bublint
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bublint.bsky.social
bublint
@bublint.bsky.social
aquatically-adapted esoteric alchemist
links: https://bublint.carrd.co/
Pinned
seems like a good time to make a pinned post/intro

Unfortunately I am chronically incapable of describing myself.

some interests:
◽ aquaculture/aquaponics
◽ game dev
◽ vr
◽ frutiger aero
◽ cute small creatures
Reposted by bublint
Monte Dolack, 1995
September 26, 2025 at 2:07 PM
September 8, 2025 at 2:20 PM
unreal engine’s live coding editor preference prevents openxr from initializing in-editor. converting a blueprints-only uproject to a c++ uproject enables live coding by default. as it’s in editor preferences, it will effect all projects across different engine versions.
August 5, 2025 at 4:15 PM
ran into a friend
July 18, 2025 at 3:07 PM
Reposted by bublint
June 27, 2025 at 1:58 PM
i really appreciate notion’s recent visual quality of life updates
June 22, 2025 at 9:05 PM
in general, people should be more like this evergreen toad i met today
June 21, 2025 at 12:24 AM
i had fun making icons with inkscape last night ࣪ ִֶָ☾.
May 21, 2025 at 10:40 PM
Reposted by bublint
What if Wikipedia was a place you could visit? That’s the idea behind The Museum of All Things, a free and open-source procedurally-generated museum built on Wikipedia’s vast knowledge base 🖼️

godotengine.org/article/muse...
Godot Showcase - Museum of All Things
What if Wikipedia was a place you could visit? That’s the idea behind The Museum of All Things, a free and open-source procedurally-generated museum built on Wikipedia’s vast knowledge base.
godotengine.org
February 25, 2025 at 9:28 PM
feeling re-energized
February 22, 2025 at 9:44 AM
Reposted by bublint
We're down to the last 24 hours before the submission deadline of our Godot XR Community game jam. Good luck teams for getting your entries over the finish line!

itch.io/jam/godot-xr...
Godot XR Game Jam - Feb 2025
A game jam from 2025-02-10 to 2025-02-24 hosted by Bastiaan Olij, Malcolm Nixon & Godot XR Community. Welcome to the third Godot XR Game jam This game jam is organised by the Godot XR Community and of...
itch.io
February 15, 2025 at 11:54 PM
the damage wrought by edward bernays is incalculable. the least respectable mf to ever play the game. a century later and we still live in a hellscape of his design
January 21, 2025 at 6:23 AM
Reposted by bublint
I think I need a Macquarium
January 7, 2025 at 11:26 PM
i love spotify's nonsense genre names
December 4, 2024 at 7:45 PM
Reposted by bublint
just maybe
October 31, 2024 at 12:22 AM
@gameengines.bsky.social seems cool! could I have the godot and unreal labels?
October 22, 2024 at 1:40 PM
Reposted by bublint
Cats are cute but when they yawn, they look so terrifying, I love it
October 22, 2024 at 1:10 PM
snail pic for the new users
October 18, 2024 at 9:00 AM
seems like a good time to make a pinned post/intro

Unfortunately I am chronically incapable of describing myself.

some interests:
◽ aquaculture/aquaponics
◽ game dev
◽ vr
◽ frutiger aero
◽ cute small creatures
October 18, 2024 at 7:59 AM
linkedin smells bad
October 10, 2024 at 5:43 PM
90s skeuomorphic UI like this needs to be considered foundational reference for VR menu systems. It's unfortunate that the recency bias of iOS minimalism has so much influence over the current state of VR interface design
Packard Bell Navigator 3.5 (1995)
October 9, 2024 at 12:08 PM
Reposted by bublint
Spooky sea creatures 👻
October 5, 2024 at 4:34 AM
had a great time @ UnrealFest Seattle this week! lots of interesting stuff to follow up on when I get back...
October 3, 2024 at 6:42 PM
I've really been enjoying the animation tools in Unreal Engine... I still prefer making things with Godot, but here's what I'm currently working on: www.youtube.com/watch?v=QImw...
Full-body IK in the VR Template - UE 5.4
YouTube video by Bublint
www.youtube.com
September 23, 2024 at 7:26 AM
whenever i think about all the people who use my water magic vfx mod in their Skyrim load orders it fills me with joy—water magic is so massively undervalued in fantasy and it makes me happy that other people conceptualize it in a similar way to me🐟 www.nexusmods.com/skyrimspecia...
Improved waterfxhand for Water Spells
Replaces the in-hand vfx for water spells like those added by Elemental Destruction Magic.
www.nexusmods.com
September 12, 2024 at 4:04 AM