This free level will give you a taste of the kind of immersive interactive experiences this feature can bring to your game.
Check it out on Steam:
store.steampowered.com/app/4031820/...
As a feature of Havok Physics for Unreal, Physics Particles are integrated directly into the Niagara particles system and are quick and easy to set up.
As a feature of Havok Physics for Unreal, Physics Particles are integrated directly into the Niagara particles system and are quick and easy to set up.
This release brings new features and improvements across all products, available to both SDK and Unreal customers.
To learn more, check out our website, or get in touch.
www.havok.com/blog/havok-s...
This release brings new features and improvements across all products, available to both SDK and Unreal customers.
To learn more, check out our website, or get in touch.
www.havok.com/blog/havok-s...
This free level will give you a taste of the kind of immersive interactive experiences this feature can bring to your game.
Check it out on Steam:
store.steampowered.com/app/4031820/...
This free level will give you a taste of the kind of immersive interactive experiences this feature can bring to your game.
Check it out on Steam:
store.steampowered.com/app/4031820/...
It's great to see so many Havok-powered games being recognised for their achievements.
It's great to see so many Havok-powered games being recognised for their achievements.
Choose from 3 Havok-powered update modules to enable physics simulation within a Niagara particle system and bring lightweight rigid bodies to your game.
Choose from 3 Havok-powered update modules to enable physics simulation within a Niagara particle system and bring lightweight rigid bodies to your game.
However...
However...
Havok Physics Particles bring you lightweight, low cost rigid bodies with minimal performance hit.
💥Thousands of simulating physics bodies
💥Versatile and customizable
💥Cross platform deterministic
Havok Physics Particles bring you lightweight, low cost rigid bodies with minimal performance hit.
💥Thousands of simulating physics bodies
💥Versatile and customizable
💥Cross platform deterministic
We're collecting Havok presentations and sessions on our website, bringing knowledge of how we work and what our products can do to one easy to find place!
www.havok.com/presentation...
We're collecting Havok presentations and sessions on our website, bringing knowledge of how we work and what our products can do to one easy to find place!
www.havok.com/presentation...
Drop by the Havok booth to learn more about the different Havok products and how they can unlock new capabilities for your game.
Drop by the Havok booth to learn more about the different Havok products and how they can unlock new capabilities for your game.
Find us around the event or drop by the booth to learn about how Havok can differentiate your game and empower you to push the boundaries of what games can achieve.
Find us around the event or drop by the booth to learn about how Havok can differentiate your game and empower you to push the boundaries of what games can achieve.
While we can see the graphical world it depends on close interaction to other world representations to function, such as:
🌍audible world
🌎navigable world
🌏physical world
While we can see the graphical world it depends on close interaction to other world representations to function, such as:
🌍audible world
🌎navigable world
🌏physical world
Over the course of Unreal 5.5, we made 13 releases bringing you the latest features from the Havok SDK and keeping up to date with every engine drop.
Over the course of Unreal 5.5, we made 13 releases bringing you the latest features from the Havok SDK and keeping up to date with every engine drop.
Richard will take you through how Havok uses Cross-Platform determinism to save time, reduce frustration and simplify debugging.
Learn how cross-platform determinism makes debugging faster, easier & less painful across consoles & PC.
🎟️ www.tickettailor.com/events/gamea...
#AIandGames #GameDev #Determinism
Richard will take you through how Havok uses Cross-Platform determinism to save time, reduce frustration and simplify debugging.
We're looking forward to a great event and connecting with studios from across the industry.
Keep an eye out for Havok folks at the event if you have any questions about how Havok could super-power your game.
We're looking forward to a great event and connecting with studios from across the industry.
Keep an eye out for Havok folks at the event if you have any questions about how Havok could super-power your game.
Bring believable paths to your navigation system using the Havok Smooth Path Solver and Smooth Path Follower.
Bring believable paths to your navigation system using the Havok Smooth Path Solver and Smooth Path Follower.
Looking for a solution with:
• Fast reliable performance on all major gaming platforms
• Full compatibility with Unreal Engine
• A decades long history of robust flexible products
Come chat to us! Find out how Havok can super-power your game!
Looking for a solution with:
• Fast reliable performance on all major gaming platforms
• Full compatibility with Unreal Engine
• A decades long history of robust flexible products
Come chat to us! Find out how Havok can super-power your game!
It's a great chance to talk to developers and studios about how Havok for Unreal can empower you to push the boundaries of what your games can achieve.
#unrealFestStockholm #unrealEngine
It's a great chance to talk to developers and studios about how Havok for Unreal can empower you to push the boundaries of what your games can achieve.
#unrealFestStockholm #unrealEngine
This feature enhances realism in cinematics by preventing unnatural cloth behavior during abrupt animation changes.
This feature enhances realism in cinematics by preventing unnatural cloth behavior during abrupt animation changes.
A new friction model improves stability of piles of objects, eliminating residual motion that previously could keep bodies moving slowly and preventing deactivation.
A new friction model improves stability of piles of objects, eliminating residual motion that previously could keep bodies moving slowly and preventing deactivation.
Drop by the Havok booth to chat about how our technology helps power games across the industry.
gamemakers.jp/scramble2025
Drop by the Havok booth to chat about how our technology helps power games across the industry.
gamemakers.jp/scramble2025
To find out more and learn about how these features can be applied to your game, check out the recording of the session here:
www.youtube.com/watch?v=XeQ1...
To find out more and learn about how these features can be applied to your game, check out the recording of the session here:
www.youtube.com/watch?v=XeQ1...
We can't wait to see you there!
We can't wait to see you there!
Keep an eye out for us around Cologne, and reach out if you want to set up a sync about how Havok can super-power your game!
Keep an eye out for us around Cologne, and reach out if you want to set up a sync about how Havok can super-power your game!