Studio Sunshower
banner
studiosunshower.com
Studio Sunshower
@studiosunshower.com
🌦️ Boutique game developer and design consulting cooperative. Currently working on Coruncopia.
Site: https://www.studiosunshower.com
Discord: https://discord.gg/4M3wsEBbRG
Pinned
We've been working hard on a lot of the main systems (not quite so flashy), but also developing some of the environments as well (appropriately flashy).

Please enjoy this humble taste. #godot #gamedev #pixelart #ドット
Reposted by Studio Sunshower
Started implementing spell mutators today! Mutators are extra effects that can change the way a spell works. It can be subtle, or not so subtle.

Today let's demonstrate modifying the Cone spell to utilize the "Prismatic" mutator, which will randomize the element of each shot!

#gamedev #godot
May 14, 2025 at 1:28 AM
Reposted by Studio Sunshower
As a consequence of adding critical hits as my next spell effect, I finally put damage numbers in the game. Quite pleased with the result!

#godot #gamedev
May 24, 2025 at 11:47 PM
Reposted by Studio Sunshower
Today's work. I added the "Charge" mutator to spells. If the player charges up their basic slash and then tries to cast a spell, you'll cast a powered-up version of it!

I think I'm going to have to remove the damage cap for this game; I suspect players will reach it too easily... 💦

#gamedev #godot
May 23, 2025 at 12:10 AM
Reposted by Studio Sunshower
Jinx spell complete. This one took a bit, as there are six different possible outcomes:

- 3 Stars (fullscreen attack)
- 3 Diamonds (healing)
- 3 Skulls(enemy)(instant kill)
- 3 Skulls(boss)(4x damage)
- Fail to match (1x damage)
- Exceed max # active targets (1 unavoidable damage)

#godot #gamedev
April 22, 2025 at 11:26 PM
Reposted by Studio Sunshower
Spell Name: Ablation
Cast Type: Flotilla

Like every spell, the player can customize the various attributes of Flotilla to alter the projectile speed, spawn rate, number of knives, and so on.

This was a fun one to make. Just aim, then release the spell to unleash the knives.

#gamedev #godot
March 12, 2025 at 9:22 PM
Introducing the Moledrake enemy! This sassy little yam loves to hide among the plants and ambush foes with a piercing shriek.

Wonderful pixel art by @vnitti.bsky.social, original design by @iffykins.bsky.social

#gamedev
March 11, 2025 at 9:51 PM
Reposted by Studio Sunshower
Moledrake - despite their disruptive nature some purposefully cultivate them as guards citing "their bark is worse than any bite"

( concept art for Coruncopia @studiosunshower.bsky.social )
February 21, 2025 at 4:12 PM
In Coruncopia, the player can modify any spell they find, including the element. Behold the Cube spell, which simply summons a cube that can be pushed around, used to block attacks, and even detonated to produce an explosion.

Every spell in the game has a unique appearance per element! #gamedev
November 24, 2024 at 8:30 AM
This week marks one year of developing Coruncopia on the Godot Engine! #Godot #GodotEngine #gamedev
September 18, 2024 at 2:14 AM
www.twitch.tv/phanterm_
Doing some chill gamedev on this Friday afternoon. Come hang out!
Phanterm_ - Twitch
Creating Coruncopia, a retro-inspired action RPG in Godot 4!
www.twitch.tv
September 13, 2024 at 8:00 PM
We've been working hard on a lot of the main systems (not quite so flashy), but also developing some of the environments as well (appropriately flashy).

Please enjoy this humble taste. #godot #gamedev #pixelart #ドット
September 12, 2024 at 8:01 PM
Soon we'll have video on here, right? Anyway, in the meantime, come hang out on stream while we do game development! www.twitch.tv/phanterm_
Phanterm_ - Twitch
Creating Coruncopia, a retro-inspired action RPG in Godot 4!
www.twitch.tv
September 11, 2024 at 7:06 PM
Cooking up some juicy spells in Godot 4! Come join us over on www.twitch.tv/phanterm_ and relax!
Phanterm_ - Twitch
I make games and teach others how to make them. Working on a top down 2D character action RPG called Coruncopia. Mostly programming, but sometimes other things. Go easy and relax. VTuber model by @bra...
www.twitch.tv
September 9, 2024 at 7:37 PM
Another day, another dev stream. Come join us over on www.twitch.tv/phanterm_ and relax!
Phanterm_ - Twitch
Creating Coruncopia, a retro-inspired action RPG in Godot 4!
www.twitch.tv
September 6, 2024 at 7:16 PM
There's tons of stuff I'd love to show regarding game progress updates, but Bluesky still doesn't support videos or GIFs yet.

But that's okay.

Based on what the platform is trying to do, I think Federation (if well executed) should take higher priority. I don't want to migrate platforms again...
November 20, 2023 at 10:54 PM
The stress testing, ehhh, it is not so stressful, actually!

Made all the fun logic for collisions and attacks working; and Godot runs pretty smoothly given how complex these enemy node groups are.
November 3, 2023 at 7:59 PM
We have a website now! Find us online at www.studiosunshower.com !
Sunshower
A cooperative game development studio dedicated to the pursuit of new and interesting experiences!
www.studiosunshower.com
September 27, 2023 at 3:19 PM
September 14, 2023 at 6:13 PM
Starting up our Godot project. Hi, Nil!
September 13, 2023 at 11:18 PM