Video Game History Foundation
banner
gamehistoryorg.bsky.social
Video Game History Foundation
@gamehistoryorg.bsky.social
Non-profit dedicated to preserving, celebrating, and teaching the history of video games. Our free digital archive is now open to the public! http://archive.gamehistory.org
New public post on our Patreon:

We THINK we have every issue of PCGames magazine. How do we know that other issues *don't* exist? Well, it's tricky...
We have every issue of PCGames... we think. | The Video Game History Foundation
Get more from The Video Game History Foundation on Patreon
www.patreon.com
November 20, 2025 at 10:03 PM
Remember when game companies used magazines to help hire? Back in 2008, this ad in Game Developer magazine suggested you apply to work at a (pre-Fortnite, post-Unreal) Epic Games: https://archive.gamehistory.org/item/bc1cf67b-d52f-4d3b-bd76-5d454ea2e3af
November 19, 2025 at 10:00 PM
What's that? Some nice Rival Schools (Capcom fighting game) character art from a 1998 GamePro magazine backup? Don't mind if we do! https://archive.gamehistory.org/folder/2a227067-4606-4dd6-9b94-f865e0fc33ed?sortField=title&sortDir=asc&showUncatalogedFiles=true
November 19, 2025 at 2:35 AM
More art gems from our expanded GamePro press CD collection - https://archive.gamehistory.org/folder/a5823d80-320b-41c9-9e3c-4dc28f79f2a2 - as picked by Deeb on BSky - can you identify all 4?
November 18, 2025 at 2:00 AM
Digital Eclipse just released new DLC for Atari 50, covering Namco ports for Atari platforms. And... hey, what's this?

That's Computer Entertainer, the game magazine we released into the Creative Commons this summer! It's already being used in commercial game history projects
November 17, 2025 at 6:01 PM
Reposted by Video Game History Foundation
flipping through my vghf random retro magazine for the month (gamepro sept '95) and wow!!! the legendary!!! first time i've ever seen it in the wild... the card has Some kind of unidentifiable smell but it has faded with time
November 15, 2025 at 8:42 PM
Thanks to a generous donation, we've completed our digitized collection of E3 directories from 1995–2006. Every booth, every company, every map. 2400 pages.

archive.gamehistory.org/folder/53778...
November 14, 2025 at 10:21 PM
Thanks to a local volunteer, our Domesday VHS capture setup is working again! This still-experimental hardware mod lets us read from VHS tapes at the highest possible quality, directly from the internals of the VCR

Currently digitizing this goofy Xbox Live infomercial...
November 13, 2025 at 9:43 PM
In our latest Video Game History Hour podcast, let’s learn what made our Library Director, Phil Salvador, into Phil Salvador! Producer Robin Kunimune sat down with Phil to discuss his path to video game library greatness: https://gamehistory.org/episode-144-phil-salvador-a-rule-following-hooligan/
November 13, 2025 at 7:03 PM
Reposted by Video Game History Foundation
Among the palm-sweating amount of rare goodies here, to my purpose I'm gonna point out this prototype of the TM2 cover which follows basically the same idea but a lot more jazz paper cup colored (for lack of better wording). Very neat!
November 12, 2025 at 10:12 PM
Reposted by Video Game History Foundation
Latest gem from @gamehistoryorg.bsky.social. Oldest issue I've received so far. Very excited!
November 12, 2025 at 11:22 PM
Reposted by Video Game History Foundation
worth noting disc 130 actually has MORE & much earlier concept art for Mega Man Legends, including multiple pieces with untranslated artist comments.
archive.gamehistory.org/folder/117ac...
November 11, 2025 at 6:54 AM
Reposted by Video Game History Foundation
There are some real gems in these archives.
November 11, 2025 at 4:42 PM
Reposted by Video Game History Foundation
OBSESSED with this file on the king's field 2 press disk
November 11, 2025 at 10:41 AM
There's a little Einhander! See CD 194

archive.gamehistory.org/folder/bab8f...
November 10, 2025 at 11:37 PM
Reposted by Video Game History Foundation
Thanks to the efforts of the @gamehistoryorg.bsky.social, high-quality promotional artwork files for the original PlayStation release of Breath of Fire III have been unearthed from old GamePro magazine press discs!

Read more in our blog post on Dragnier! www.dragnier.net/high-quality...
November 10, 2025 at 11:08 PM
Reposted by Video Game History Foundation
We have been blessed with high resolution Robbit.
November 10, 2025 at 9:49 PM
Reposted by Video Game History Foundation
SaGa freak, logging on
November 10, 2025 at 8:26 PM
Reposted by Video Game History Foundation
these knight and baby renders are a insanley good find for something which is never gonna probally get a rerlease
November 10, 2025 at 8:00 PM
Reposted by Video Game History Foundation
This is insanely cool. I haven't found anything earth-shattering but check out this Bark render from Fighters Megamix. He looks so happy.
November 10, 2025 at 7:53 PM
Reposted by Video Game History Foundation
After getting distracted by the mountain of Gex assets, in Disc 118 I stumbled upon some renders for "Dead Unity", a canceled RE-Clone, and now my brain is filled with whimsical fantasies of what a model name like "Mech Dad" could have entailed

(Some more info: www.unseen64.net/2025/01/04/d...)
November 10, 2025 at 7:06 PM
We've added 100 new CDs to our collection of press CDs from GamePro magazine, with thousands of pieces of game art, screenshots, and more

So, what's the GamePro press CD collection? We put together an explainer
The art of GamePro | VGHF Library Highlights
YouTube video by The Video Game History Foundation
www.youtube.com
November 10, 2025 at 6:02 PM
At E3 1998, Nintendo gave out the Mario Awards to retailers who marketed Nintendo products most effectively. (Quite a few of them are no longer in business.) https://archive.gamehistory.org/item/34930736-b110-48e2-b5c7-481171e57be0/pdf?token=13f304a7-5e6a-4c79-be7f-194b6f10645b&length=141145176
November 9, 2025 at 10:00 PM
Q: how many Simpsons video games can appear on the back of a 1992 Electronics Boutique game catalog? A: a lot! (The full thing: https://archive.gamehistory.org/item/3e598ac1-b4bc-4f66-a8ba-6463d78782c1 .)
November 8, 2025 at 10:00 PM
'The best E3 surprises are behind closed doors', says this E3 Show Daily 1998 ad for Douglas Adams' quirky Starship Titanic: https://archive.gamehistory.org/item/34930736-b110-48e2-b5c7-481171e57be0/pdf?token=13f304a7-5e6a-4c79-be7f-194b6f10645b&length=141145176
November 7, 2025 at 10:00 PM