Munsplit
munsplit.bsky.social
Munsplit
@munsplit.bsky.social
Viewport Screenshot Senior Artist

https://www.artstation.com/munsplit
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Cadia broke, and then the guard did

Just some personal 40k art to rewire my brain. when you work on client work too much you forget what makes your art your art sorta. important to paint for your self!
January 6, 2026 at 4:14 AM
did a little closed playtest sending it to friends. so far im super happy, the game clearly encourages the intended playstyle and harshly punishes the unintended. so far it feels like the bots are way too easy and game is way too hard because the player has very limited toolset (just the gun).
January 5, 2026 at 7:38 AM
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The system works.

#CherubDev #UE5
January 4, 2026 at 5:43 AM
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Hey Rami!

I’m Alex and I’m a Senior 3D Artist working at YAGER at the moment, previously at Crytek. I love weapon art, Blender and shitposting. Twitter has become a cesspool and this place looks very promising!
October 19, 2024 at 8:05 PM
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a witch
December 31, 2025 at 8:47 PM
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October 22, 2024 at 5:11 PM
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Frieren
October 1, 2025 at 12:46 AM
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December 26, 2025 at 1:55 PM
old amogus
December 27, 2025 at 1:57 PM
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a drawing for a friend
December 27, 2025 at 12:10 AM
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Magic Grenade. Merry Christmas!! 🎅
December 25, 2024 at 9:49 PM
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A good year for painting
December 26, 2025 at 8:41 PM
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more portraits for Psycho Patrol R
June 8, 2025 at 2:00 PM
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ok i think i'm done with this CS 1.6 FAMAS retexture i was working on, i could keep messing with it still but i'm wayyy past diminishing returns already.

just need to recompile the .mdl to fix shading issues (and maybe make a HD version with a smoothed model/UV fixes) and then release.
December 16, 2025 at 3:29 AM
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some attempts to do a little bit of world building
September 12, 2023 at 2:31 AM
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December 21, 2025 at 9:16 AM
December 21, 2025 at 2:24 PM
December 21, 2025 at 1:04 PM
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#アークナイツ
✌️✌️🕊️✌️✌️
December 19, 2025 at 1:33 PM
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December 18, 2025 at 9:48 AM
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December 16, 2025 at 10:24 PM
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#b3d #conceptart

Internals of the Dahlem №40 pulse pistol. Not exactly realistic(and, I suspect, not exactly sound from an engineering standpoint), but it's a fun design exercise. Highly recommended.
December 13, 2025 at 8:55 PM
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December 12, 2025 at 5:25 PM
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And some extras because why not.
December 1, 2025 at 11:27 AM
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I did this as fast as I could :l
December 10, 2025 at 5:38 PM