garyritchie.bsky.social
@garyritchie.bsky.social
One of my favorite memories from the Prominence project! To say thanks to the team, I adapted one of my in-game prop designs into a 3D-printed case for a Raspberry Pi. It even hosted a mini-website for the art department! #ProminenceGame #Prominence10th #RaspberryPi #GameArt #TBT #SciFi #B3D
November 10, 2025 at 12:00 PM
Beyond the 2D concepts, I also did 3D modeling for Prominence, like this structure for Skyway. Fun fact: I was also a voice actor for one of the minor characters! It was my first time doing VO, and a ton of fun. Big thanks to the team for the opportunity!
November 7, 2025 at 9:00 PM
A #ThrowbackThursday to some of the early concept art I created for Prominence. My job was to help define the look of environments like the Skyway, Data Archives, and various props. #ProminenceGame #Prominence10th #ConceptArt #GameArt #SciFi #EnvironmentDesign #IndieDev #B3D
November 7, 2025 at 11:00 AM
It's the 10-year anniversary of the sci-fi adventure game Prominence! I'm so proud to have been part of this award-winning indie game. I worked as a concept designer, 3D modeler, and even voiced a minor character! A huge congrats to the whole team at DMW. It’s amazing to look back on this project.
November 6, 2025 at 11:00 AM
Reposted
Uninstall Grammarly NOW. They've partnered with an AI company and actively scrape your writing to train its models.
November 5, 2025 at 6:19 PM
New Lab Note is live! 🚀
I had a blast building the lunar environment for the Astrobotic Moonshot Museum, so I turned it into a small, playable demo.
Want to explore a futuristic 3D-printed moon base, crawl through dark lavatubes (don't forget your flashlight! 🔦), and find some "souped-up" rovers?
November 3, 2025 at 11:00 AM
Reposted
Entry 31
November 1, 2025 at 9:36 AM
One of the most satisfying tasks of the 'Cosmic Careers' project was creating the curve-driven lava tubes. This required a custom-tooling approach to create non-destructive, UV-mapped geometry for the underground environments. #b3d #3DArt #GameDev #Unity
October 29, 2025 at 12:00 PM
Fab's October Flash sale just started! Get 50% off my reconstruction of Fort Duquesne if that's your thing...
October 15, 2025 at 3:00 PM
How do you prepare for a mission to the moon? It starts in a cleanroom. For the 'Cosmic Careers' interactive planetarium experience I developed the 'Cleanroom Kit,' a complete 3D environment. #GameDev #Unity #HDRP #B3D
October 15, 2025 at 11:00 AM
Every great project starts with a vision. For the 'Cosmic Careers' project, I created a mood board to define the visual direction, drawing inspiration from real-world cleanrooms, lunar landscapes, and race cars: https://lyonritchie.com/case-studies/cosmic-careers.html
#VisualDesign #CreativeProcess
October 1, 2025 at 12:00 PM
Just published a new case study: "Cosmic Careers from the Earth to the Moon"! 🚀 We partnered with the Astrobotic Foundation to create an interactive game for the Moonshot Museum's traveling planetarium. https://lyonritchie.com/case-studies/cosmic-careers.html #EdTech #STEM #planetarium #gamedev
September 17, 2025 at 10:00 AM
Making an attempt at posting to social media -- at all 😇. We'll see if I can stay focused on that with the help of something like #postiz
September 14, 2025 at 7:13 PM
Reposted
blender-like node attach/detach for material maker
red color is mostly for the effect(Alt aborts attachment)
August 20, 2025 at 11:34 AM
Reposted
April 12, 2025 at 10:52 AM