2D/3D Artist, Game dev, Godot contributor by night.
Twin Stick Shooter Starter Kit:
https://github.com/Nodragem/top-down-action-adventure-starter-kit
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org
What this video won't show you though is that if I close the loop, Godot crashes😅 still some work to do!
#GodotEngine
What this video won't show you though is that if I close the loop, Godot crashes😅 still some work to do!
#GodotEngine
GDextensions seem really useful to bind existing C++ libraries!
Still need a bit of polishing before I mix this code with the map editor tool of the previous post!
#GodotEngine
GDextensions seem really useful to bind existing C++ libraries!
Still need a bit of polishing before I mix this code with the map editor tool of the previous post!
#GodotEngine
Goal for today: generate 3D canyons or 3D plateaus from the contour lines! I keep you updated!
#GodotEngine
Goal for today: generate 3D canyons or 3D plateaus from the contour lines! I keep you updated!
#GodotEngine
It would have been quicker to do it in C++, but I wanted to try compute shaders! Quite the journey to get here!
It would have been quicker to do it in C++, but I wanted to try compute shaders! Quite the journey to get here!
#GodotEngine
#GodotEngine
See more: www.reddit.com/r/godot/comm...
#GodotEngine #gamedev #indiedev
See more: www.reddit.com/r/godot/comm...
#GodotEngine #gamedev #indiedev
Basically, the shader code is so small, it fits in the screenshot below. Just add it as a Geometry/Material Overlay and voila!
Basically, the shader code is so small, it fits in the screenshot below. Just add it as a Geometry/Material Overlay and voila!
How do you store and version control your game assets?
#gamedev #indiegamedev
How do you store and version control your game assets?
#gamedev #indiegamedev
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...
github.com/Nodragem/top...
I also corrected a long standing bug 🪲where picking up the toygun would not work properly. #GodotEngine
github.com/Nodragem/top...
I also corrected a long standing bug 🪲where picking up the toygun would not work properly. #GodotEngine
Have a look behind the scene below ⬇️
Have a look behind the scene below ⬇️
#Gamedev
#Gamedev
The iPhone has been a challenging process for shrinking the UI even further.
Check the details on @josephhill.bsky.social blog post:
blog.xogot.com/make-games-a...
#indiedev #gamedevelopment #pixelart #dinosaur #games #screenshotsaturday #godot #madewithgodot #steam #videogames #retro #gaming
#indiedev #gamedevelopment #pixelart #dinosaur #games #screenshotsaturday #godot #madewithgodot #steam #videogames #retro #gaming