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carvtographer.bsky.social
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@carvtographer.bsky.social
Godot Gamedev. TypeScript & React Full Stack. Loves Horror. Linux SysAdmin. Lives in CLI. Security Analyst. Part-Time Designer.
Apparently bsky themselves are already making a competitor, along with some other well funded companies. Alas, it was cool to see how far I could get. 🤔
January 19, 2025 at 9:50 PM
Bullet Hell, of course 😅

A lot of folks did as well, and some have a very interesting take! I gotta spice mine up.
January 3, 2025 at 5:50 PM
this is the fire of all time
January 2, 2025 at 10:12 PM
Godot is very extensible! Are you looking for accessibility support for yourself or for your players?
January 2, 2025 at 5:30 AM
I, too, shall yeet myself into the ocean
January 1, 2025 at 3:56 PM
I love Jellyfin so much. I also made the unfortunate mistake of putting my “very temporary” storage location of media in the same volume as my container’s data folder.

That thing blew up so quickly.
December 30, 2024 at 10:26 PM
For debugging, actions are very much RTS styled, but I'd like for them to be suggestive to AI and have the entities morale/reputation/flags determine how directly the currently proposed action would be followed.
December 29, 2024 at 9:47 PM
Such an amazing book as well.
December 25, 2024 at 6:54 AM