https://linktr.ee/angel_d_munoz
Other social media, not an OF 😆
Mexican, so spanish sometimes
In the video above I just finished implementing "chinable" projectiles (the base infra for a "lightning strike" skill or something like that)
AoEs are also implemented among other kinds
In the video above I just finished implementing "chinable" projectiles (the base infra for a "lightning strike" skill or something like that)
AoEs are also implemented among other kinds
github.com/AngelMunoz/K...
github.com/AngelMunoz/K...
I would think ionide fits that place
I would think ionide fits that place
Your basic LSP stuff, highlighting, autocomplete, symbol references, and so on.
It is a bit more barebones than vscode but for the day-to-day requirements I think it works fine
Debugging is not available as the MS dotnet debugger license doesn't allow it.
Your basic LSP stuff, highlighting, autocomplete, symbol references, and so on.
It is a bit more barebones than vscode but for the day-to-day requirements I think it works fine
Debugging is not available as the MS dotnet debugger license doesn't allow it.
zed.dev/extensions/f...
zed.dev/extensions/f...
In the case of the whole dotnet thing mostly runtime improvements and performance.
with net10 there's improvements to dotnet tools distribution and installation
In the case of the whole dotnet thing mostly runtime improvements and performance.
with net10 there's improvements to dotnet tools distribution and installation
"Exploring MonoGame with F#"
"Exploring MonoGame with F#"
Once pointed out the issues made complete sense
Once pointed out the issues made complete sense