Godot, C#
Aseprite, Reaper
OBS, Davinci Resolve
That world felt so massive to me as a kid, and it looks so small now in poster form!
A Link to the Past and Link's Awakening will always be my top two Zelda games!
That world felt so massive to me as a kid, and it looks so small now in poster form!
A Link to the Past and Link's Awakening will always be my top two Zelda games!
The music is light and playful, the environment gives you that toybox feeling, and the UI really feels like a neat, modular controller made for the toy before you!
The music is light and playful, the environment gives you that toybox feeling, and the UI really feels like a neat, modular controller made for the toy before you!
Was very neat to play, and I think this will be a nice indie surprise for fans of the LN franchise.
Was very neat to play, and I think this will be a nice indie surprise for fans of the LN franchise.
Two of my obsessions, with similar toting around of the game manuals/guides, were Illusion of Gaia and A Link to the Past.
Two of my obsessions, with similar toting around of the game manuals/guides, were Illusion of Gaia and A Link to the Past.
We need innovation, but I am forever chasing that nostalgia dragon, and innovation for the sake of, instead meaningful change, holds very little to no interest for me.
If I could have a new world/level-set to the original Yoshi's Island every month or so, woo! ^ ^
We need innovation, but I am forever chasing that nostalgia dragon, and innovation for the sake of, instead meaningful change, holds very little to no interest for me.
If I could have a new world/level-set to the original Yoshi's Island every month or so, woo! ^ ^
You are putting an awesome level of detail into this!
You are putting an awesome level of detail into this!