Aureus (Moral Anxiety Studio)
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moralanxiety.bsky.social
Aureus (Moral Anxiety Studio)
@moralanxiety.bsky.social
We marvel at the serenity of the forest, and crave the shroud of its silence.
The person behind Roadwarden and Windy Meadow. New game in the works.
Pinned
This platform is going to be the new home for all things Moral Anxiety-related. From Roadwarden and Windy Meadow, to my new project.
And since I'm back to work, cool stuff is coming.
Happy to reconnect with you all.
#indiedev #gamedev
no #screenshotsaturday from me, I'm on vacation
art, as always, by Sonreir/Angel
February 7, 2026 at 12:56 PM
Reposted by Aureus (Moral Anxiety Studio)
Are you making a story-focused indie game? 📖

Applications are open for the Story-Rich Showcase, our event that will run during the Summer Game Fest period and is built to champion narrative games that deserve the spotlight ❤️‍🔥

You can apply here 👇
📋 storyrich.games
February 4, 2026 at 6:04 PM
They are small, but numerous, afraid, yet angry. Their feathery shells begin to fidget all over, erratically hopping between the rocks, in and out of the stream, even running into one another.
#screenshotsaturday #indiedev
January 31, 2026 at 1:01 PM
Just watched the lovely work by @andrewmarkhenry.bsky.social on ties between the sacred groves and the societies that form them, treasure them, and alter them. A useful reference for worldbuilders curious about the wilds.
#indiedev #writing
What Fantasy Gets Wrong About Sacred Groves
YouTube video by ReligionForBreakfast
www.youtube.com
January 30, 2026 at 1:11 PM
You put on the worst clothes you can dig out from your bags. Thankfully, the bucket you find in a corner - most likely a chamber pot for the nighttime dwellers - allows you to discard the goblins’ legacy, even if some of the scent will stick around for years.
#screenshotsaturday #indiedev
January 24, 2026 at 1:22 PM
Wouldn't that be cool if all the gamedev giants were to go on a RPG hiatus for the next 2-3 years and let a small pretentious studio show up and harvest all the desperation boiling up in the playerbase
January 23, 2026 at 2:56 PM
“Ignoring my wrinkles - do I look like a veteran to you? Here’s my tip for surviving. Hide behind the proper fighters. Unless you’ve got to impress them.”

fogcragrecords.bandcamp.com/track/legend...

#screenshotsaturday #indiedev
January 17, 2026 at 12:14 PM
#writing for my fantasy game. Some search bar inputs:

what is the smell of ochre
how do you call baking of clay
how did medieval people describe the pitch of the sound
are hot springs good for insects
things that are light-brown
pollinators of nettles
when do jackdaws pluck deer fur

#indiedev
January 12, 2026 at 2:28 PM
The mice are running circles on the ancient trail, feasting on the scattered berries. They turn toward you their juice-stained snouts, then flee into the grasses.
#screenshotsaturday #indiedev
January 10, 2026 at 12:10 PM
Sometimes being a fantasy writer means that you search for the word "orange" in all of your files to make sure you replace them with either "ochre-red" or "carrot-red"
January 6, 2026 at 1:39 PM
XIX century paintings by Albert Bierstadt.
Some time ago I decided that while realism is fine, for now I'm alright with getting a bit dreamy with the landscapes of my game.
December 22, 2025 at 2:25 PM
The pavement of stone slabs and pebbles is held together by the tree roots, diligently trimmed with axes and sickles. You couldn’t ask for a safer scrap of a road, though you can hardly fit the wagon between the crags.
#screenshotsaturday #indiedev
December 20, 2025 at 12:29 PM
Your hearts pound, howling down the blood, the desperate stabs, the erratic twists of the rotting shells. In the whirling colors, you can’t discern when the guard’s soul leaves him, or when the dark pneuma loses its grasp on the monsters.
#screenshotsaturday #indiedev
December 13, 2025 at 12:45 PM
A fallen log you spot by the eastern woods will do for a ram. You don’t need to be silent, or to hide your doings, so you quickly discover that the “wall” is but an excuse, something more likely to discourage any onlookers, than to stop them.
#screenshotsaturday #indiedev
December 6, 2025 at 12:21 PM
The white lichens fill up the gaps gladly, mixing with the withered leaves and needles trapped in the corners.
You stop by the fallen log resting near the trail. A rotting sack behind it brings you a tale of someone taking a break before a long climb.
#screenshotsaturday #indiedev
November 29, 2025 at 1:11 PM
The thing I like the most about Felvidek is how bold it is. Against-the-grain music, hilarious combination of jRPGs and medieval Europe, the uniquely transformative #pixelart.
The second thing is it's now in a bundle with Roadwarden. #indiedev
store.steampowered.com/bundle/49647...
Knights and Wardens on Steam
store.steampowered.com
November 25, 2025 at 4:37 PM
“In the city you’re but a link in a chain of dragon bones. Here, you taste your efforts. You breathe them.”
#screenshotsaturday #indiedev
November 22, 2025 at 1:06 PM
Reposted by Aureus (Moral Anxiety Studio)
Hey authors! Check to see if Anthropic stole your book to train their slop generator on. You’re entitled to $1500 per stolen Work.

Look up your work, and if you’re in the database, file a claim
secure.anthropiccopyrightsettlement.com/lookup/
Submit a Claim
secure.anthropiccopyrightsettlement.com
November 18, 2025 at 7:39 AM
The creature was running for its life and thinking very little about staying out of sight. The tracks are a bit close to our own footprints: long, with the front getting wider, though ended with claws. It doesn't resemble either a goblin, nor a dragonling.
#screenshotsaturday #indiedev
November 15, 2025 at 12:27 PM
XIX century's Wojciech Gerson was getting it.
November 12, 2025 at 12:56 PM
I may never make peace with NORCO. All I have are my love letters to it.
The first time I played it I felt disinterested in what I perceived as the repetition of the anticapitalist media I used to consume at breadtube’y lengths. I was too angry at... many things. And couldn’t see the game clearly.
November 10, 2025 at 12:09 PM
The wind runs through the valley, ramming into your cloaks. The blades of grass bow underneath the trampling rains. The scant flowers, either orange or purple, are growing darker.
#screenshotsaturday #indiedev
November 8, 2025 at 3:15 PM
Kingdom Come Deliverance 2 taught me one thing: that I've got more patience in me than I knew of
November 8, 2025 at 11:57 AM
The tracks take you toward the copse, where you witness the decay of a hefty boar. It must have run here a few seasons ago, but didn't escape getting its tusks cut out with knives and axes. The belly carries signs of wolf bites.
#screenshotsaturday #indiedev
November 1, 2025 at 2:10 PM