🚧 Co-founder & Tech Director @ Arisk Studio
👉 https://ariskstudio.com/
👉 Play N.R.V. Demo now on Steam: https://store.steampowered.com/app/3311460/NRV/
It's an adventure that has come to fruition and our very first personal game release, which is such a thrill 🥳
Please support and have fun!
😸 Meow Meow 😸
#indiedev #cozygame #vrgame #indiegame #canyoupetthedog #canyoupetthecat #gamedev
It's an adventure that has come to fruition and our very first personal game release, which is such a thrill 🥳
Please support and have fun!
😸 Meow Meow 😸
#indiedev #cozygame #vrgame #indiegame #canyoupetthedog #canyoupetthecat #gamedev
It turns out that releasing a game in the middle of Gamescom made us forget to announce you that...
The Rogue Prince of Persia is out on consoles and Steam 1.0 (Switch 1 & 2 coming soon).
Here's one of the trailers for the launch. Have fun!
youtu.be/RxqkMJCCoTk?...
It turns out that releasing a game in the middle of Gamescom made us forget to announce you that...
The Rogue Prince of Persia is out on consoles and Steam 1.0 (Switch 1 & 2 coming soon).
Here's one of the trailers for the launch. Have fun!
youtu.be/RxqkMJCCoTk?...
Xion leak will be released on Steam on April 28th.
Play it in pairs, locally or online! 🤖🤖
www.artstation.com/artwork/x32QE2
www.artstation.com/artwork/x32QE2
Maybe this time they will not abandon it in the middle of the development since it's used in the new animation system they are building... Will see I guess
I will test it when it goes out
#gamedev #unity3d
Maybe this time they will not abandon it in the middle of the development since it's used in the new animation system they are building... Will see I guess
I will test it when it goes out
#gamedev #unity3d
I can build my GUIs by describing the hierarchy of elements in an XML file 🎉
I still have few more properties to support and a refacto for the button to behave correctly with the auto layout system but the base is here.
#gamedev #indiedev #odinlang #gui #raylib
I created a little post that I might improve over time. Maybe you will learn sth.
enormous-sunspot-939.notion.site/15-03-2025-O...
I created a little post that I might improve over time. Maybe you will learn sth.
enormous-sunspot-939.notion.site/15-03-2025-O...
Maybe I have to think about a game now with a little scope that I can complete in a short time frame since I already have ideas for my next mini project...
Also, have you any reference of pixel art top down trains sprites ?
#gamedev #indiedev
Art made by someone that don't understand anything about #pixelart but try to navigate his way in this world (don't be rude please)!
I'm using #odinlang and its `bit_set` to handle rail's neighbors and direction, pretty cool flags handling!
#gamedev #indiedev #raylib
If anyone is interested in covering the game, don't hesitate to reach out and I'll send a key.
store.steampowered.com/app/3336460/...
#gamedev #indiedev #puzzlegame
If anyone is interested in covering the game, don't hesitate to reach out and I'll send a key.
That's cool rdotcdot.de/articles/0/i...
That's cool rdotcdot.de/articles/0/i...
1. builtin array programming
2. bultin dynamic arrays
Thanks to these two points, work with arrays is a breeze if I have to compare with other languages I know, atm, it's the best overall experience (ok c# can compete without a doubt)
1. builtin array programming
2. bultin dynamic arrays
Thanks to these two points, work with arrays is a breeze if I have to compare with other languages I know, atm, it's the best overall experience (ok c# can compete without a doubt)
For this mini project I already have some plans on what I want to do and I will share progress here for sure. ATM I'm creating necessary interaction elements (yeah based on grid again, I like grids).
#gamedev #indiedev #raylib
For this mini project I already have some plans on what I want to do and I will share progress here for sure. ATM I'm creating necessary interaction elements (yeah based on grid again, I like grids).
#gamedev #indiedev #raylib
I'm thinking about another way of doing it that will require a little...
It's easy to create a custom inspector that display attached listener with reflection API.
I have no doubt that the same thing is doable in #godotengine!
#gamedev #indiedev #unity3D
I'm thinking about another way of doing it that will require a little...
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
2 231 146 mercis, 2 231 146 raisons de soutenir les actions de @mdmfrance.bsky.social.
#SpeeDons
2 231 146 mercis, 2 231 146 raisons de soutenir les actions de @mdmfrance.bsky.social.
#SpeeDons
It's easy to create a custom inspector that display attached listener with reflection API.
I have no doubt that the same thing is doable in #godotengine!
#gamedev #indiedev #unity3D
It's easy to create a custom inspector that display attached listener with reflection API.
I have no doubt that the same thing is doable in #godotengine!
#gamedev #indiedev #unity3D
and "Pas mal non ? C'est Français !"
link to the steam page: store.steampowered.com/app/2977820/...
#steam #nextfest #gamedev
and "Pas mal non ? C'est Français !"
link to the steam page: store.steampowered.com/app/2977820/...
#steam #nextfest #gamedev