Munsplit
munsplit.bsky.social
Munsplit
@munsplit.bsky.social
Viewport Screenshot Senior Artist

https://www.artstation.com/munsplit
November 4, 2025 at 10:31 AM
October 16, 2025 at 1:56 PM
OOPS my bad i didnt know you have to wait a day to stream on youtube after you open streaming tab for the first time. gonna do a stream tomorrow them, 29 apr 16:00 (CET)
We gonna discuss how "COLOR THEORY" is a scam and what to do instead.
April 28, 2025 at 9:16 AM
what the fuck
April 26, 2025 at 3:54 PM
KILL KNIGHT is probably the most influential game for me to feel the mechanics feeding into each other. After it you look at Doom Eternal and notice that the only mechanic that directly feeds into another is glory kill into a blood punch. i feel like Doom TDA will be much better.
April 19, 2025 at 11:18 AM
dont repost, just wanted to share with you.
One of the few prototypes. for the scope there are two screenspace masks perspective corrected to world targets that are linked to the scope. so far its nothing groundbreaking, but it will allow me to do funny stuff in the future.
April 3, 2025 at 11:42 AM
OMG the way Plasticity looks with ambient occlusion and section analysis now is insane.
April 2, 2025 at 3:59 PM
Just finished Sifu. For me personally it in a way was Sekiro 2 that i never got anywhere else. Very gameplay oriented, no bullshit, god tier art direction. Unique progression that works surprisingly well. i cant recommend it enough, please look into it.
March 20, 2025 at 6:00 PM
January 22, 2025 at 4:33 PM
January 22, 2025 at 12:26 PM
Lugione (sound on)
January 21, 2025 at 3:44 PM
hopefully tomorrow
January 20, 2025 at 7:23 PM
what do you even do in this situation?
December 19, 2024 at 2:03 PM
December 5, 2024 at 5:03 PM
older work when i was mostly doing 2d
December 5, 2024 at 1:47 PM
December 4, 2024 at 8:14 PM
ok, almost finished, few minor mistakes to fix and thats it.
December 2, 2024 at 3:33 PM
test renders
November 30, 2024 at 4:13 PM
i guess i can post some of the old artworks here to get a good start, idk.
November 30, 2024 at 4:08 PM
November 29, 2024 at 1:52 PM
hehe
November 21, 2024 at 3:33 PM
some work in progress
November 19, 2024 at 8:28 PM