Sébastien Poivre
banner
spoivre.bsky.social
Sébastien Poivre
@spoivre.bsky.social
VR & multiplayer developer at Photon Engine : VR, AR, ...
Views are mine alone
Reposted by Sébastien Poivre
We put together a new Photon Quantum tutorial that walks through the full setup in Unity, plus how to build a simple deterministic player and run an online test. If you're exploring Quantum, this should help you get oriented.

#PhotonQuantum #Unity3D #GameDev #Multiplayer

youtu.be/2muT_NkeflA?...
Photon Quantum Tutorial: Beginner Guide to Deterministic Multiplayer in Unity
YouTube video by Photon Engine
youtu.be
November 21, 2025 at 12:29 PM
UPM publishing is coming to the @unity.com asset sotre !

Dependencies management, version handling (I guess, and hope, install by name too) : this is huge, Christmas in advance 🎄 ^_^

assetstore.unity.com/publishing/u...
Publish UPM Packages on Unity Asset Store
Streamline your publishing workflow. Apply for early access to start distributing UPM packages on the Unity Asset Store with seamless updates and easy dependency management.
assetstore.unity.com
November 21, 2025 at 12:28 PM
Reposted by Sébastien Poivre
Ever wondered how to keep all players in sync in your multiplayer game?

This new tutorial dives into Photon Fusion 2’s Network Properties, showing how to synchronize player colors in real time across clients.

Watch it here: youtu.be/CNKFuGHhCXs

#PhotonFusion #UnityMultiplayer #GameDevelopment
Multiplayer Network Properties - Photon Fusion 2 - Tutorial
YouTube video by Photon Engine
youtu.be
November 13, 2025 at 3:09 PM
Reposted by Sébastien Poivre
BREAKING: Valve just officially announced Steam Frame, a "streaming-first" standalone VR headset with an included wireless adapter, launching "early 2026".

Read the full specs, features, and details here. www.uploadvr.com/valve-steam-...
Valve Officially Announces Steam Frame, A "Streaming-First" Standalone VR Headset
Steam Frame has an included wireless adapter, and is launching "early 2026". Read the full specs, features, and details here.
www.uploadvr.com
November 12, 2025 at 6:20 PM
Reposted by Sébastien Poivre
Announcing: New @steampowered.com Hardware, coming in 2026:

Steam Controller
Steam Machine
Steam Frame. 

Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
Steam Hardware
The Steam Hardware family officially expands in early 2026.
steampowered.com
November 12, 2025 at 6:03 PM
Reposted by Sébastien Poivre
Specific things that stand out to me:

- Monochrome passthrough
- No hand tracking
- Eye tracking but not face tracking
- Controller layout to match gamepads, not other headsets
- Quest 3-like LCD screen
November 12, 2025 at 7:25 PM
Reposted by Sébastien Poivre
Samsung Galaxy XR with Google's Android XR is available now in the US & South Korea for $1800, and its controllers are $250 extra.

Read the full specs and details here:
Samsung Galaxy XR With Google's Android XR Out Now For $1800, Controllers $250 Extra
Samsung Galaxy XR with Google's Android XR is available now in the US & South Korea for $1800, and its controllers are $250 extra. Read the full specs and details here.
www.uploadvr.com
October 22, 2025 at 2:02 AM
Reposted by Sébastien Poivre
Fusion 2.1 Nightly is live! Exciting new features for circle members include Forecast Physics, Object Priority & more. New docs & samples for easy upgrade. Discover how Songs of Silence was created with Photon Quantum & our Lead Dev's insight on multiplayer games! #newsletter #gamedev.

Fusion 2.1 Nightly + Forecast Physics Sample, New Shared Docs & Quantum Stories.
This Month at Photon: Fusion 2.1 Nightly Preview, Forecast Physics Samples, Fusion Shared Simplified Docs, Quantum Success with Songs of Silence and Multiplayer Essentials Deep-Dive.
www.linkedin.com
September 29, 2025 at 1:50 PM
Reposted by Sébastien Poivre
After many years of NDA.... I'm proud to announce I FINALLY HAVE A PUBLIC PORTFOLIO!! I'm still looking for work, so please check it out, share, throw it at your studio leadership etc. Thanks for the support ❤️
nataliespitzel.myportfolio.com
Natalie Spitzel
nataliespitzel.myportfolio.com
September 25, 2025 at 10:27 PM
Reposted by Sébastien Poivre
Today at #MetaConnect, Meta has announced a sort of "SDK for smartglasses". It is called Meta Wearables Device Access Toolkit, and it is quite different from what we imagined. I explain everything about it here: skarredghost.com/2025/09/19/m...

#smartglasses #Meta #wearables
Meta announces Meta Wearables Device Access Toolkit
Explore the new Meta Wearables Device Access Toolkit introduced at Meta Connect. Discover what it offers for smartglasses development.
skarredghost.com
September 19, 2025 at 10:41 AM
Reposted by Sébastien Poivre
I have recorded how it has been my first day at #MetaConnect, so that you all who could not attend it can see how it is arriving, registering, attending the keynote, having the demos, and more!

I promised I would make you feel like being there...

Watch the full video here: youtu.be/728m5zi5B4s
September 18, 2025 at 2:38 PM
Reposted by Sébastien Poivre
I've written a detailed article with my hands-on impressions on the Ray-Ban Meta Display after my demo at #MetaConnect! Enjoy it and let me know your impressions

skarredghost.com/2025/09/18/r...

#smartglasses #RayBan #technology
Ray-Ban Meta Display hands-on: a step forward towards AR glasses
Explore my first impressions of the Ray-Ban Meta Display smartglasses unveiled at Meta Connect. Discover their features today.
skarredghost.com
September 18, 2025 at 10:37 AM
I’ll be attending the Meta Connect event tonight for @photonengine.bsky.social !

If your also there, feel free to come to us if you want to discuss anything about multiplayer XR, your own projects, and the new possibilities we’ll all discover together tonight

www.linkedin.com/posts/activi...
September 17, 2025 at 5:11 PM
Reposted by Sébastien Poivre
Last week, our Lead Dev Erick Passos had the pleasure of joining Jonas Tyroller for a deep dive into multiplayer development.

From the transport layer to SDKs like Fusion & Quantum, which empower studios to focus on design, not hurdles.

Huge thanks for hosting us!

www.youtube.com/watch?v=zDM9...
The 3 Layers Every Online Multiplayer Game Runs On
YouTube video by Jonas Tyroller
www.youtube.com
September 16, 2025 at 10:57 AM
Reposted by Sébastien Poivre
visionOS 26 is out now, bringing PS VR2 controllers support, far more realistic Personas, spatial Widgets, volumetric Spatial Scenes, local SharePlay, and much more.

Details here: www.uploadvr.com/visionos-26-...
September 15, 2025 at 11:02 PM
Reposted by Sébastien Poivre
Amazing XR news in this weekly roundup: Amazon plans to launch its smartglasses, the Virtual Boy is back, Meta wants to open its own stores... and much more! skarredghost.com/2025/09/15/a...

#VirtualReality #AugmentedReality #MixedReality
The XR Week Peek (2025.09.15): Amazon plans to launch its smartglasses, Nintendo Virtual Boy is back, and more!
A lot of cool AR/VR news in this weekly roundup: Amazon plans to launch its Ray-Ban Meta competitor, while Nintendo revives the Virtual Boy
skarredghost.com
September 15, 2025 at 12:22 PM
Reposted by Sébastien Poivre
Meta Connect 2025 starts on Wednesday. Here's what we expect to see announced, and what we don't:

www.uploadvr.com/meta-connect...
Meta Connect 2025: What We Expect, And What We Don't
Meta Connect 2025 starts on Wednesday. Here's what we expect to see announced, and what we don't.
www.uploadvr.com
September 14, 2025 at 7:33 PM
Reposted by Sébastien Poivre
This is an amazing summary of all the smartglasses and #AR glasses available at the moment. Read it in case you want to explore this field and you are unsure which devices are available

www.uploadvr.com/everyone-is-...

#AugmentedReality #AR #smartglasses #technology
Everyone Is Making Smart Glasses Now
Most coverage focuses on Meta, but a surprising number of startups and established companies alike are making smart glasses too. Read our full roundup here.
www.uploadvr.com
September 13, 2025 at 10:48 AM
Reposted by Sébastien Poivre
Chimera Entertainment set out to make @songs-of-silence.com a strategy game with fast, dramatic battles and deep lore.

We talked with the team about how they built its real-time multiplayer using Photon Quantum.

➡️ blog.photonengine.com/songs-of-sil...

#GameDev #SongsOfSilence #Multiplayer
September 11, 2025 at 10:27 AM
Reposted by Sébastien Poivre
Nintendo Switch and Switch 2 are getting an official Virtual Boy accessory that Switch Online subscribers can slot the consoles into to play its classic 3D games like Mario's Tennis.

Details here: www.uploadvr.com/nintendo-swi...
September 12, 2025 at 2:31 PM
Reposted by Sébastien Poivre
What? No way
🚨 NINTENDO IS RELEASING A SWITCH-COMPATIBLE VIRTUAL BOY 🚨
September 12, 2025 at 1:51 PM
Reposted by Sébastien Poivre
Valve applied for a trademark on the term 'Steam Frame'.

Is this its new headset, codenamed Deckard?
Steam Frame Trademark Registered By Valve: Is This Deckard?
Valve applied for a trademark on the term 'Steam Frame'. Is this its new headset, codenamed Deckard?
www.uploadvr.com
September 4, 2025 at 11:00 AM
Reposted by Sébastien Poivre
During the reveal event of the new 911 Turbo S, Porsche walked Patrick Dempsey through the drivetrain using colocated Apple Vision Pro headsets.

Details here: www.uploadvr.com/porsche-appl...
September 9, 2025 at 1:01 PM
Reposted by Sébastien Poivre
"Between Hype and Reality" is the panel that @GabRoXR, Pieter Siekerman, and me are going to have on the main stage at #UnitedXR Europe. We'll talk about the current status of XR and some if its future projections.

It's going to be fun, it's going to be interesting. Let's meet there in December!
September 9, 2025 at 8:32 PM
Reposted by Sébastien Poivre
Natalie did such fantastic work on Sword of the Sea! I really loved working together. You will too, so you should hire her!
A few of my favorite of our environment shots from Sword of the Sea
Reminder that I'm looking for work as an Environment Artist or 3D Artist 🙂
September 9, 2025 at 10:18 PM