Max
maximilianlubbers.bsky.social
Max
@maximilianlubbers.bsky.social
Biodegradable developer. Made Fretless: The Wrath of Riffson along with the rest of the band.
Pinned
First post. Hello blues. I make games. I want to talk about games.

Proud member of @ritualstudios.bsky.social

We made Fretless
bit.ly/Fretless-Game

I will mostly post about Game Development and Art stuff.

For now, here’s my dog. She does not want to get out of bed. Cute.

#welcome #indiedev
Humble reminder that growth happens over a long period of time.

Our artist had zero experience working with pixel art when we started.

He learned the foundations, refined techniques, made it his own, and gave that to Fretless.

Proud to share that his efforts have earned us a nomination!

🎨
Super excited that Fretless has been nominated for Best 2D visuals in the @unity.com awards! 🎸🤘

Please vote for Fretless here by November 21st! awards.unity.com

#indiegame #indiedev
November 7, 2025 at 6:33 PM
The plumbobs are out of control.

#thesims #gaming
Victoria State Library, Melbourne
October 7, 2025 at 3:09 PM
When we say Fretless took 8 years, we really mean it took 8 years to find. Many games were started/abandoned.

Gameplay from 2019 shows our first level “The Mine” where Rob searched for magical ore to upgrade his Shovel Guitar!

#gameprototype #turnbased #indiedev
October 4, 2025 at 3:40 PM
When we started Fretless, Unity did not support aseprite files—it does now 🙏

We found amazing 3rd party tools which afforded rapid iteration of animations and tile maps.

Map editor
www.mapeditor.org

Asprite / Tiled pipeline
seanba.com

Huge TY!

#leveldesign #workflow #indiedev #gamedev #indiedev
October 1, 2025 at 3:59 PM
First post. Hello blues. I make games. I want to talk about games.

Proud member of @ritualstudios.bsky.social

We made Fretless
bit.ly/Fretless-Game

I will mostly post about Game Development and Art stuff.

For now, here’s my dog. She does not want to get out of bed. Cute.

#welcome #indiedev
September 29, 2025 at 5:21 PM