Alex
alexforbescalvin.bsky.social
Alex
@alexforbescalvin.bsky.social
Freelance writer, journo and photographer // Done books about RuneScape, Assassin's Creed and Dead Island 2 //

Words – www.thegamesbiz.com
Pictures – www.snapsbycalvin.co.uk
Linktree – www.linktr.ee/Alexcalvin
Hearing chat that Ubisoft financials were delayed because of (unfounded) fears that Rayman was in the Epstein files. Speaking to investors, CEO Yves Guillemot said that "Monsieur Rayman is 'armless"
November 21, 2025 at 8:56 AM
Had a chat with Unity about their plan to win back the games industry after *those* ill-fated decisions
Unity's SVP of engine product, Adam Smith, discusses bouncing back from the Runtime Fee debacle, as well as Unity's stance on AI. "We see AI right now as an accelerant," he says. "Players are going to accept this method of development."

www.gamesindustry.biz/unity-on-ai-...
Unity on AI, new tools, and recovering from the Runtime Fee
"We see AI right now as an accelerant," says Unity SVP Adam Smith. "Players are going to accept this method of development."
www.gamesindustry.biz
November 19, 2025 at 12:38 PM
Reposted by Alex
November 11, 2025 at 8:43 AM
Reposted by Alex
😎😎😎😎 GOOD THINGS CAN STILL HAPPEN 😎😎😎😎
November 5, 2025 at 5:22 AM
Games industry in 2010s: We've got a new genre of hard game where you're gonna die a lot, but can get your stuff back if you're careful.

Games industry in 2020s: We've got a new kind of hard game where once you die, you've basically lost everything you had forever. You're also gonna die a lot.
November 4, 2025 at 3:15 PM
I genuinely cannot wait to read the funniest S1 filing since WeWork
November 3, 2025 at 9:01 AM
Good to know that the only thing standing between me and wasting huge sums of money as a business success guy is being kicked in the head by a horse, hard
I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research.
October 29, 2025 at 1:44 PM
Reposted by Alex
This phrasing from a pet adoption listing has stuck with me for days somehow
October 22, 2025 at 7:07 AM
Videogamer is experiencing an increasingly common condition called Atari-itus. Sad to see. Usually fatal.
Videogamer's new logo a screaming exclamation mark on the 'support independent games media' argument. Legitimately thought this was someone taking the piss when it was first posted in a discord, but no, it's on the site. You have to laugh (or else you'll cry)
October 15, 2025 at 11:33 AM
Reposted by Alex
Hello! I wrote this op-ed because I've fielded some awkward requests from devs and PR (who shall remain anonymous) this year and I think it's indicative of a wider issue in the game industry that stems from some folks not fully understanding the role of reporters.

THOUGHTS on Game Dev Dot Com:
October 6, 2025 at 2:40 PM
Reposted by Alex
I’m opening a movie theater in which I show recently released films that I ripped from the internet but the studios are welcome to opt out if they wish.
Exclusive: OpenAI is planning to release a new version of its Sora video generator, which creates videos featuring copyrighted material unless copyright holders opt out of having their work appear.
OpenAI’s New Sora Video Generator to Require Copyright Holders to Opt Out
Executives at the startup notified talent agencies and studios over the last week.
on.wsj.com
September 30, 2025 at 1:48 AM
Had a blast chatting to Stone – curious whether Peter Pan has the massive audience that Second Star thinks it has, but if there's anyone that can make a licensed IP works, it's this group of TT vets.
September 30, 2025 at 4:58 PM
Congrats to everyone involved in this, in particular whichever management consultant intern made millions telling them that this was a great idea
The vision deck for the new GDC is confounding. I don't know who any of this is for, but it's certainly not game developers eager to learn.

ubm.ent.box.com/v/GDC26-FoG-...
September 22, 2025 at 6:26 PM
These people are such fucking losers lol
Of fucking COURSE
September 18, 2025 at 1:07 PM
Reposted by Alex
September 17, 2025 at 2:05 PM
Idiots, and they're probably using it for dumb things.
September 17, 2025 at 4:11 PM
Reposted by Alex
Yes look, ok, I see what you're trying to say, but also
September 4, 2025 at 8:32 PM
It took Hollow Knight five years to get more than 20k CCU on Steam. Silksong? 18 minutes, and it now has a higher CCU record on the platform than its predecessor (by around 3k).

It's been out for 18 minutes and for most of that time, Steam hasn't been working. FUCK
September 4, 2025 at 2:19 PM
UM, GUYS
September 4, 2025 at 2:10 PM
The fact that I have never seen an access error for Steam is a testament to Valve's engineering. And the fact that it looks like Silksong might just have accidentally taken down Steam is absolutely insane.
September 4, 2025 at 2:05 PM
Reposted by Alex
In a wide-ranging interview, new Jagex CEO Jon Bellamy reflects on the success of RuneScape: Dragonwilds, this year's Pride controversy, and why he wants to double down on RuneScape. "Great companies are built by doing what they do well even better."

www.gamesindustry.biz/if-it-aint-b...
If it ain't broke, don't fix it: Why Jagex's new CEO is happy for it to be the 'RuneScape company'
Jon Bellamy lays out his vision for the long-running British studio, as well as discussing the success of the newly launched Dragonwilds
www.gamesindustry.biz
September 3, 2025 at 9:22 AM
Reposted by Alex
This is not the AI boom creating a new type of work, this is a classic example of managers using automation to deskill old ones. Creative workers who once made a higher wage creating original art and writing are now paid in piecework to edit automated output. Bosses are using AI to cut labor costs.
The AI boom has created a new type of work: fixing botched AI. Designers are being hired to remake wonky AI art. Writers are asked to make ChatGPT’s writing sound more human. Even software developers are tasked with fixing buggy vibe coding.
www.nbcnews.com/tech/tech-ne...
Humans are being hired to make AI slop look less sloppy
In the age of automation, human workers are being brought in to fix what artificial intelligence gets wrong.
www.nbcnews.com
September 2, 2025 at 11:12 PM
Damn, this snuck up on me. Was a massive Ruiner fan so have some real high hopes for this. Looks awesome 🔥
Metal Eden is OUT today!!! 🎉
I did the music, implementation, audio direction & VO.
Huge thanks to @reikon-games.bsky.social for trust.
Honored to share the soundtrack with @sonicmayhem.com 🤘
September 2, 2025 at 9:02 PM
No cost too great
Four days until release! Hollow Knight: Silksong will be available on 4th September.

Release times:
7AM PT | 10AM ET | 4PM CEST | 11PM JST

Game price:
USD $19.99 | EUR €19.99 | JPY ¥2300
September 1, 2025 at 10:38 AM