Martin 🐨
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lydmartin.bsky.social
Martin 🐨
@lydmartin.bsky.social
Sound purveyor for games!
Done work on: Sable, GoNNER, Dome Keeper, neverway , Tiny Glade, Townscaper, Manifold Garden
Pinned
I cannot say much about most of what I work on right now except for that it’s a Rush
Reposted by Martin 🐨
great day to support artists on bandcamp! it's bandcamp friday! where bandcamp's share goes straight to artists! jukiokallio.bandcamp.com
Jukio Kallio
Japan-born Finnish composer Jukio Kallio brings worlds alive with music that leaps between fantastical vistas and intimate minimal moments. Music for massive hit games like 'Fall Guys: Ultimate Knockout' and 'Dave the Diver', along with BAFTA-nominated 'Minit' and award-winning 'Nuclear Throne', show his ability to craft diverse and instantly recognizable musical identities.
jukiokallio.bandcamp.com
February 6, 2026 at 9:16 AM
Zomg!
oh hi, content creators!!! 🥳💙

Are you interested in covering our upcoming story-driven adventure game, Moomintroll: Winter's Warmth?

Fill out this interest form!!
forms.gle/nrXLyfJWgje7...
February 4, 2026 at 5:45 PM
Reposted by Martin 🐨
Come be a speaker at Our Sonic Landscape. Our game audio conference in May.

www.oursoniclandscape.com

#gameaudio
February 4, 2026 at 1:08 AM
Reposted by Martin 🐨
Her little Grinch paws 😭
February 1, 2026 at 8:26 AM
Reposted by Martin 🐨
I have put together a short video that might help you switch from Windows to Linux as a game developer.

Check it out and send it to fellow gamedevs!

I'm not a youtuber so I hope I'm making sense here. Let me know if you have any questions or need help! Cheers!

www.youtube.com/watch?v=WKtN...
How to switch to Linux as a game developer?
YouTube video by Sos Sosowski
www.youtube.com
January 27, 2026 at 1:56 PM
Loving this period of gamedesign where the various parts emerge from experiments and iterations. Rules solidifying and vibes start feeling cohesive ☀️
January 25, 2026 at 9:06 AM
Reposted by Martin 🐨
Neverway is almost here! 🫧
January 20, 2026 at 10:53 PM
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This picture is quite something. Pentti Sammallahti, 1982
January 20, 2026 at 10:16 AM
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Super excited to announce Our Sonic Landscape, a one day game audio conference taking place on May 2nd here in Vancouver BC.

Rachel, Em and I are organizing this and tickets on sale soon.

So we're looking for speakers. Please fill out the form on the website

oursoniclandscape.com

#gameaudio
January 19, 2026 at 4:50 PM
First sauna 2026
January 19, 2026 at 4:50 PM
Reposted by Martin 🐨
Graphic novel 12 of 2026
I got an advance look at Oracles from @zebko.bsky.social and @averyhill.bsky.social. Put this on your radar please. It’s a beautiful exploration of grief and the healing power of nature. Yeti approved.
Crowdfunding 🔗👇🏻
January 18, 2026 at 4:18 PM
Reposted by Martin 🐨
My debut graphic novel, ORACLES, will have a Kickstarter launching in January - sign up for notifications on its launch ✨link in bio✨ @averyhill.bsky.social
December 18, 2025 at 6:15 PM
Reposted by Martin 🐨
My prototype tactical dungeon-crawler card game is now available to play at foldedfox.itch.io/delvetoodeep.... It's free, so there's no excuse to not try it out!
#gamedev #indiegame #videogame
May 5, 2025 at 2:01 PM
Reposted by Martin 🐨
✨IM LAUNCHIGN THIS TODAY, IN A FEW HOURS✨

VERY SCARE

SIGN UP SO I DONT FEEL LONELY BUT ESPECIALLY CUZ EMAIL CAMPAIGNS ARE ACTUALLY REALLY EXPENSIVE I WAS SO SURPRISED BUT NO CHOICE ALAS🔥
✨I'm launching my newsletter TOMORROW! Sign up to get tips on freelancing in the games industry!✨

It's uh, very scary writing stuff to the public like this but I think it's super important that we talk openly about money, rates, and anything to help us survive financially

tinyurl.com/djudvmmz
Newsletter — Hi! I'm Neha
www.nehapatelaudio.com
January 14, 2026 at 2:33 PM
Reposted by Martin 🐨
In the span of weeks, I've gone from someone who has never used Godot, to struggling to "get" Godot, to really liking Godot, to having taught aspiring gamedevs the basics of Godot, to strongly believing Godot's workflow & structure might be the best approach to developing games for many purposes.
January 14, 2026 at 2:06 AM
Reposted by Martin 🐨
The go-to number for a mid tier composer for games is $1000/min of finished music.

Im sure you've heard that for a...while, As far back as 2016!!
www.gamedeveloper.com/audio/budget...

It's been 10 years, with inflation that number is $1367/min

I repeat: $1367 per minute of finished music.
Budgeting for Audio in Your Game's Crowdfunding Campaign
In this article I'll walk you through the process of determining the potential audio costs of your project; specifically when figuring out your crowdfunding goal.
www.gamedeveloper.com
January 13, 2026 at 3:12 PM
htch.bandcamp.com/album/angeli... really digging this these days
Angeline Era OST (Volume 1), by melos han-tani
41 track album
htch.bandcamp.com
January 13, 2026 at 10:04 AM
Reposted by Martin 🐨
What's troubling Vincent Brandt?

He's an audio engineer searching for his own music while he works on others' recordings 🎶

Check out our latest post, which dives into the main character of Imprinted in a big way 🎛️
Meet Vincent Brandt
We can finally announce that our new game, Imprinted, is a ghost story about creativity - it’s about two musical worlds colliding, about the discovery of a forgotten artist and the past she left…
open.substack.com
January 12, 2026 at 2:29 PM
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the engine we use & the game we're making!
January 6, 2026 at 11:23 PM
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happy holidays from the Neverway team!! 🎄✨

2026 is the year - we can’t wait to share Neverway with you all 💜
thanks for sticking with us!
December 17, 2025 at 7:16 PM
Reposted by Martin 🐨
on turning percussion into melodies with comb filters and feedback delay networks:
youtu.be/F4zG1Ky0SaM
Turn percussion loops into melodies with the power of resonance
The percussion pack: https://tildesounds.gumroad.com/l/tp4 become a channel member for bonus lessons & more: https://www.youtube.com/channel/UCo6YPJNsO_FCuLSX18gn5ag/join Full Course on Mixing &…
youtu.be
January 10, 2026 at 5:09 PM
Not my puppy, but a good boi!
January 10, 2026 at 5:09 PM