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carvtographer.bsky.social
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@carvtographer.bsky.social
Godot Gamedev. TypeScript & React Full Stack. Loves Horror. Linux SysAdmin. Lives in CLI. Security Analyst. Part-Time Designer.
I ended up getting bored and created a very basic TikTok clone in React Native in like 3 hours. Just needs a CDN and some auth.

@mcuban.bsky.social said if we implement atproto he’ll fund it? 🤔
January 15, 2025 at 7:59 AM
Here is my #BossRushJam2025 progress so far after one day. 29 more days to go!

The community in the discord server has been awesome to do some parallel #gamedev with!
January 3, 2025 at 11:06 PM
Combined LOS and individual action queues are now finally working. Took a bit to bring myself back into the headspace after Christmas stuff, but glad this is finally done.

Now onto making enemies work / attack, and then dungeon generation!

#godotengine #gamedev #screenshotsaturday #roguelike
December 29, 2024 at 9:45 PM
This week was working on the action manager and queue system for entities. Tick system is working as expected, and can prioritize events based on speed. Lines now working, and best of all, action confirmations are now a simple toggle!

#ScreenshotSaturday #GodotEngine #gamedev #indie #roguelike
December 21, 2024 at 9:42 AM
Well uh... that's not supposed to happen...
#gamedev
December 16, 2024 at 11:55 PM
After spending a view days on trying to get shadowcasting working on this little side-side project, I finally have my little guys running around!

Now I just need to figure out how to get the LOS maps to sync with each other so everyone's not in darkness...

#indiedev #godot #gamedev
December 14, 2024 at 7:19 AM
Spending my nights learning animations in Godot has been fun

#indiedev #godot #gamedev
October 22, 2024 at 5:27 AM
Been working on getting my player controller tuned the way I want it in my FPS horror game I've been trying to piece together. Story is cookin' rn — it's going to take place in a gloomy corporate office building, but I think it'll have some neat interactions.

#gamedev #godot #indiegame #indiedev
October 20, 2024 at 7:20 AM