Sébastien Poivre
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spoivre.bsky.social
Sébastien Poivre
@spoivre.bsky.social
VR & multiplayer developer at Photon Engine : VR, AR, ...
Views are mine alone
Reposted by Sébastien Poivre
Specific things that stand out to me:

- Monochrome passthrough
- No hand tracking
- Eye tracking but not face tracking
- Controller layout to match gamepads, not other headsets
- Quest 3-like LCD screen
November 12, 2025 at 7:25 PM
It is an interesting first step inside AndroidXR … now I’d like to see something compete with the Quest 3 scope-wise on this platform, to have a more global traction.

And it makes me even more eager for Valve headset ^_^ : then, we would have a properly lively ecosystem with nice alternatives.
October 22, 2025 at 3:31 AM
The characteristic seem pretty close to the vision Pro (I really want to test the passthrough now to compare if it reaches the same level), for half the price … and with a proper hard strap !

It is expensive … but maybe properly priced, I can expect some traction around it (for the pro at least)
October 22, 2025 at 3:16 AM
After testing the device, one of my first remark was « now I can’t wait to know what he thought of it ! ». And now, just a few hours later, here it is already: that’s so nice of you to share your thoughts so quickly and thoroughly.

Thank you, for all the XR community 😄Have a good rest now ^_^ !
September 18, 2025 at 10:54 AM