https://minmaximalistgames.itch.io/
TTRPG game dev, writer, and pixel artist.
Made a few touhou TTRPGs, made a Hololive TTRPG. Got some cool shit cookin' for minjam.
Find me here.
minmaximalistgames.itch.io
if your combat system is fast-paced and dull, your ttrpg is OSR
if your combat system is fast-paced and inscrutable, your ttrpg is a STORYGAME
if your combat system is fast-paced and dull, your ttrpg is OSR
if your combat system is fast-paced and inscrutable, your ttrpg is a STORYGAME
but i also feel it'd be great, considering some make-an-enemy guides can feel floaty w/o examples
but i also feel it'd be great, considering some make-an-enemy guides can feel floaty w/o examples
theres like a single indie game and endless gacha on it but no like
real videogame.
theres like a single indie game and endless gacha on it but no like
real videogame.
like i can SEE YOU THROW YOURSELF INTO EFFICIENCY MODE
then there's no change to the actual browser's function or speed
so they're just doing that shit for fun? for love of the game? Is RAM so tasty?
like i can SEE YOU THROW YOURSELF INTO EFFICIENCY MODE
then there's no change to the actual browser's function or speed
so they're just doing that shit for fun? for love of the game? Is RAM so tasty?
Recently read through @gilarpgs.bsky.social 's NOVA Tactics and like, a Lil Guy beside some stats looks great.
big splash arts can come later, I wanna make ERB and co.
Recently read through @gilarpgs.bsky.social 's NOVA Tactics and like, a Lil Guy beside some stats looks great.
big splash arts can come later, I wanna make ERB and co.
SCUMFUCK is a mecha musume mercenary game coming soon!
You'll be able to build your Jetgirl from a variety of parts and fly in a mercenary company, picking up contracts.
More details soon
SCUMFUCK is a mecha musume mercenary game coming soon!
You'll be able to build your Jetgirl from a variety of parts and fly in a mercenary company, picking up contracts.
More details soon
papercult.club/thread/17/pa...
unicorn overlord slaps hard.
unicorn overlord slaps hard.
Embark on a short, atmospheric adventure through an overgrown megastructure.
store.steampowered.com/app/3539440/...
Embark on a short, atmospheric adventure through an overgrown megastructure.
store.steampowered.com/app/3539440/...
repost this, give @alexandraht.bsky.social a follow, and i’ll do a draw at midnight EST tonight to determine the winners!
you might like if you’re a fan of media like stalker, half-life, NaissanceE, fallout, infra, DX, industria, blame!, and so on
Embark on a short, atmospheric adventure through an overgrown megastructure.
store.steampowered.com/app/3539440/...
It also employs some tech I've been brewin', like another application of my boss phase change tech, and enemy barks.
It's free, check a look!
minmaximalistgames.itch.io/walk-unafrai...
It also employs some tech I've been brewin', like another application of my boss phase change tech, and enemy barks.
It's free, check a look!
minmaximalistgames.itch.io/walk-unafrai...
like so rarely does the party travel at night that the event itself should be like
a capital E Event. Nightwalkin'.
Having a list of Shit That Brings Pause per region should be enough.
Or full-on Distance as Events.
like so rarely does the party travel at night that the event itself should be like
a capital E Event. Nightwalkin'.
Having a list of Shit That Brings Pause per region should be enough.
Or full-on Distance as Events.
2 part Jam:
Pt 1: Outline Jam, where peeps pair up and outline a small scope project. Goals, how to reach 'em, audience, tone, all that.
Pt 2: Swap Jam, where pairs swap said outline, then work to make the game described in the outline.