Andy Buck
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andybuck.bsky.social
Andy Buck
@andybuck.bsky.social
Following my curiosity and creative impulses. Making games, art, music and other things along the way.
The curse of messing around with procedural generation: At some point you'll be unable to get any work done because you just can't stop yourself pressing the 'regenerate' button one more time to see it do it's thing.
May 16, 2025 at 6:58 AM
I felt like there was a place in the ag-racer market for something more like rally.

So, I made a prototype. Set in the dusty ruins of ancient anti-grav tracks, the crowds gone, but the gates still work.

A ton more work than I could manage alone, but it was fun to get the idea out of my head.
November 18, 2024 at 7:38 AM
Another weird prototype from a while ago. One of many 'programming' game ideas I've tried making over the years. I think I'd been playing a lot of exapunks at the time.
November 14, 2024 at 7:29 AM
I noticed my current content on here might imply I just make maps. In truth I just make whatever I'm curious about. In this case a sci-fi ROV simulation driven by text commands. Any text could be bound to single key presses to keep things fluid but it had a full coding interface for the brave.
October 21, 2024 at 7:14 AM
(Trying out the video support on here).
Far to long ago I decided to make a map viewer in Unity for for my overly ambitious D&D world.
October 21, 2024 at 6:37 AM