Rene Derks
thayoost.bsky.social
Rene Derks
@thayoost.bsky.social
Game Design lecturer at BUas Games. Modular synth geek. Lindyhop enthusiast.

Listen to my music on Spotify:
https://open.spotify.com/artist/6dQuxbaAdVAtSqizqyVpev?si=HRI-j4mOTSaEpipkJwVcNQ
Reposted by Rene Derks
@valvesoftware.com is improving the Developer pages.
Following a Developer is the most critical support you can give on the Platform. It will notify you when they release new games and updates!

#indiedevs repost your developer page and folks let's follow!😍🔁🫶

store.steampowered.com/developer/To...
Steam Developer: Tomas Sala
BAFTA Nominated Artist | Creator of The Falconeer Chronicles | Creator of the Moonpath to Elsweyr Skyrim Mods | Abolisher of textures.
store.steampowered.com
May 30, 2025 at 8:17 AM
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Okay, deep breath…

The demo for ADRIFT, my solo dev chill driving, exploration delivery game is out TOMORROW!

I’m sure it’ll all go fine and I’m not freaking out AT ALL! 🫠

store.steampowered.com/app/2903570/...
#gamedev #indiedev #indiegame
May 12, 2025 at 12:10 PM
Reposted by Rene Derks
Rift Riff is OUT NOW!!

Jump a rift, fight off monsters, plunder their world.

store.steampowered.com/app/2800900/...

Buy it
Try it
Review it
Repost the heck outa’ this!!1!

… and here's a feature trailer explaining what I think is noteworthy about our tower defense game!
youtu.be/ePCOuvXU-t0
Rift Riff - Feature Trailer
YouTube video by Adriaan de Jongh
youtu.be
May 9, 2025 at 1:10 PM
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Announcement!

Rift Riff releases on May 9.

Steam link: store.steampowered.com/app/2800900/...

It's a tower defense game with a strategic mix of juicy tower loadouts, varied monster behaviors, and merciful mechanics. Jump a rift, fight off monsters, and plunder their world.

#gamedev #godotengine
April 25, 2025 at 2:37 PM
Yes please!!
Introducing ADRIFT!

Zen driving, vaporwave vibes, and a vital cargo that will explode if you don't make it on time.

Chart your own path in this chill to anxious road trip.

Kinda like revealing your first solo game! 🎉🫠🎉
Wishlist + RTs = 💖

store.steampowered.com/app/2903570/...
#indiedev #gamedev
April 17, 2025 at 1:51 PM
I'm teaching a 2nd year university course on game concepting, and then @gamemakerstoolkit.com strikes again! Marvelous video Mark, I can cancel tomorrow's lecture and show your video instead :)
February 25, 2025 at 10:14 PM
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After 14 months of development, I am proud to share with you that my game is finally released on Steam! Go solve puzzles, have headache and enjoy the final product!

I do not ask often, but please share this!

store.steampowered.com/app/2731590/...
#gamedev #indiedev #godotengine #puzzle
February 17, 2025 at 3:30 PM
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Please @valvesoftware.com let us do more with our developer followings. Let us ask polls and have a little timeline.. let us share our develop snapshots.

Let those followers mean something and make that page meaningful.
February 16, 2025 at 3:14 PM
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We are going to share a lot of news this year!

Be sure to wishlist us on Steam to catch every update. 🥳

👉 store.steampowered.com/app/1471650/...

#wishlistwednesday #indiedev
January 15, 2025 at 8:25 PM
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We shouldn't have to worry about losing progress in videogames.

I've seen the UX issues of saving and quitting in many games, and I think as an industry we can do better.
youtu.be/9XVN3ZVoxyA

Please share this as wide as you can. I really want us to solve this for every future game!
January 17, 2025 at 10:32 AM
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On January 28, I will give a lecture about serious games & health care at Games for Health's monthly get together in Eindhoven.

Program
• 16:30 – Walk-in with refreshments
• 17:00 – Talk by René Otto
• 17:30 – Q&A session
• 18:00 – Informal networking drinks

Be there or be square!
January 8, 2025 at 8:50 AM
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Historical Palestinian game Dreams on a Pillow surpasses funding goal
Dreams on a Pillow, the Palestinian video game about the 1948 Nakba, surpassed its funding goal
It’s follow-up to the award-winning Liyla and the Shadows of War
buff.ly
January 6, 2025 at 10:50 PM
Enjoyed my time at the beach today...
December 27, 2024 at 8:52 PM
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Our relaxing train construction game Station to Station is now on sale on Steam! 60% off, now is an excellent time to try our beautiful chill railroad builder!
December 23, 2024 at 8:49 AM
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🌿NAIAD🌸 is Available Now on Nintendo eShop Europe & Australia ! ✨😊
December 23, 2024 at 1:42 PM
A day where you release a new track is a good day! In this one we put a Pittsburgh Modular Taiga to work.

Have been building my modular case now for 4 years and I frigging *love* this instrument!!

Check out my the track here:
open.spotify.com/track/3pU7xS...

#eurorack #synthsky
Lost the Line
SxTY, Michiel Stoter, ThaYoost · Lost the Line · Song · 2024
open.spotify.com
December 18, 2024 at 8:03 AM
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Unfortunately I've been affected by the layoffs at KING Art.

If you're looking for a Senior VFX Artist with 5+ years of experience, then feel free to message me!
November 25, 2024 at 3:11 PM
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Station to Station is currently 50% off on Steam! Time to give our beautiful, relaxing, minimalist railroad builder a try!
November 29, 2024 at 12:37 PM
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A poem for my last day working at the writing center for the semester (by Joseph Fasano)
November 23, 2024 at 2:09 AM
I love remix culture! Creative work that mashes creative work leads to a perpetual stream of inspiration.

This time my song Trouzuu got remixed. Check it out on Spotify:
open.spotify.com/album/0wsWhG...
Trouzuu (Roguebot Industries & STOTER Remixes)
ThaYoost · EP · 2024 · 2 songs
open.spotify.com
November 22, 2024 at 6:32 PM
I don't get hyped much anymore for new releases, but this one got me going...

I am really looking forward to exploring this world of yours.
Visiting the Weaver's Estate in Sir Lionstone's absence, gazing upon the massive waterwheel this #screenshotsaturday😍🛡⛲️ #indiedev #theknightling
November 17, 2024 at 9:04 AM
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Still looking for artists for a paid @veelpoot.com freelance gig! Please spread the word ♥️
Any illustrators & miniature sculptors here open for collaboration for #TrenchCrusade?

I got some sick stuff cooking 👀
November 15, 2024 at 9:42 PM
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I regularly think about this quote by @jwaaaap.bsky.social: making a game takes a week; finishing a game takes a year.

The best player experiences often happen as a result of uncountable tiny implementation details, nearly always inspired by continuous playtesting.

#gamedev #gamedesign
November 15, 2024 at 2:37 PM
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I can also do one of my workshops at your company, either physically at your studio, or online via videocall. If you want your tools to have a better user experience, just fill out the contact form at rystorm.com
Robin-Yann Storm, Workflow Consulting & Tools UX Design
Tool UX Design, Workflow Consulting, and articles from Robin-Yann Storm that help you achieve the right user experience and workflows fit for your software development projects.
rystorm.com
November 14, 2024 at 6:22 PM