arstechnica.com/gaming/2025/...
arstechnica.com/gaming/2025/...
www.pcgamer.com/games/puzzle...
www.pcgamer.com/games/puzzle...
1/
Not long enough for who?
We have to get past this idea as developers and audiences.
A game will be, and should be, just as long as it needs to be for *what it is*.
Not long enough for who?
KINOPHOBIA, my first piece of noncommercial interactive fiction in eight years, is now available to play.
brunodias.itch.io/kinophobia
KINOPHOBIA, my first piece of noncommercial interactive fiction in eight years, is now available to play.
brunodias.itch.io/kinophobia
I've spent the last three nights playing this browser game Type Help by William Rous and can confidently say it's one of the best puzzle games of the year.
william-rous.itch.io/type-help
I've spent the last three nights playing this browser game Type Help by William Rous and can confidently say it's one of the best puzzle games of the year.
william-rous.itch.io/type-help
I've spent the last three nights playing this browser game Type Help by William Rous and can confidently say it's one of the best puzzle games of the year.
william-rous.itch.io/type-help
I've spent the last three nights playing this browser game Type Help by William Rous and can confidently say it's one of the best puzzle games of the year.
william-rous.itch.io/type-help