𝐖𝐢𝐧𝐧𝐞𝐫 𝐨𝐟 𝐭𝐡𝐞 𝐌𝐊𝐌 #𝐏𝟎𝐏𝟏 𝐂𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞🏆
Yet playing with it felt good. It quickly grew on me.
Yet playing with it felt good. It quickly grew on me.
Full list: scryfall.com/search?q=t%3...
Notably, the only other cards with four printed types are River Song and Druid of the Sacred Beaker (silver-bordered). Others gained via errata.
Full list: scryfall.com/search?q=t%3...
Notably, the only other cards with four printed types are River Song and Druid of the Sacred Beaker (silver-bordered). Others gained via errata.
Here you have the teaser and a welcome card!
Here you have the teaser and a welcome card!
- Undercosted high pw (defender, lopsided stats, other downsides)
- Becomes tapped, control tapped creatures
- Vigilance, untapping
- Interacting with (charge) counters
Expect at least the first 3
A new subtype to Magic! An evolution of vehicles for things that are a bit larger and that need to travel the stars. Powering up over time, the goal is to enable it once and then it will remain active.
#MTGEternities
- Undercosted high pw (defender, lopsided stats, other downsides)
- Becomes tapped, control tapped creatures
- Vigilance, untapping
- Interacting with (charge) counters
Expect at least the first 3
These hardly make sense because you are designing a card that's either unplayable off green, or too strong for a green deck (for whatever its rarity is).
These hardly make sense because you are designing a card that's either unplayable off green, or too strong for a green deck (for whatever its rarity is).
"Dragons get a new typal enchantment based on a popular Zombie one": Liliana's Mastery?
"A new instant and sorcery subtype" 👀
Time counters 👀👀
"Dragons get a new typal enchantment based on a popular Zombie one": Liliana's Mastery?
"A new instant and sorcery subtype" 👀
Time counters 👀👀
But I noticed something very interesting the other day. In the very same set, we recently got a Horror Spirit and a Spirit Horror!
But I noticed something very interesting the other day. In the very same set, we recently got a Horror Spirit and a Spirit Horror!
Obviously Skirmish Rhino has the precedent we all now about but Inevitable Defeat was my favorite.
Obviously Skirmish Rhino has the precedent we all now about but Inevitable Defeat was my favorite.
But even with the restrictions that the design skeleton may impose, it's interesting how there are recurrent designs even more specific in their configuration of numbers and mechanics.
But even with the restrictions that the design skeleton may impose, it's interesting how there are recurrent designs even more specific in their configuration of numbers and mechanics.
But can we find instances of identical effects worded in a slightly different manner?
But can we find instances of identical effects worded in a slightly different manner?
We are only two days in, but the extent to which green is dominating the format is quite remarkable. At common, green is the clear frontrunner both in Game in Hand and Opening Hand stats.
We are only two days in, but the extent to which green is dominating the format is quite remarkable. At common, green is the clear frontrunner both in Game in Hand and Opening Hand stats.
- Lightwheel Enhancements
- Stall Out
- Streaking Oilgorger
- Magmakin Artillerist
- Broken Wings
- Guidelight Matrix
- Walking Sarcophagus
- Boosted Sloop
- DFT: Vehicles, exhaust
- DSK: Enchantments, Rooms, manifest dread
- DMU: Spells, kicker
- KHM: Spells, foretell
etc.
- DFT: Vehicles, exhaust
- DSK: Enchantments, Rooms, manifest dread
- DMU: Spells, kicker
- KHM: Spells, foretell
etc.
Vehicles have a tricky characteristic. They can be creatures and engage in combat, but they aren't creatures by themselves. So what are the implications on the design skeleton?
Vehicles have a tricky characteristic. They can be creatures and engage in combat, but they aren't creatures by themselves. So what are the implications on the design skeleton?
Including all of them that show up in at least 20 different flavor texts!
Including all of them that show up in at least 20 different flavor texts!
A thread with the ranking of the most quoted flavor text sources found in unique flavor texts across the history of (paper) Magic cards.
Starting from #52, this thread goes up to #35.
Some clarifications on how the count was determined at the end of the thread.
A thread with the ranking of the most quoted flavor text sources found in unique flavor texts across the history of (paper) Magic cards.
Starting from #52, this thread goes up to #35.
Some clarifications on how the count was determined at the end of the thread.