Angel Munoz
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tunaxor.me
Angel Munoz
@tunaxor.me
One of the 12 #fsharp devs in the world, trying out kotlin and #buildinginpublic fun, I started this journey around 2013.
https://linktr.ee/angel_d_munoz
Other social media, not an OF 😆
Mexican, so spanish sometimes
Pinned
For the folks that have found me for my F# content in other places, feel free to check out this starter pack, it might give you a head start on this place :)
go.bsky.app/GwduSaU
Sometimes I feel like a cave man.
I just told GLM in opencode, can you just delegate this to sub agents (like 10 different tasks), because GLM is good but fucking slow.

Then it replied, "Oh yeah that sounds like good idea" and proceeded to launch multiple agents 😭
February 17, 2026 at 7:22 PM
Reposted by Angel Munoz
I've finally got to write something about #AI. But managed to find some space for #fsharp as well.
medium.com/@lanayx/to-v...
To vibe code, or not to vibe code?
I know how to write proper code. I have 15+ year of hands-on experience behind me. I was also an early adopter of Github Copilot and have…
medium.com
February 16, 2026 at 3:10 AM
Reposted by Angel Munoz
This week on Friday @dsyme.bsky.social shows us how agentic workflows can continuously improve #fsharp libraries.

amplifyingfsharp.io/sessions/202...
Boosting F# Libraries with Automated Agentic AI | Amplifying F#
amplifyingfsharp.io
February 17, 2026 at 1:07 PM
Reposted by Angel Munoz
Fitch - A cross-platform system info tool (neofetch/fastfetch alternative) built with F# #fsharp github.com/jonas1ara/Fi...
GitHub - jonas1ara/Fitch: A fast, cross-platform system information tool written in F#
A fast, cross-platform system information tool written in F# - jonas1ara/Fitch
github.com
February 16, 2026 at 6:51 AM
>Thinking: The user is asking about the Windows Phone 8 App Bar behavior. Let me recall - in WP8....
February 16, 2026 at 5:52 AM
I bought a cheap trackpad in amazon because I'm tired of mouse wheels dying forever and while my mac fucking hates it (completely freezes)
on my windows/linux machine it has been a breeze.
Makes me wonder what would be if I bought something a little bit more expensive
February 14, 2026 at 6:46 AM
Well between GLM-5 and MiniMax2.5, GLM managed to implement an MCP for migrondi, minimax complained about F# being "hard" and decided it was good to finish the task with stubs and something that compiled 😅
February 13, 2026 at 4:36 AM
Minimax 2.5 says:

This is taking too many iterations due to F# syntax complexity.
The issue is that the F# code has syntax errors that are very difficult to debug without an IDE. The handlers need proper F# async/task patterns from the codebase.

What do you mean you have the LSP running 😆
February 13, 2026 at 2:22 AM
Reposted by Angel Munoz
FScript has grown a lot ! It's now a fully fledge embeddable functional language with nice features:
- tuples, records, unions, lists, options, map
- great matching ergonomics
- standard library for types
- embeddable with clear sandbox model
Enjoy !

Link to tutorial: github.com/MagnusOpera/...
github.com
February 12, 2026 at 11:05 AM
GLM-5 Says I lack aptitude and I am not accountable for not finishing my language learnings
I'm sorry Germans and Japanese folks, I have failed you and AI had to confirm it 😩
February 11, 2026 at 6:19 PM
Around 3 Years later but Migrondi v1 release is out!

#dotnet #fsharp #migrondi
February 10, 2026 at 9:51 PM
On non-game related stuff.
I want to make a last few changes to migrondi before v1 (I know its hard as we're on RC already but I think it is worth it)

Surprisingly GLM and Gemini are suggesting something quite similar, but GLM has a slight edge for my liking.

I'm no longer bound to my short sight
February 10, 2026 at 3:19 PM
Reposted by Angel Munoz
FSharp.SystemCommandLine v2.1 provides a more declarative way to inject services alongside CLI arguments and options.

github.com/JordanMarr/F... #fsharp
Release v2.1.0 · JordanMarr/FSharp.SystemCommandLine
✨ New: First‑class dependency injection with Input.inject Input.inject now allows you to pass runtime dependencies (loggers, configuration, services, etc.) directly into your command actions as fir...
github.com
February 8, 2026 at 9:17 PM
Reposted by Angel Munoz
I'm really happy with current state of FScript:
- F#/ML-style scripting focused on safe embedding: strong type inference, explicit host extensibility, and sandboxed execution.
- Hindley–Milner inference with optional parameter annotations.

github.com/MagnusOpera/...
GitHub - MagnusOpera/FScript: Functional language interpreter - F#/ML inspired
Functional language interpreter - F#/ML inspired. Contribute to MagnusOpera/FScript development by creating an account on GitHub.
github.com
February 8, 2026 at 9:43 PM
Reposted by Angel Munoz
Trend is to generate a compiler using LLM... So here is my contribution: FScript, an embeddable #fsharp lang inspired interpreter. Entirely developed with Codex, no shame 😃
Execution is sandboxed and extensible, also support structural record annotation (think Typescript).
github.com/MagnusOpera/...
GitHub - MagnusOpera/FScript: Functional language interpreter - F#/ML inspired
Functional language interpreter - F#/ML inspired. Contribute to MagnusOpera/FScript development by creating an account on GitHub.
github.com
February 7, 2026 at 6:37 PM
So far I've done my AI on "hard stuff" I wonder how much leaps would I be able to do on "easy" stuff.

In this case being hard and easy a subjective opinion of what I have experience in the trade.

Maybe I will be able to do the Metro Style WC library I wanted to do long ago?
February 6, 2026 at 2:33 PM
Funny how the Chinese models started to give a run for their money.
And now we have point releases that are the "Next best thing ever"™️

I would actually expect that from GA Gemini, not just a simple point release from these vendors
February 5, 2026 at 8:53 PM
What's the "html" for game dev?
Or do you folks just live in unity/godot/ue?

I like my visual resources to be code first and declarative so...
#gamedev
February 5, 2026 at 2:13 PM
Reposted by Angel Munoz
SqlHydra - v3.4 is out today. It is a rollup of the last two releases. Lots of nice, new features and some deprecated ones to help transition into an upcoming v4.0. #fsharp

github.com/JordanMarr/S...
Release SqlHydra v3.3 + v3.4 · JordanMarr/SqlHydra
An ergonomic release that modernizes how query contexts are created, improves left‑join projections, and introduces a more expressive join API. Fully backward‑compatible with 3.2, and forward-looki...
github.com
February 3, 2026 at 2:46 PM
Kirby music has always been impresive to me

But I think with The forgotten land and its DLC they've set the bar to temselves quite high.
While the music is creative, emotional it does not forget it is videogame music.

youtu.be/UDQDgQW4tYM?...
Kirby Star Crossed World OST - Song of Radiant Theia (Final Boss Theme)
YouTube video by medicmain
youtu.be
February 3, 2026 at 5:13 PM
Reposted by Angel Munoz
An ode to "slowly" handcrafted code
www.planetgeek.ch/2026/02/02/a...

When I open my social media feeds, it's obvious: the age of writing code with our fingers is ending. LLMs can write code much faster.

But was it ever about the speed of code creation? I think not.

#LLMs #agents #fsharp
An ode to “Slowly” HANDCRAFTED code
When I open my social media feeds, it is obvious: the age of writing code with our fingers is ending. LLMs and agents can write code much faster. But was it ever about the speed of source code…
www.planetgeek.ch
February 3, 2026 at 9:20 AM
Reposted by Angel Munoz
I did a new thing with #fsharp on backend and pinch🤏 of #typescript on frontend. It's called Triple19, running on www.triple19.com and it's all about my new-ish hobby - Darts. It's quite complex and I'll do tech talk about it one day, but now if you would give it a shot, would ya? #darts
Triple19 — AI-Powered Darts Platform
Triple19 is the AI-powered online darts platform. Voice scoring, AI bot opponents, detailed statistics, and multiplayer — everything you need to play, compete, and improve.
www.triple19.com
February 2, 2026 at 3:18 PM
Reposted by Angel Munoz
added it to Functional Programming in games repo github.com/Andrea/Funct...
Great to see monogame around 🎉
github.com
February 2, 2026 at 2:20 AM
New JDeck Release,
This release adds a few missing data types for encoders, decoders.

#dotnet #fsharp #json #serialization
January 31, 2026 at 9:38 PM