Lukas Hermann
lukashermann.com
Lukas Hermann
@lukashermann.com
datavis & graphics. he/him
Reposted by Lukas Hermann
Incredible things happening in this game
November 22, 2025 at 3:36 AM
Reposted by Lukas Hermann
First bit of interactivity! Spent the weekend refactoring most of the code from the last two weeks, significantly improving the responsiveness of the keypad hander and simplifying the drivers. Now it’s all integrated with the embedded-graphics crate for consistent color typing.
November 10, 2025 at 1:30 PM
Reposted by Lukas Hermann
wrote about some dirty hacks i did last year to integrate pyo3 with td-rs, providing i think the best ergonomics for writing custom python extensions in @touchdesigner.bsky.social www.charlotte.fyi/posts/td-rs-...
Adding pyo3 to td-rs for Better Python Integration
charlotte, for your information
www.charlotte.fyi
May 18, 2025 at 12:07 AM
Reposted by Lukas Hermann
super exited for this release! ✨ this cycle, i worked on the following features covered in the release notes:
bevy.org Bevy @bevy.org · Apr 24
Bevy 0.16 is out now! It features GPU-Driven Rendering, Procedural Atmospheric Scattering, Decals, Occlusion Culling, Relationships, Better Spawning, Unified Error Handling, `no_std`, Faster Transform Propagation, and more!

bevyengine.org/news/bevy-0-...
Bevy 0.16
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevyengine.org
April 24, 2025 at 8:59 PM
Reposted by Lukas Hermann
"as you scroll through the hex dump, you may notice that some numbers have emotional valences attached to them. for example, some numbers may make you feel happy, or sad." — @mattkeeter.com
February 14, 2025 at 7:08 PM
Reposted by Lukas Hermann
My Tangara arrived! Look at that cute little thing! And it's @oshwassociation.bsky.social certified open source hardware!

Fantastic work, @erinrose.bsky.social @buzzyrobin.bsky.social @jacqueline.id.au @ailurux.bsky.social!

👏
January 30, 2025 at 5:51 PM
Reposted by Lukas Hermann
Automattic and others back Openvibe, an app that’s unifying the open social web techcrunch.com/2025/...
Automattic and others back Openvibe, an app that's unifying the open social web | TechCrunch
Openvibe's clever app that integrates multiple open social networks including Bluesky, Mastodon, Nostr, and Threads, just got a boost toward its future
techcrunch.com
January 28, 2025 at 7:51 PM
Reposted by Lukas Hermann
Good morning, I published a new blog post:
www.mattkeeter.com/blog/2025-01...

It's ostensibly about continuous integration, fuzzing, and panic safety (but secretly, it's about the desire to do good engineering)
Guided by the beauty of our test suite
www.mattkeeter.com
January 21, 2025 at 4:22 PM
Reposted by Lukas Hermann
One of the tedious aspects of modeling SDFs with raw shader code is adjusting the position of objects, so I'm adding transform gizmos into my tool

They write changes directly to the shader on disk, so I don't need an external object hierarchy

tdhooper.github.io/offline-shad...
January 20, 2025 at 4:57 PM
Reposted by Lukas Hermann
I've just announced my new (blazing-fast) kernel for implicit surfaces: mattkeeter.com/projects/fid...

It's got something for everyone: Cool graphs! Multithreaded WebAssembly! Terrible mesh topology! JIT compilers!

After three years, I'm excited to finally show it off to a wider audience 😎
January 8, 2025 at 3:17 PM
Reposted by Lukas Hermann
If you use a shorter, wider mug you can have as much cocoa and 3x the marshmallows

Follow me for more life hacks
December 28, 2024 at 2:05 AM
Reposted by Lukas Hermann
all right i think the structure is going to be just like, what if your data is shaped like X but plot likes Y. here is my first attempt at documenting an @observablehq.com Plot data-shape conundrum and its solution observablehq.com/d/8e978837f5...
December 14, 2024 at 10:49 PM
Reposted by Lukas Hermann
“The best camera is the one you have with you”
December 12, 2024 at 11:38 AM
Reposted by Lukas Hermann
WOAH! @fossheim.bsky.social has just published the single-best piece I've *ever* seen on how to apply principles of accessibility to data visualization. My jaw is on the floor.

Seriously, if you only ever read a single thing for accessible visualization, let it be this:

fossheim.io/writing/post...
Dataviz accessibility principles, demonstrated by the 2024 presidential election dashboards. by Sarah L. Fossheim
I tested how well different election dashboards implemented common dataviz accessibility princples, and explained where things went wrong (including lots of demos).
fossheim.io
December 3, 2024 at 5:40 PM
Reposted by Lukas Hermann
Hi friends – I've decided to make this channel my new center of operations. I'm looking forward to interacting with you all here. <3g
November 21, 2024 at 7:46 AM
Reposted by Lukas Hermann
Yeah here's my geometry processing starter pack. I hand-picked researchers and practitioners either in geometry processing or not, and some people are definitely missing so,
go.bsky.app/Dqw66qn
November 18, 2024 at 5:59 PM
Reposted by Lukas Hermann
NASA’s new rendering of the Christmas Tree Nebula
November 18, 2024 at 5:52 AM
Reposted by Lukas Hermann
Exploring the full bluesky firehose, in three dimensions: firehose3d.theo.io
November 16, 2024 at 9:56 PM
Reposted by Lukas Hermann
My PhD thesis got made public this week! Exciting :)

proquest.com/docview/3128...
Task-Aware 3D Geometric Synthesis - ProQuest
Explore millions of resources from scholarly journals, books, newspapers, videos and more, on the ProQuest Platform.
proquest.com
November 16, 2024 at 10:20 PM
I can now drink from the firehose using Mojo :)

repo: github.com/lsh/tephra
November 1, 2024 at 8:07 PM
Earlier than I thought 😅
September 17, 2024 at 6:35 PM
Reposted by Lukas Hermann
In 2022, I left Google in search of a sustainable approach to open source maintenance. A year later, I was a full-time independent maintainer.

Today I’m announcing the natural progression of that experiment: Geomys, a small firm of professional maintainers with a portfolio of critical Go projects.
Geomys, a blueprint for a sustainable open source maintenance firm
Announcing Geomys, a small firm of professional maintainers with a portfolio of critical Go projects.
words.filippo.io
July 8, 2024 at 3:01 PM
Reposted by Lukas Hermann
Bluesky is built to give users control over their social spaces online. Today, we’re open sourcing Ozone, a tool that lets users collaboratively inspect and label content on the network.

Later this week, we’re opening up the ability for users to run their own independent moderation services.
Bluesky’s Stackable Approach to Moderation - Bluesky
Today, we’re open sourcing Ozone, a tool that lets a team of moderators or curators collaboratively review reports, create labels, and inspect content on the atproto network. Later this week, we’re op...
bsky.social
March 12, 2024 at 7:37 PM
Finally got around to uploading my visual set with @r-tyler.bsky.social at CCRMA!
www.youtube.com/watch?v=brp3...
March 1, 2024 at 3:54 AM
Super excited to see Observable embrace local first programming. observablehq.com/blog/observa...
Announcing Observable 2.0
Launch of Observable 2.0: an open-source tool for building data apps and dashboards with a seamless developer workflow and optimal user experience.
observablehq.com
February 16, 2024 at 2:46 AM