This also paves the way for more physics-based mechanics coming to #CosmosJourneyer.
#gamedev
This also paves the way for more physics-based mechanics coming to #CosmosJourneyer.
#gamedev
Turns out I was computing some constraints in the wrong frame of reference.
#gamedev #CosmosJourneyer
Turns out I was computing some constraints in the wrong frame of reference.
#gamedev #CosmosJourneyer
This creates this fun image duplication effect I modeled using #babylonjs
This creates this fun image duplication effect I modeled using #babylonjs