Camera2D has an anchor_mode property, defaults to Drag Center. Changing to Fixed Top Left acts like my old code was expecting
Camera2D has an anchor_mode property, defaults to Drag Center. Changing to Fixed Top Left acts like my old code was expecting
#artwork #acrylicpainting
#artwork #acrylicpainting
I've also been revisiting / streaming Super Dungeon Maker (a Zelda-like Maker program) and playing SaGa Frontier 2 offline.
#artwork #acrylic #painting #rpgs
#artwork #acrylic #painting #fantasysetting
#artwork #acrylic #painting #fantasysetting
I hope you all check out "Quartet" - especially if you love the classics! August 26th!
#QuartetRPG #jrpg
I hope you all check out "Quartet" - especially if you love the classics! August 26th!
#QuartetRPG #jrpg
#artwork #acrylic #painting #darkcastle
#artwork #acrylic #painting #darkcastle
docs.godotengine.org/en/stable/tu...
But when loading custom classes, Arrays of Dictionaries, etc. (instead of nodes) there's some nuance req'd.
#godot #gamedev
docs.godotengine.org/en/stable/tu...
But when loading custom classes, Arrays of Dictionaries, etc. (instead of nodes) there's some nuance req'd.
#godot #gamedev
I will be on stream (twitch.tv/gcb_creative)
Goal is for 12 hours starting 9 CDT!
#gamejam #godot #programming
I will be on stream (twitch.tv/gcb_creative)
Goal is for 12 hours starting 9 CDT!
#gamejam #godot #programming
Overworld, menu/inventory, combat are fully functional.
secondepoch.itch.io/esa-engine-d...
#gamedev #godot #jrpg
Overworld, menu/inventory, combat are fully functional.
secondepoch.itch.io/esa-engine-d...
#gamedev #godot #jrpg
I would like to update the HTML5 demo.. soon.
#godot #gamedev #jrpg #tiled #aseprite
In addition to a new trailer, we also will have a new demo for all to try!
#quartetRPG #screenshotsaturday
In addition to a new trailer, we also will have a new demo for all to try!
#quartetRPG #screenshotsaturday
Things we got:
- spawn NPCs conditionally
- doors locked conditionally
- talking to NPCs might set a flag
- clearing a room's enemies might set a flag
- some flags displayable as "quest items"
#godot #gamedev #jrpg
A lotta combat programming I've been doing is replicating stuff RPG Maker does but that's okay. With that done we're almost ready to start pumping content in.
#godot #gamedev
#godot #gamejam
#godot #gamejam
This is in a fairly empty project.
There's no .uid file with this id.
Removing the .godot directory does not fix.
The error does not tell me which object is trying to do this get_id_path. There's no recourse. What the fuqd!
#godot
This is in a fairly empty project.
There's no .uid file with this id.
Removing the .godot directory does not fix.
The error does not tell me which object is trying to do this get_id_path. There's no recourse. What the fuqd!
#godot
#QuartetRPG #jrpg #pixelart
str(myFloat) used to strip the .0 if myFloat was a whole number, now it doesn't.
This was explicitly changed in 4.4 per the docs. The change makes sense; I was just using match in a quirky way and got caught. Easy fix.
#godot #gdscript