ActualCannibalPanda
actualcannibalpanda.itch.io
ActualCannibalPanda
@actualcannibalpanda.itch.io
he/him
Programmer, game dev, memer, metal music enjoyer.
A lot of learning happening here so feel free to observe the journey.
https://mastodon.gamedev.place/@boethiah
No longer scuffed, I've got proper portal rendering going. Now the next thing to do is to "enter" the portals, shouldn't be overly difficult. Also plan to implement physics "soon"™️
#indiedev #gamedev #Paradox #cpp #opengl
September 24, 2025 at 8:56 PM
Yup, this took a bit of research outside the website to get the portal rendering but the boxes are from the tutorial. Not quite comfortable enough implementing OpenGL programs from scratch so I use that as a basis
September 20, 2025 at 11:15 PM
Overall looks really awesome!
September 20, 2025 at 2:19 PM
Finally wrangled #tinygltf into loading #gltf files and I managed to get things rendering. Now can worry less about added model data as code. Now to make the previous scene with gltf files instead.
#indiedev #gamedev #opengl #cpp
September 19, 2025 at 9:53 PM
Thankfully I'm really early on in my game that upgrading usually has no downsides but I still backup my project just in case
September 17, 2025 at 1:33 PM
Glad to hear it was a positive experience
August 26, 2025 at 5:18 PM
Some very minor changes done today. I had big some issues in my OO code that I managed to iron out, any new object overwrote the overarching class so all instances would display the newest values. While nothing exciting it's still a big deal in the backend
#lua #gamedev #indiedev #love2d
August 20, 2025 at 1:52 AM
It took me quite a bit to figure out some AI issues but it was down to a misunderstanding about how #beehave worked. Now I use two decorators to do an infinite loop after the player has been detected.
#godot #gamedev #indiedev #madewithgodot
August 18, 2025 at 10:23 PM
Looks awesome though!
August 18, 2025 at 1:38 PM
Included a snippet of turning progress into radians cause I'm proud of it. Check alt for text.
#gamedev #indiedev #lua
August 17, 2025 at 2:31 AM
Text boxes for sure, really makes the text more noticeable and it saves you the hassle later in your game if the text becomes unreadable from the background
July 11, 2025 at 11:37 AM