Creating a Tactical RPG with timed action and the wind as the main enemy.
Worked on DQ11, Star Fox Zero before to start as Indie game creator as Momo-Pi Studio.
Game design, pixel art, animation, etc.
#IndieGameDev #tacticalRPG
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
(pre-Alpha screenshot)
#indiegamedev
#indiegame
#TacticalRpg
www.youtube.com/watch?v=ZCbJ...
www.youtube.com/watch?v=ZCbJ...
#indiegame
#forestrike
#pixelart
www.twitch.tv/origatwitch
Découvrons des jeux ensemble #Wishlist
@hubertpetit.bsky.social vous consacre sa soirée, il a prévu :
🤜 Forestrike
✍️ News Tower
🎸 Devil Jam
#indiegame
#forestrike
#pixelart
www.twitch.tv/origatwitch
Découvrons des jeux ensemble #Wishlist
@hubertpetit.bsky.social vous consacre sa soirée, il a prévu :
🤜 Forestrike
✍️ News Tower
🎸 Devil Jam
www.twitch.tv/origatwitch
Découvrons des jeux ensemble #Wishlist
@hubertpetit.bsky.social vous consacre sa soirée, il a prévu :
🤜 Forestrike
✍️ News Tower
🎸 Devil Jam
merci @at0mium.bsky.social
youtu.be/nQH_vJdfJB0?...
#indiegame
merci @at0mium.bsky.social
youtu.be/nQH_vJdfJB0?...
#indiegame
Play our updated #SteamNextFest demo, featuring:
🥋 A third martial arts school to master
🌎 New locations to explore
⚔️ New ways to refine your techniques
www.youtube.com/watch?v=hdWR...
The Intel Points rewards screen (alternative to XP, the IP are linked with defined enemy types) has its first iteration. No fancy animation yet, I am trying to find a way to retain the IP somewhere without breaking the existing system.
more coming soon
#indiedev
#inidegame
#ThePush
The Intel Points rewards screen (alternative to XP, the IP are linked with defined enemy types) has its first iteration. No fancy animation yet, I am trying to find a way to retain the IP somewhere without breaking the existing system.
more coming soon
#indiedev
#inidegame
#ThePush
A lot of things happening here, the wind, the rocks coming up from the ground, the abominations trying to get you. It is an actually quite interesting and challenging level. Happy with the latest update I did, the game really starts to have it's own uniqueness.
#ThePush
#Indiedev
First iteration of a tile that hides you from the enemy, as long as they didn't had detected you yet, with animation movement linked with the wind. Not only it gives life to the battles but it can be really useful!
#ThePush
#indiedev
#tacticRPG
First iteration of a tile that hides you from the enemy, as long as they didn't had detected you yet, with animation movement linked with the wind. Not only it gives life to the battles but it can be really useful!
#ThePush
#indiedev
#tacticRPG
タイミングは敵のターンの時にも必要なのであまり落ち着かないタクティカルRPGです。
もちろん自分のターンの時は考えれる時間あります。
#indiegame
#ThePush
#Tactic
#RPG
タイミングは敵のターンの時にも必要なのであまり落ち着かないタクティカルRPGです。
もちろん自分のターンの時は考えれる時間あります。
#indiegame
#ThePush
#Tactic
#RPG
Le Crystal Claw est invincible de face, et demande au joueur de le contourner afin de pouvoir lui infliger des dégâts. Il a aussi une chance de lancer un second coup, qui si non bloqué, verra le Defender se faire pousser en arrière.
#indiedev
#ThePush
#tactic #RPG