ActualCannibalPanda
actualcannibalpanda.itch.io
ActualCannibalPanda
@actualcannibalpanda.itch.io
he/him
Programmer, game dev, memer, metal music enjoyer.
A lot of learning happening here so feel free to observe the journey.
https://mastodon.gamedev.place/@boethiah
Pinned
Intro skeet:
I'm Panda, I am a solo game dev, mostly use godot lately with a mix of unreal engine 5. I'm learning a lot of new things like art both 3D and 2D, and eventually will learn how to make music. So if you're interested in seeing the learning journey feel free to follow
#GameDev
An eclipsed sun I've been working on in Blender, a rather simple model but took me quite a bit to get it working.
#Blender #3DArt
October 22, 2025 at 11:21 PM
Reposted by ActualCannibalPanda
Making 2 new bobble heads tonight - Bobble Ross & Jeff. Should be a chill stream
#gamedev #indiedev

www.twitch.tv/hypnotik_games
HypnotiK_Games - Twitch
Best head on Twitch, right here, twice a day, *everyday (*If I feel like it)
www.twitch.tv
October 22, 2025 at 5:57 AM
So finally done some messing around with #UnrealEngine5 quite surprised how easy it was to implement dashing and double jumps, the latter was essentially builtin. I want to get a small scene setup over the next while to set a tone for this project.
#UE5 #gamedev #indiedev #cpp
October 22, 2025 at 7:08 PM
Been waiting for this moment for a bit, but I now have to nicest amount of followers. I have won Bluesky.
September 25, 2025 at 1:54 AM
The borders are a little scuffed but making good progress here I think. Finally got some recursive portal rendering working. Took quite a bit of time to figure out and still needs a little work.
#indiedev #gamedev #Paradox #opengl #cpp #sdl2
September 24, 2025 at 3:42 AM
Ok, done things with a "little" more visual flare. honestly feels really cool to see this in action and that I wrote the code to make it happen.
#indiedev #gamedev #opengl #cpp #paradox
September 20, 2025 at 1:05 AM
So I have a maybe new project to work on, codenamed "Paradox". Gonna be one of those games that deals with portals and space manipulation. Writing it in #cpp and #opengl
#indiedev #gamedev
September 19, 2025 at 12:27 AM
Think I finally feel better about my neovim setup, I wanna edit the config a bit more just to make things a bit more consistent but it's all good so far. Now just to use vim motions a lot more
#neovim #editor #programming
September 12, 2025 at 12:52 PM
So now we got a bit more dynamics in this little game idea. The end idea will be you get X amount of time to
attack or defend, a time based mini-game would then be used to determine total damage. Hoping to get a better example up soon but this is tonight's work
#love2d #lua #gamedev #indiedev
August 30, 2025 at 5:11 AM
I'm tempted for a bit of fun to try rewrite my #godot FPS game to #UE5. Not necessarily intending to convert to the engine but I've been wanting to use UE5 for a bit. Plan to use C++ primarily as I quite enjoy the language
August 26, 2025 at 2:29 PM
A quick re-upload of the "time circle"™️ but not this time the input works. Hoping to start getting simple gameplay up and going soon as evidenced by the "ui" experiments around the window.
#lua #gamedev #indiedev #love2d #ui
August 17, 2025 at 11:35 PM
Did me a Rubric Marine from the Thousand Sons faction. I am loving getting this painting done, was even better I got to do so while I met up with a good friend.
#warhammer40k #thousandsons #miniatures #painting
August 17, 2025 at 7:34 PM
Finally worked on my Dark Angels minis, getting close to a full squad of Deathwing Terminators
#warhammer40k #darkangels40k #darkangels #miniatures
August 16, 2025 at 5:35 PM
Reposted by ActualCannibalPanda
This is how battles look like in
🛡️G l o o m G a t e⚔️

#indiegame #playdate #1bit #gamedev
July 24, 2025 at 9:31 PM
Enemy object has just been growing more and more which I find fun to look in on, when it eventually gets some proper geometry and animations I can only imagine how large it will get. I am using #Beehave for the AI which is a great free addon for #godot .
#indiedev #gamedev #madewithgodot
July 8, 2025 at 12:48 PM
Added an "alerted state" to the enemy AI, and I'm quite happy to be back working on this project. I want to have an actual level to run around in at some point. I've been rolling around ideas in my head but we'll see what I decide to go with.
#godot #indiedev #gamedev #madewithgodot
July 8, 2025 at 1:19 AM
Reposted by ActualCannibalPanda
🌴 Hey friendos!
In case you missed the Top Hat Showcase - here’s our trailer for Under the Island!
We also announced that the game is coming to Nintendo Switch, PS 4 & 5, and Xbox! 🎮✨

If you’d like to support us, please wishlist the game on Steam -👉 Link’s in the comments!
April 22, 2025 at 7:16 PM
So after a small hiatus from programming had a small idea for a game based on the idea of blocking attacks with timed button presses. Made a small visual mock up of the timer, and going to try add some combat on top of that shortly.
#gamedev #indiedev #love2d
July 7, 2025 at 12:55 AM
Reposted by ActualCannibalPanda
June 15, 2025 at 7:46 AM
A happy little froge #learning #art #krita #beginner
June 13, 2025 at 12:56 AM
Nearly filling the current map has no issues, when I have a bigger map I'll do a bigger stress test but was fun seeing things run well. Your request for more pixels has been denied, enjoy the bit crush
#godot #godotengine #gamedev #indiedev
June 11, 2025 at 8:56 PM
Reposted by ActualCannibalPanda
My reimagining of Elden Ring's Radahn Boss Theme!
A tribute to the fallen star general! ☄️

#gamedev #indiedev #indiegamedev #composer #gamecomposer #ost #soundtrack #eldenring #fromsoftware #radahn #darksouls #soulslike #soulsborne
June 11, 2025 at 11:04 AM
Finally, the enemy moves! Progress continues to increase, super happy with it! #godot #godotengine #gamedev #indiedev
June 6, 2025 at 4:31 PM
Took a little break from the game jam to get AI pathfinding to work and after some frustration I got it to find a decent path towards the player. Godot has made finding these paths pretty damn easy but did not predict my level of buffoonery
#gamedev #indiedev #godot #madewithgodot
June 5, 2025 at 12:54 AM
Went for a new style, still some things I need to change and fix but gameplay comes first so I'll fix the assets if I have time #bevy #gamejam #gamedev #rust #rustlang
June 3, 2025 at 10:41 PM