John Lethbridge
archaicjohn.bsky.social
John Lethbridge
@archaicjohn.bsky.social
Dad x3 ¤ Game Dev ¤ Storyteller ¤ Musician ¤ Old Man VideoGames ¤ Tired ¤ 🏴󠁧󠁢󠁳󠁣󠁴󠁿🇨🇦 ¤ Neach-ionnsachaidh Gàidhlig ¤
🚢 Some Games 🚧 Secrets

Design Thoughts at: https://www.norightanswers.net/

Elsewhere: https://grumble.social/@ArchaicJohn
This is indeed very silly. Highly recommended!
I made a tiny game for PicoSteveMo with @dicey.bsky.social !

➡️ It's called King Stephen
➡️ You play as King Stephen (King of England 1135-1154)
➡️ It's a Reigns-like decision-making game
➡️ I did the writing + portraits
➡️ Made for a Stephen King game jam
➡️ It's very silly

dicey.itch.io/king-stephen
King Stephen by dicey
Thou shalt play as his majesty.
dicey.itch.io
November 29, 2025 at 6:50 PM
Forever burned into my young mind
November 26, 2025 at 2:40 AM
I've actually told bits and pieces of the story so many times, I wrote an article about it!

www.norightanswers.net/posts/there-...
November 22, 2025 at 11:27 PM
In case anyone hasn't caught on yet, CEOs saying words means nothing.

They don't understand or care about the basic principles of what they're talking about. They're there to pump stock prices for investors.

Reality need not apply.
November 22, 2025 at 4:02 AM
New article on No Right Answers - Game Design Framework: Gameplay Challenge Types

This is a methodology for defining common challenge vectors and terms while crafting gameplay with easily tunable intensity.

www.norightanswers.net/posts/gamepl...

#gamedesign #gamedevelopment #norightanswers
Game Design Framework: Gameplay Challenge Types
A way to define gameplay factors that are measurable, tunable and provides a common language for challenges.
www.norightanswers.net
November 21, 2025 at 9:48 PM
Started rewatching DS9 and have hit the original scene this was made from, so I had to rewatch it.

Absolutely in tears laughing again.
www.youtube.com/watch?v=JdlX...
garak introduces himself but with wii music
YouTube video by wellsbering
www.youtube.com
November 21, 2025 at 4:26 AM
As long as an AI/LLM model is trained on stolen data, replicates the learning of a model trained on stolen data, significantly contributes to resource depletion/climate change or is used to displace/replace human workers, there is no ethical use.
November 20, 2025 at 2:43 AM
This morning's outages are yet another example of why having a single point of failure is real bad. It's always been hell to get the budget to support diverse network paths with fail-over and I feel for all the IT folks who are up to their necks in it this morning...
November 18, 2025 at 1:07 PM
If AI could make games, or make games get made faster, it would have happened already. There's no way the thing holding it back is humans not asking for things to be done.

The truth is that it's flat out not capable. AI is a grift for CEOs to syphon cash from people they've lied to for magic beans.
November 18, 2025 at 2:26 AM
Imagine how many other games, which would have already shipped, this money could have funded.
I've been reminded that we're way ahead of schedule - Star Citizen funding rapidly approaching the $900 Million mark. Its very possible we even hit that this year given the acceleration we've seen. What date do you want to predict we hit that milestone? Take your guesses here!
November 15, 2025 at 8:47 PM
Shader compilation took so long I lost interest in playing a game.
November 15, 2025 at 8:44 PM
Everything I'm seeing about Prime 4 has pushed it completely out of my range of interest. It doesn't need a chatty side kick, which makes even less sense with a silent protagonist, and didn't need to be open world with long driving areas.
November 15, 2025 at 3:52 PM
Having various stringed instruments hung around my study means that whenever I sneeze in here I get a chorus of ringing strings. Accompaniment for sternutation.
November 14, 2025 at 7:50 PM
November 13, 2025 at 4:08 AM
Bullshit. Most aren't and any companies who are have been shown to not be getting any actual value out of the technology.
You only hear this from corporations that have invested in replacing workers with LLMs.
November 12, 2025 at 1:40 AM
Reposted by John Lethbridge
Counterpoint: no it’s not, that’s a stupid thing to say
November 12, 2025 at 1:36 AM
Starting Alien: Earth and already it needs to slow the hell down. Rushing all the normal cues that build atmosphere and even making the classic audio cues feel rushed and sped up.
November 11, 2025 at 2:10 AM
A pregnant pause
November 11, 2025 at 1:16 AM
The minute you add 'roguelike' as a descriptor in front of the actual genre of your game, I'm out. You're either misusing the term or you've made something I have zero interest in because it's way overdone at this point.
November 9, 2025 at 3:49 PM
"Metroidbrainia" is a term that fatally misunderstands what the mechanics of a Metroidvania are in an attempt to co-opt a popular term into a new context.
also sorry I am never going to call deduction games “metroidbrainias”. sorry. I am open to other terms but not to that one
November 9, 2025 at 2:43 AM
The Running Man (1987) is just Mega Man with extra steps
November 9, 2025 at 1:57 AM
With this much money I could rehire every game dev whose been laid off over the last 5 years, make dozens of games and turn some wicked profits.

But instead they're throwing it into a fire. Yes, very intelligent.
ICYMI: Microsoft’s charge “implies a more than $12 billion quarterly loss at OpenAI, said Firoz Valliji, an analyst at Bernstein.”

That “would mark one of the largest single-quarter losses for a tech company in history.”

@jessefelder.bsky.social $MSFT
www.wsj.com/livecoverage...
November 8, 2025 at 8:25 PM
Another surprising win on my side project today pushed a feature another tangible step closer to complete and it feels great.

Though I'm always (rightfully) suspicious of code that appears to work correctly the first time.
November 7, 2025 at 8:30 PM
No Right Answers returns this week with: Design for Engagement

Often in games we try to design a game that is fun, but fun isn't a measurable, universal metric. Instead, let's talk about one that is - Engagement.

www.norightanswers.net/posts/design...

#gamedesign #gamedevelopment #norightanswers
Design for Engagement
Using a measurable and quantifiable metric to achieve your goals.
www.norightanswers.net
November 7, 2025 at 2:49 PM
Okay now they're just trolling other devs who don't want to play chicken with release dates.
November 6, 2025 at 9:07 PM