - especially the ones that say Linux is too hard - here's how easy it can be to support Linux, MacOS and Win when you plan ahead: a section of Heat Retreat's Makefile (for #bevy and #rustlang here)

To make a release build, I run 1 command and it's done 😎
February 6, 2026 at 6:52 PM
Took a while but here we are on the station wagon "maintenance" texture for Heat Retreat! Not super happy with the engine, will probably iterate on that; looks "noisy" to me compared to the rest of the vehicle but there's lots of stuff going on there so tough to get right 🤔

#pixelart #indiegamedev
February 6, 2026 at 6:27 PM
Reposted by James | CWS 🇨🇦
Netflix Animation Studios are now funding Blender development
#OpenSource #Netflix #Blender #GameDev
Netflix Animation Studios are now funding Blender development
Blender, the free and open source 3D creation software has pulled in another major supporter, with Netflix now funding future development.
www.gamingonlinux.com
January 28, 2026 at 3:45 PM
Reposted by James | CWS 🇨🇦
Tim is 100% correct, and I'm grateful for him saying it.
Indie devs should avoid 'most indie publishers' says Manor Lords indie publisher Hooded Horse: 'The vast majority of indie publishers are predatory and opportunistic'
"People can hate me for this if they want."
www.pcgamer.com
January 27, 2026 at 6:22 PM
Not done yet, but I haven't been posting much lately (cold/flu season hit us hard this year & been focused on #gamedev #indiedev over socials stuff). This one I'm thinking is too big and will probably need to redo it, but also here's a look at my #NoAI bashed together "reference" image 😂

#pixelart
January 27, 2026 at 7:01 PM
Microslop indeed 😂🤦

Any #indiedev people still working off this slop OS, I work 100% in #Linux & am happy to help out anyone interested in moving off big tech products in general for #gamedev

My Discord server is linked in my bio or just @ me with questions 🙂
January 27, 2026 at 5:30 PM
Reposted by James | CWS 🇨🇦
Submissions for the Six One Indie Showcase 2026 are now open through February 20th! Everything you need to know can be found in the submission form.

As always, there are zero fees and no paid or commercial slots available. We can’t wait to see what you’re working on!

➡️ www.sixoneindie.com/showcase
January 26, 2026 at 3:01 PM
Reposted by James | CWS 🇨🇦
I've gotten this question from a lot of #GameDev:

"How can I, a game developer, make use of ATProto in my games?"

So I wrote an article to address my work in a way that makes more sense for game developers, especially those that don't know (or care) about ATProto.
Building the Future of Games on ATProto | Birbhouse Games
Game platforms hold too much power over developers. We want to change that by decentralizing games with ATProto — devs own their data, players own their progress, and no payment processor can take it ...
birb.house
January 18, 2026 at 5:40 PM
Reposted by James | CWS 🇨🇦
I just released version 0.5 of Avian, an ECS-driven physics engine for @bevy.org.

This is the first update under our new release process, where we publish Bevy version updates separately from feature releases.

As always, an announcement post can be found here:
joonaa.dev/blog/11/avia...
Avian Physics 0.5 - Joona Aalto
Bevy 0.18 support
joonaa.dev
January 17, 2026 at 1:23 AM
Ugh, having a day here... game was building & running on my laptop yesterday so committed the code - great. Pulled the changes to my PC and it does not build with 1 error. So did a clean and re-build, now there are 2 errors - neither of which make sense 🤦

Oh #gamedev #indiedev ....
January 15, 2026 at 6:50 PM
Reposted by James | CWS 🇨🇦
It is time to eradicate AI from all educational environments. Find another way. Maybe teach kids about AI like when we learned about drugs in middle school.

“The risks of AI outweigh the benefits” - new report about AI in elementary schools.
The risks of AI in schools outweigh the benefits, report says
A new report warns that AI poses a serious threat to children's cognitive development and emotional well-being.
www.npr.org
January 14, 2026 at 1:58 PM
Reposted by James | CWS 🇨🇦
You don't need to pay Apple or start a new subscription to unleash your creativity. We asked creatives what free software they use to get the job done and here are their picks.

kde.org/for/creators/

A graphical thread 🧵 ▶️

#creativity #design #audio #editing #art
January 15, 2026 at 11:19 AM
Got up for a coffee refill & this is what I come back to

Getting a strong "I think we need to talk about your performance lately" vibe 😅

#indiedev #gamedev #solodev
January 14, 2026 at 8:59 PM
Reposted by James | CWS 🇨🇦
At last, #GodotEngine 4.6 arrives at the Release Candidate stage!

A new editor theme, inverse kinematics, standalone library support, and more await in this production-ready build 🚀

Help us get it over the finish line with one final round of testing:

godotengine.org/article/rele...
Release candidate: Godot 4.6 RC 1 – Godot Engine
With a stable release just around the corner, join us for one last round of testing!
godotengine.org
January 14, 2026 at 5:11 PM
Reposted by James | CWS 🇨🇦
GOG plan to look a bit closer at Linux through 2026
#GOG #Linux #Gaming #PCGaming
GOG plan to look a bit closer at Linux through 2026
With Linux gaming clearly showing it's becoming more popular, and with GOG under new ownership, there's hope yet that GOG will improve their Linux support.
www.gamingonlinux.com
January 14, 2026 at 1:38 PM
Alright, at a point where I have some new-ish stuff to show (still WIP though): supply management UI! Not the most exciting thing but needed. And finally getting some visuals in for "upgrade" class items, like a backpack (which I'm told looks like wood 😅 - may need to fix)

#indiegamedev #pixelart
January 14, 2026 at 5:14 PM
Reposted by James | CWS 🇨🇦
Bevy 0.18 is out now!

It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more!

bevy.org/news/bevy-0-...
Bevy 0.18
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevy.org
January 13, 2026 at 9:41 PM
Been quiet on socials lately - between Christmas, the kids bringing home every variation of the flu plus gamedev I've had my hands full 😪

Will have some new stuff to share soon though, been working at a lot of UI views so not super exciting but important for the game
January 9, 2026 at 11:07 PM
Reposted by James | CWS 🇨🇦
Valve amended the Steam survey for December 2025 - Linux actually hit another all-time high
#Steam #Linux #SteamOS #SteamDeck
Valve amended the Steam survey for December 2025 - Linux actually hit another all-time high
Initially Valve's Steam Hardware & Software Survey for December 2025 showed Linux at 3.19%, but they appeared to have amended it with a nice boost for Linux.
www.gamingonlinux.com
January 6, 2026 at 1:47 PM
And back on Fedora again; CachyOS was an adventure but I have game dev to do. I went into more detail about how my distro hopping went on Discord but I think the lesson here is: a good OS should be boring.
Ended up going CachyOS in the end, partly due to the Fedora installer constantly crashing out 🙄

Re-ran my un-scientific benchmark under the same test conditions but running the correct, optimized, up to date kernel & I still get worse #rustlang build times for #bevy than I did with Fedora
As the search for my next #linux distro to try out continues, I started a *very* un-scientific test using liveUSB's compiling #rustlang #bevy and was surprised to find that Fedora outperformed CachyOS (average 3m 20s vs 3m 50s)

Really want to try something new (to me) but Fedora keeps beckoning 😆
January 1, 2026 at 7:58 PM