Marco Zedler
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rakanu.bsky.social
Marco Zedler
@rakanu.bsky.social
🇨🇭 Based in Switzerland 🏔️ Solo #gamedev #indiegame #pixelart #sound #metroidvania
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The city is quiet on this rainy night. Another one of those nights when she can't sleep. This inner restlessness, this desire to want more from life.
#Medroidvania #gamedev #indiegame #SciFi #pixelart
#J.E.N.O.V.A C++ scripting for #godot feels just as easy and smooth as C++ with the Unreal engine. Incidentally, using this alongside GDScript is no problem. The perfect solution for more speed in critical areas. #gamedev
jenova-framework.github.io/docs/pages/G...
Getting Started | Projekt J.E.N.O.V.A Learning Center
Welcome to Projekt J.E.N.O.V.A, Your gateway to integrating world's most powerful programming language as a scripting language into the Godot 4 Game Engine. In this guide we'll walk you through the es...
jenova-framework.github.io
January 14, 2026 at 7:55 AM
Back on the road in the test area. A new enemy lurks in the dark. #indiegame #gamedev #godot #metroidvania
January 4, 2026 at 2:20 PM
I can't help myself. 😌 But I really wanted to create a tearing of the net.Still real-time polygons, so not suitable for mass use in level design. But a few per screen are absolutely no problem.
#indiegame #metroidvania #pixelart #gamedev #solodev #schweiz #godot
January 3, 2026 at 2:21 PM
Today I experimented a lot with various effects and methods in Line2D. 😅Of course, all of this looks rather chaotic, and none of it is final. But I'm looking forward to integrating all of this into the gameplay.
#gamedev #godot #pixelart #platformer #metroidvania #scifi #solodev #schweiz
January 2, 2026 at 6:49 PM
This morning I created a node to create hanging tendrils. Looks quite okay. Freely configurable in the editor, including idle animation and collision effect, gravity, number of points, etc. Based on Line2D and is quite performant despite using #GDScript
for realtime point calc. #gamedev #godot
January 2, 2026 at 12:42 PM
Yes yes, it still looks really ugly, but the procedurally generated tentacles (Line2D ) already look okay. No shaders are used; the polygon points are calculated by the GDScript. Still performs sufficiently. Next step: make it beautiful B)
#gamedev #indiegame #metroidvania #solodev #godot #scifi
January 1, 2026 at 2:42 PM
#godot Line2D node 🩵
December 12, 2025 at 2:24 PM
Reposted by Marco Zedler
Hi folks, I’ve launched a new free plugin for Godot. This plugin allows you to easily run SQL queries directly inside Godot. It currently supports SQLite and DuckDB. #godot #gamedev #godotengine
jhonylucas74.itch.io/sql-studio-f...
SQL Studio for Godot by Jhony Lucas
Manage SQLite databases directly within the Godot Editor.
jhonylucas74.itch.io
December 2, 2025 at 10:17 AM
Reposted by Marco Zedler
Reminder that Godot is an amazing FREE and OPEN SOURCE 2D and 3D game engine!

It has changed my life and I'm so grateful for the amazing work the core team and contributors are doing.

If you have a few bucks to spare, consider making a donation 🤑
fund.godotengine.org?ref=december...
December 2, 2025 at 10:52 AM
I'm currently getting to grips with this add-on. I should have discovered it much sooner! I already love it. An absolute must-have for every #Godot #gamedev. #limboai

github.com/limbonaut/li...
GitHub - limbonaut/limboai: LimboAI - Behavior Trees and State Machines for Godot 4
LimboAI - Behavior Trees and State Machines for Godot 4 - limbonaut/limboai
github.com
November 30, 2025 at 4:50 PM
Reposted by Marco Zedler
#PixelOver 0.18.1 Beta 1 is out! Focuses on improving the stability of the newly introduced animation changes and also implements input locking for transforms.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #indiedev #pixelart #gamedev
November 28, 2025 at 6:24 PM
The answers can be found in the unfathomable depths of this world. But beware, you might not like them.
#indiegame #metroidvania #pixelart #darkscifi #swissgame
November 10, 2025 at 9:03 PM
Reposted by Marco Zedler
Changelog: Added murder

#indiedev #gamedev
November 8, 2025 at 1:34 AM
Reposted by Marco Zedler
Godot auto-switches between 3D/2D views when you select nodes. This is great usually, but sometimes you need to see the 3D view while editing 2D properties, or vice versa. I made a little addon which lets me lock the auto-switch. Manual switching is still allowed.
#GodotEngine #gamedev #indiedev
November 8, 2025 at 4:25 AM
Reposted by Marco Zedler
Herdling is OUT NOW! We’re stoked to finally invite you on this journey 🐐🦬🐏⛰️
Get the game now on Steam, Epic Game Store, PlayStation 5, Nintendo Switch, Xbox Series X|S or Game Pass, links below!

We’ll give away 5 Steam keys among everyone who reposts this 🎉🎉🎉
August 21, 2025 at 1:11 PM
Reposted by Marco Zedler
Oliver made a fun video about sound effects in Godot!

youtu.be/1PDUD2Ot8gw

#indiegame #gamedev #tutorial #godot #tetris #platformer
5 Tricks for Better Sound Effects in Your Game
YouTube video by The First Pancake
youtu.be
November 7, 2025 at 5:40 PM
Today I experimented again with environment settings, mixing 2D and 3D scenes and colorgrading. I learned a lot.
(nothing in this picture is final)
#gamedev #indiegame #godot #pixelart #metroidvania #switzerland #schweiz
November 7, 2025 at 4:40 PM
Reposted by Marco Zedler
My Location Graph Editor plugin for Godot is now on the asset store and github. Use it to create visual node maps of locations and paths for e.g. RPGs, Text Adventures etc. and access location and pathfinding data at runtime. pedlargames.com/tools/locati...

#godot #gamedev #indiedev #devtools
November 2, 2025 at 2:04 AM
Vulcan Forward+ on an old Nvidia GT775M is hard :D A few shaders and render targets are already fully utilizing the GPU, and the frame rate drops to 15-20.
#godotengine #gamedev
October 31, 2025 at 7:20 PM
Reposted by Marco Zedler
The @kickstarter.com campaign for our #ttrpg with a #godot powered companion app just launched! Have a look, please? 👀👀👀
#indiegame #indiedev #gamedev
Astracordis is a space role-playing game about exploration, scientific experimentation, diplomacy, and combat, designed alongside an app that includes all the tools you need to play. #TTRPG #VTT

🚀Kickstarter now live: www.kickstarter.com/projects/nel...
Astracordis, a Sci-fi TTRPG of exploration and science + VTT
Space-themed TTRPG focused on research, exploration and diplomacy featuring a virtual terminal with all the tools needed to play
www.kickstarter.com
October 30, 2025 at 11:07 AM
Folks, this is awesome.🔥 Load and instancing big scenes without freezing with this multi thread node instancer script.
#godot #gdscript #godotengine
gist.github.com/joelgomes199...
thread_instancer.gd
GitHub Gist: instantly share code, notes, and snippets.
gist.github.com
October 27, 2025 at 3:11 PM