Santeri
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voidie3d.bsky.social
Santeri
@voidie3d.bsky.social
Senior Environment Artist from Finland. Currently at No Brakes Games

https://cara.app/voidie3d
January 4, 2026 at 11:23 AM
Reposted by Santeri
Year of the horse
January 2, 2026 at 6:13 PM
Pretty good reading year even though I didn't hit my 100 book target. 96 will have to do
January 1, 2026 at 11:35 AM
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December 31, 2025 at 4:46 PM
random drum clip from yesterday
December 31, 2025 at 3:59 PM
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for your Monday ❤️

#Art
June 16, 2025 at 8:02 PM
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Stress less about high poly shading errors in gamedev. Chances are you won't see most of them anyway.

Always keep in mind the 6 levels of "Does It Matter?":
- Model
- Bake
- Texture
- Compression
- In-game effects
- Viewing distance

Good Enough™ will save you time and sanity.
December 29, 2025 at 8:40 PM
Been sketching today
December 29, 2025 at 11:08 PM
*Grabs you by the throat*

READ THIS BOOK IT'S SO GOOD
December 28, 2025 at 9:21 PM
Finally done with this book after almost a year of procrastinating. Bleak as hell and super dense, so getting through it was slow. Brilliant work of contemporary climate history though
December 26, 2025 at 8:53 PM
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(“φ(・ω・。*)カキカキ
December 26, 2025 at 5:07 PM
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December 26, 2025 at 2:16 AM
I don't think I can do more "cozy" Christmas romcom movies
December 26, 2025 at 12:26 AM
Reposting to give everyone sweet Xmas Eve dreams
As I looked into the cell I saw a pitiful sight. An elf. One of the tall, spindly ones created to peep at people through second floor windows.
It had clawed its eyes out. Driven mad by the endless years of having to bear witness to the deeds of naughty children
December 24, 2025 at 10:40 PM
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Hi people
December 24, 2025 at 8:18 PM
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Some work from this morning. Always wanted to do series of abstract planets, so here's the first one. Trying to reset a bit and get back to where I need to be. Just a lot of life happening and I fizzled out the last month.
December 23, 2025 at 9:17 PM
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But when we crave power over life—endless wealth, unassailable safety, immortality—then desire becomes greed. And if knowledge allies itself to that greed, then comes evil. Then the balance of the world is swayed, and ruin weighs heavy in the scale.
December 23, 2025 at 9:00 AM
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If you pay attention to any large industry long enough and follow it to its logical conclusion you eventually end up sounding like a communist even if you started off testing CPU case fans. youtu.be/cUrJVdF2me0?...
December 22, 2025 at 5:58 PM
man, The Alters is a great game
December 22, 2025 at 10:23 PM
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Happy to finally show the illustration 'In Artur Hawkwing’s Hand' that I painted for @dragonsteelbooks.com 's edition of 'The Eye of The World' by Robert Jordan, from 'The Wheel of Time' series!
December 20, 2025 at 6:13 PM
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saturday dragon times
December 20, 2025 at 4:08 PM
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Our upcoming game The Hearth and Harbour is fully 2D, but with some neat tricks we’ve made it look 3D. Ethan, our environment artist, did this with a special type of texture called a Normal Map. (Thread! 1/7)
December 19, 2025 at 12:05 PM
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St Alphege London Wall, EC2Y

Large stone archway remains at night

#reference #buildingreference #materialreference
January 22, 2025 at 2:54 PM
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We spoke to a dozen professional concept artists who are currently or have previously worked in game development about whether generative AI image tools have made their jobs any easier.

Zero said it did. Most said it made things harder.

thisweekinvideogames.com/feature/conc...
Concept Artists Say Generative AI References Only Make Their Jobs Harder
“The ‘early ideation stages’, when worlds are being fleshed out by writers and artists, are literally crucial to the development of a game’s vision,” said one artist.
thisweekinvideogames.com
December 18, 2025 at 9:06 PM
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I think it's good to keep getting mad about evil and unjust things, if only to remind yourself and everyone else that these things are in fact evil and unjust. I don't think it's naive. Nor is it wise and sophisticated to adopt a "You fool, nothing matters and nothing good can ever happen" posture
September 10, 2025 at 2:58 PM