Jack Yarwood
jackgyarwood.bsky.social
Jack Yarwood
@jackgyarwood.bsky.social
Staff writer @TimeExtension.com
Reposted by Jack Yarwood
Here's my Nintendo digest for the week, featuring links to @konayma6.bsky.social, @jtsknight92.bsky.social, @cutiejea.bsky.social, @jackgyarwood.bsky.social, @jparish.bsky.social and others.
November 10, 2025 at 2:22 PM
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🌸 Issue 457 of Hanafuda Report is out now: hanafuda.report/issues/457/
Switch 2 hits 10 million - Hanafuda Report
hanafuda.report
November 10, 2025 at 10:54 AM
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I’m delighted to see my 8-page Simon The Sorcerer feature in the latest Retro Gamer. This article was a real labour of love; I interviewed someone involved in every single game, including both the new one and the cancelled 2014 release. If you’re a fan of the series, I think you’ll like it.
November 6, 2025 at 3:26 PM
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My latest for @timeextension.com - I spoke to the former Nintendo of America market research analyst Jerry Momoda about how a chance encounter in a Washington bar led to an incredible 25-plus-year career in gaming.
November 5, 2025 at 7:01 PM
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Last month at PRGE, we held a reunion panel with Nintendo employees who launched the NES. Hear from Bruce Lowry, Gail Tilden, and Lance Barr about how the scrappy staff at NOA defied all odds and released one of the most iconic game systems ever: https://www.youtube.com/watch?v=f2WDfsiLiRA
November 5, 2025 at 11:38 PM
My latest for @timeextension.com - I spoke to the former Nintendo of America market research analyst Jerry Momoda about how a chance encounter in a Washington bar led to an incredible 25-plus-year career in gaming.
November 5, 2025 at 7:01 PM
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"It Was Unlike Any Other Game I'd Played" - Meet The Donkey Kong Prodigy Who Became Nintendo's Original "Gamesmaster".
"It Was Unlike Any Other Game I'd Played" - Meet The Donkey Kong Prodigy Who Became Nintendo's Original "Gamesmaster"
Jerry Momoda on his eventful journey from expert gamer to industry veteran
www.timeextension.com
November 5, 2025 at 4:05 PM
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Small release-day housekeeping note:

The Steam version... is alive! You can get it right now!

store.steampowered.com/app/3649490/...

The eShop page for the Nintendo Switch version will be up in 1 hour and 45 minutes!

Please hold the champagne uncorking until then!
Save 10% on Stray Children on Steam
“The Olders, they come to eat the Children…” All of the adults have become monsters, the rumors say. Nowhere is safe outside these walls. Welcome to Stray Children — a bittersweet, fairy tale RPG.
store.steampowered.com
October 30, 2025 at 1:15 PM
Can't wait to dig into this as a fan of the game. I actually spoke to Andrew Nelson a few years back, alongside Michael Kennedy (a 3D designer who worked on the game), for PC Gamer. www.pcgamer.com/how-perfect-...
October 29, 2025 at 9:42 PM
Sent this to Keiichi Onogi, the producer on Star Cruiser Megadrive, which St1ka gave an A+. He was glad to see the game still being appreciated all these years later.
I am covering EVERY First Person Shooter EVER made in Japan.

From 1985 to 2025, that's over 40 years and 70 games of gaming history.

Link: youtu.be/F80Cl6WzBNo?...

This was without a doubt the most ambitious video I've ever made.
October 29, 2025 at 10:12 AM
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A fascinating read from @jackgyarwood.bsky.social here on role one designer played in shaping Nintendo's North American visual identity in the 80s and 90s.
"This Is Where The Game Truly Begins" - The Secret Weapon Behind Nintendo's Most Iconic Box Art
How a Seattle-based designer levelled up Nintendo's packaging in the '80s & '90s
www.timeextension.com
October 28, 2025 at 7:05 PM
Glad to see Kojima weigh in on this. I did try to contact him, ahead of publication, but had no luck.

Interestingly, he seems to confirm elements of Bergstresser's account, including that a meeting took place. He debunks another source, though, who said he showed "strong interest" in the project.
October 29, 2025 at 9:57 AM
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Does FFT have the most memorable localization ever? I chat with @sjmtaelus.bsky.social about Final Fantasy Tactics: The Ivalice Chronicles! And I take you inside the new merch shop, Sega Store Tokyo!

Find Tokyo Game Life on all podcast apps: tokyogamelife.com/episode/fina...
October 20, 2025 at 10:21 PM
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"This Is Where The Game Truly Begins" - The Secret Weapon Behind Nintendo's Most Iconic Box Art.
Feature: "This Is Where The Game Truly Begins" - The Secret Weapon Behind Nintendo's Most Iconic Box Art
Designer Tim Girvin shares how he levelled up Nintendo's packaging in the '80s & '90s
www.timeextension.com
October 23, 2025 at 3:05 PM
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This is one of the toughest things I've ever had to write. Hope you can make time for it. #Itagaki
October 22, 2025 at 3:08 PM
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We were working on a SNES 'Taz' game at Software Creations in about 1993/4 and all that remains of the game are these three Taz sprite frames. That may change if I uncover any other artwork. I believe these were drawn/animated by Andy Wilson ( RIP ). Andy is at the front in the photo.
October 18, 2025 at 1:20 PM
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My Suikoden Localization Let's Play has finally come to an end! ...Mostly. I do plan to put up a tl;dr later that summarizes the topics that were covered, looks at some reviews of the game, and gathers up my own personal thoughts.
Localization Let’s Play: Suikoden 1 – Part 24 - Elizabeth Bushouse
Before the big battle at Shasarazade, we get a scene featuring a number of members of the Liberation Army, starting with Humphrey and Mathiu.
lizbushouse.com
October 17, 2025 at 8:26 PM
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One thing a lot of my friends missed from other social media platforms was interacting with venerable Japanese game devs. To that end I've made a list of folks I know are here, focusing on devs whose games you will have heard of. Please share and tell me who I'm missing! go.bsky.app/5R1tEtT
October 17, 2025 at 10:00 PM
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Near Portland? Come celebrate the 40th anniversary of the NES with a once-in-a-lifetime panel with the people who made it happen! We're hosting a panel on the actual 40th anniversary date with ex-Nintendo staff. Memories, photos, surprises and more! www.patreon.com/posts/nes-40...
October 15, 2025 at 4:26 PM
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Absolutely incredible work by @jackgyarwood.bsky.social here
October 15, 2025 at 6:36 PM
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Yesterday we posted a big Shadow of the Colossus oral history. Threading a few bits of trivia about that story below...
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
October 15, 2025 at 5:33 PM
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Interview: "We Can't Say Anything About It Being A Video Game Console" - Meet The Sales Genius Who Helped Launch The NES.
Interview: "We Can't Say Anything About It Being A Video Game Console" - Meet The Sales Genius Who Helped Launch The NES
Bruce Lowry's journey from Nintendo to Sega and back again!
www.timeextension.com
October 15, 2025 at 4:05 PM
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American Lips "Cardboard Trash" music video

"This video was made with walkthrough footage from the classic 1989 Sierra game "Space Quest III: The Pirates Of Pestulon". We all played Sierra games as kids and it means a great deal to us to have been able to pay tribute in this way. Thank you Sierra!"
"Cardboard Trash" by American Lips
YouTube video by Ancient Fashion Records
www.youtube.com
October 15, 2025 at 1:50 PM
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Big day! Here's the thing I've been working on for the past few months.
🚨🚨🚨

We are live! Welcome to Design Room, a new independent games media site.

• We specialize in oral histories like the Final Fantasy 7 and Street Fighter 2 ones I (@mattleone.bsky.social) did at Polygon
• Our first big story is on Shadow of the Colossus: bit.ly/4hjwz8n
• See more: designroom.site
Design Room
Video game oral histories
designroom.site
October 14, 2025 at 2:06 PM
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"I've Always Loved The Feeling Of Having A Digital Pal" - Berserk B.I.T.S Is A New Idle RPG Inspired By The Mega Man Battle Network Series.
"I've Always Loved The Feeling Of Having A Digital Pal" - Berserk B.I.T.S Is A New Idle RPG Inspired By The Mega Man Battle Network Series
Launches next month!
www.timeextension.com
October 10, 2025 at 9:30 AM