Made the game Puro Dunjon セドゥーラの約束 on https://void-viridian.itch.io/puro-dunjon !
Currently in limbo, work-wise, but will try to release at least a game this year 🤞
Working on games for the playdate handheld console
A small & intense arcade game with occasional story 😀
void-viridian.itch.io/puro-dunjon
Many thanks to @toadzillart.bsky.social, @xdeviruchi.bsky.social, @tallbeard.itch.io..., who made it possible! 😘
#indiedev #gamedev #indiegame #arcade
So I will refocus on my initial project ("silenced"), it's writing and doing a vertical slice (the prologue part)
Still want to release a game tho
Stay safe, don't burn yourself
#indiedev #indiegame #gamedev #solodev #playdate
So I will refocus on my initial project ("silenced"), it's writing and doing a vertical slice (the prologue part)
Still want to release a game tho
Stay safe, don't burn yourself
#indiedev #indiegame #gamedev #solodev #playdate
Keep switching from "somehow realistic" to "arcade and convenient" with hard constraint
The fun is eroding, and I need to put this project aside (will come back to it later)
#indiedev #indiegame #gamedev #solodev #playdate
Keep switching from "somehow realistic" to "arcade and convenient" with hard constraint
The fun is eroding, and I need to put this project aside (will come back to it later)
#indiedev #indiegame #gamedev #solodev #playdate
The map will be scaled for view, is required
I did finish my #godot script to prerender the car sprite 360°
And the tilemap road is still in progress
Small steps, but still
#indiedev #indiegame #gamedev #solodev #playdate
#gamedev #cozygame #fishinggame #pixelart #indiegame #isometric #stardewvalley #animalcrossing #harvestmoon
#gamedev #cozygame #fishinggame #pixelart #indiegame #isometric #stardewvalley #animalcrossing #harvestmoon
#indiedev #indiegame #gamedev #solodev #playdate #screenshotSunday #screenshotSaturday
#indiedev #indiegame #gamedev #solodev #playdate #screenshotSunday #screenshotSaturday
#playdate #gamedev #screenshotsaturday
#playdate #gamedev #screenshotsaturday
Cyber Paradise
⚔️Action. 🐶Dogs.☕Cafe.
Revive Mini-the-dog digitally in an atmospheric, neon-drenched cyberpunk world of roguelite action and cafe stories.
🤫Wish me luck!
I'm revamping some core mechanics for g-eight shows in Dec.
🔗👇and wishlist NOW!
#gamedev #indiegame
Cyber Paradise
⚔️Action. 🐶Dogs.☕Cafe.
Revive Mini-the-dog digitally in an atmospheric, neon-drenched cyberpunk world of roguelite action and cafe stories.
🤫Wish me luck!
I'm revamping some core mechanics for g-eight shows in Dec.
🔗👇and wishlist NOW!
#gamedev #indiegame
🛡️G l o o m G a t e⚔️
It's a pocket-sized, 1-bit action RPG/Dungeon Crawler exclusively for @play.date 💛
It has reaction based fights, a node based overworld and of course Souls-Like elements 😏
I hope you like it 🥰
🛡️G l o o m G a t e⚔️
It's a pocket-sized, 1-bit action RPG/Dungeon Crawler exclusively for @play.date 💛
It has reaction based fights, a node based overworld and of course Souls-Like elements 😏
I hope you like it 🥰
I also want to maintain 50fps
#indiedev #indiegame #gamedev #solodev #playdate #screenshotSaturday
I also want to maintain 50fps
#indiedev #indiegame #gamedev #solodev #playdate #screenshotSaturday
Screenshot Saturday be creeping in
(Maybe I'll open a project on itch.io)
#indiedev #indiegame #gamedev #solodev #playdate
Maybe it's new, maybe I just had the habit to carry bricks in my bag unknowingly, but now dev feel better
#indiedev #indiegame #gamedev #solodev
Maybe it's new, maybe I just had the habit to carry bricks in my bag unknowingly, but now dev feel better
#indiedev #indiegame #gamedev #solodev
#IndieGame #GameDev #SocialCaterpillar #Introvert #SoloDev
#IndieGame #GameDev #SocialCaterpillar #Introvert #SoloDev
I must stick with the mantra: make it first, you will make it good later
Harder than it seems for people like me 😐
But I keep going forward, at least I hope
#indiegame #gamedev #indiedev #solodev #playdate #driving
Yet, I'm still coding (I can't help it)
Got the titlescreen #music (for now)
Funny how I feel so much with this very artist
#indiedev #indiegame #gamedev #solodev #playdate #driving
Why are there not already half a dozen sequels to this ridiculousness?
Why are there not already half a dozen sequels to this ridiculousness?
The road is clunky but functional, & I got a temporary car
I still need to write some tool with godot to prerender the sprites
All in all, the gameplay should really more pleasant & #arcade like
#indiedev #indiegame #gamedev #solodev #playdate
Thus, an external view would be even better, more appropriate without sacrificing too much
I get to keep the internal view for some sequences
#indiedev #indiegame #gamedev #solodev #driving
Testing for a "behind the car" view and it's a bit more usable, but the immersion is not the same
Maybe I could reserve the inside view for some sequences ingame
We'll see
#indiedv #indiegame #gamedev #solodev #playdate #driving
I know (or think?) it's surely mentioned in the design guidelines, but still
#indiedev #indiegame #gamedev #solodev
I know (or think?) it's surely mentioned in the design guidelines, but still
#indiedev #indiegame #gamedev #solodev
Still have some quirks to iron out
But the core is here
Next: road generation (procedurally, obviously), the different mission types and the transition between them (amongst a lot of things)
#indiedev #indiegame #gamedev #solodev #playdate #driving