Andrei Apanasik
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apanasik.bsky.social
Andrei Apanasik
@apanasik.bsky.social
#gamedev

Working on service Balancy to help gamedevs: https://balancy.co
> If you make RPG, please play RPGs

Timothy Cain mentioned this in the context of “features nobody asked for”.

Even if you’re “just a coder,” it’s a good idea to play games in the genre you’re developing. At the very least, so you and the team are speaking the same language

#gamedev #indiegamedev
November 13, 2025 at 9:31 PM
October 5, 2025 at 10:35 PM
А lot of interactions already has been implemented. Like if you close the window the cat is on right now, he will start falling.
August 10, 2025 at 10:52 AM
Also currently there is an issue with big gaps after a lot of windows position changes. Duno how to solve it properly.

I don't want to constantly change z-index of all blocks. Probably, will do it with big heartbit from time to time 🤔
August 10, 2025 at 10:52 AM
A simple shader hides the cat if there are windows in front of where he is currently walking.

There are, however, some issues with the window borders. Unity editor doesn't have it 🤔

I'll fix it later, when I understand where these offsets come from.
August 10, 2025 at 10:51 AM
Code Monkey shared thoughts on whether it's really possible to make a living from indie games. An interesting retrospective.

What struck me the most (and made me a bit sad), that he now makes more money from courses and YouTube than from games — so that’s where he focuses efforts.

#gamedev #indie
July 29, 2025 at 11:43 AM