Spencer KR
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spencerkr.bsky.social
Spencer KR
@spencerkr.bsky.social
Technical Sound Designer, topic hopping hobby junkie, absolutely no taste, queermo from outer space
Pinned
Because of being a NASA-Apollo nerd, I pronounce BSKY “BIS-kee”
Reposted by Spencer KR
Especially if you have a Democratic Senator, PLEASE call them and tell them no funding increase for ICE

www.senate.gov/senators/sen...

www.politico.com/news/2026/01...
U.S. Senate: Contacting U.S. Senators
www.senate.gov
January 16, 2026 at 8:32 PM
Especially if you have a Democratic Senator, PLEASE call them and tell them no funding increase for ICE

www.senate.gov/senators/sen...

www.politico.com/news/2026/01...
U.S. Senate: Contacting U.S. Senators
www.senate.gov
January 16, 2026 at 8:32 PM
Reposted by Spencer KR
Fuck I.C.E. and the illegal occupation of Minnesota.
January 14, 2026 at 6:59 PM
Reposted by Spencer KR
Congrats @unlockaudio.bsky.social on the launch of the #UnlockAudioCollective! We are ready for a new year of awesome game audio. I can’t wait to see what #dialogue/#voice/#vo awaits us in 2026;)

Wondering where the audio talent is? Look no further. Game devs? This news is for you: unlockaudio.com
January 14, 2026 at 7:58 PM
A vindictive, unhinged administration has sent an overfunded band of jumpy, hair-triggered bullies to the city I live in. Their goal, to provoke, prod, and harass, at all times praying for escalation.

There is a madman terrorizing my hometown with a quasi-military street gang.
January 15, 2026 at 1:17 AM
Elliot Callighan and Unlock Audio are changing the way game audio outsourcing is done and it’s incredibly cool. Check out UnlockAudio.com to learn about our genre-tailored teams!
January 12, 2026 at 7:00 PM
Reposted by Spencer KR
Why I love Minneapolis:

I got sober here.
My comedy career started here.
My TV career started here.
Its residents are standing up against fascism.
January 11, 2026 at 3:37 AM
Proud to be Minnesotan this week.
January 10, 2026 at 10:14 PM
Found my mom’s button collection <3
Polaroid with the Sinar F and Mercury back
January 6, 2026 at 8:09 PM
I’ve been seeing a lot of frustration with gamers’ reactions to GenAI.

Customers decide how much a game is worth, not us. Is it surprising the “wondrous cost-cutting measure” cheapens the product?
December 26, 2025 at 8:05 AM
Anyone who's ever paid attention to gamer communities knows that budgeting a game based on the ability to generate content with AI will be fraught at best.

Players will call a game an "asset flip" for using a single pre-existing prop. They value games based on the perceived people hours.
November 16, 2025 at 2:09 AM
Reposted by Spencer KR
People are always encouraging me to make investments. They’re always saying to ignore short term volatility and look at the long term trends.

Right now, if you could put America’s soul on a graph, it would look like the side of kindness, compassion, and truth is in freefall.
January 10, 2025 at 8:35 AM
Some recent #polaroid shots
October 26, 2025 at 4:52 AM
So much of what we as creatives want to do is mired in draconian copyright laws, but AI gets it all for free.

Okay.
October 9, 2025 at 3:18 AM
Played with some Polaroid film this evening that expired forty years ago. It took a dozen attempts to get two decent exposures. #analog #polaroid
October 7, 2025 at 5:16 AM
“You have to start using LLMs to make games now or you’ll get left behind!”

Counterpoint: in a future where anyone can type “awesome FPS game” into a box, it won’t matter who was an early adopter.
October 6, 2025 at 12:14 AM
So, the hippies were probably incorrect that all conflicts around the world could evaporate in a single moment of raised consciousness.

But

They were correct that peace, love, and coexistence are possible. And they were correct that the barriers to those things are contrivances of society.
August 15, 2025 at 4:39 PM
Don Norman says (and I’m paraphrasing) that engineers solve problems, but designers identify what the real problem is. The difficulty with tech #audio folks is that we have to do both. And part of growth in our craft means learning to resist our amazingly cool solutions to the wrong problems.
July 30, 2025 at 8:58 PM
There's a neat company called Make Sunsets that makes clouds of Sulfur Dioxide to offset the warming effects of man-made #climatechange. 5 dollars offsets the effect of 1 ton of CO2

And the fun part is that if you sponsor a payload, you get to see it launched! Here's mine: x.com/MakeSunsets/...
Make Sunsets on X: "4th of 5 Balloons Launch Date: July 11th, 2025 Weight of balloon: 1,520 grams SO2 payload: 1,551 grams Altitude of injection: 31,030 meters Delivery method: Kaymont HAB-TX-1500 weather balloon https://t.co/kD9z1hsCHi" / X
4th of 5 Balloons Launch Date: July 11th, 2025 Weight of balloon: 1,520 grams SO2 payload: 1,551 grams Altitude of injection: 31,030 meters Delivery method: Kaymont HAB-TX-1500 weather balloon https://t.co/kD9z1hsCHi
x.com
July 18, 2025 at 9:52 PM
Every social media site now has some version of youtube’s “click the bell” because they all went for algorithmic feeds. But lo and be-flippin-hold, people like seeing stuff from who they follow. So now we have a second layer of following to make up for the fact that the first one got ruined.
July 17, 2025 at 11:17 PM
The road to memorability is paved with people insisting you’re doing everything wrong
June 26, 2025 at 2:45 AM
Reposted by Spencer KR
question: if you know, you already know but if you don't know, I do a podcast called Beards, Cats, And Indie Game Audio. I'm currently looking for ideas for guests to talk to. Who would you like to hear me have on the podcast?

indiegameaudio.podbean.com

#gameaudio
Beards, Cats and Indie Game Audio | Matthew Marteinsson
A monthly podcast covering game audio development for indie games.
indiegameaudio.podbean.com
June 25, 2025 at 9:01 PM
I was reflecting today on what a massive conceptual leap it was from the world of music to the world of game design. Game design aims to produce systems that are immediately graspable on intuition, whereas…
June 22, 2025 at 11:02 PM