FulminisIctus
fulminisictus.bsky.social
FulminisIctus
@fulminisictus.bsky.social
Creating audio for video games and doing game music studies/ludomusicology.
Website: https://tim-reichert.com
Pinned
Tim ReichertTim Reichert
tim-reichert.com
My "Make Visual Novel Assets" submission is now up on itch! One of the "selling points" is that some of the tracks consist of multiple layers or building blocks, allowing you to arrange them depending on the individual needs of your project or specific scenes.

fulminisictus.itch.io/my-very-nice...
February 17, 2026 at 11:55 AM
Reposted by FulminisIctus
My #MVNA project is released! It comes with many art assets by wonderful artists to make immersive particle effects right away. I spent far too much time adding all sorts of movement options and customization to it, so it would mean a lot if you checked it out!

feniksdev.itch.io/immersive-pa...
February 16, 2026 at 4:34 PM
Reposted by FulminisIctus
Cat print, special transitions, two more slash away effects and a new category of line transitions coming, thanks to your support!

I've been working on some shaders to pair with these transitions to add some style and fire to them. The financial support really helps, so thank you!
February 16, 2026 at 9:59 PM
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Und schaut gerne bei unseren Freund*innen von @vsgde.bsky.social vor bei um Jans Interview mit Marlene Beilharz zu Inklusion in Videospielen zu lesen:

videospielgeschichten.de/Eine-Heldin-...
Eine Heldin im Rollstuhl – Inklusion in Videospielen - Videospielgeschichten
Heute möchte ich über ein Thema berichten, über das sich wahrscheinlich eher wenige von uns Gedanken machen. Und zwar Teilhabe von Menschen mit Behinderung am Hobby Videospielen.
videospielgeschichten.de
February 14, 2026 at 7:14 AM
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The largest online database of VIDEO GAME books is right here:

👉 TheVideoGameLibrary.org

Spread the word 📚♥️

GameStudies, GameDev, Game History, Artbooks, Cookbooks, Comics, Biographies - we’ve got it all❗️
October 26, 2023 at 11:51 AM
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Under.
February 12, 2026 at 11:49 PM
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We've released a free enhanced version of our game jam game Spooltape!

A documentary filmmaker decides to center his next project around analog horror. He soon finds out that there might be more to the tape he bought than he thought.

store.steampowered.com/app/4112180/...
rocrac.itch.io/spooltape
February 10, 2026 at 11:31 PM
We've released a free enhanced version of our game jam game Spooltape!

A documentary filmmaker decides to center his next project around analog horror. He soon finds out that there might be more to the tape he bought than he thought.

store.steampowered.com/app/4112180/...
rocrac.itch.io/spooltape
February 10, 2026 at 11:31 PM
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Reposted by FulminisIctus
This isn't the 80's anymore, folks. The 90's means each person needs at least....12 computers
February 7, 2026 at 6:17 PM
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Just listened to this episode and it’s a very insightful conversation on gaming magazines and their unique international approaches. Check it out.

@forgottenworlds.bsky.social
The release of this episode is cleverly timed with the on sale date of the newest issues of Forgotten Worlds! Go follow @forgottenworlds.bsky.social and then head over to forgottenworlds.net to pick them up before they are all gone!

I already have my copies on the way!
February 6, 2026 at 6:46 PM
Reposted by FulminisIctus
Auf Languageatplay wird nach und nach der aufschlussreiche Sammelband "Papier und Pixel: Exploring Card Games" veröffentlicht.📝🗺️

Einige spannende Beiträge, darunter auch von AKGWDS-Mitgliedern, rund um die Welt von Kartenspielen sind hier zu lesen: languageatplay.de/2025/12/05/p...
Papier und Pixel: Exploring Card Games – Der Sammelband - Language at Play
Der große Sammelband über Kartenspiele und Spielkarten zum 8. Geburtstag von Language at Play! Lest hier alle Beiträge dazu.
languageatplay.de
February 6, 2026 at 1:21 PM
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An der Uni Konstanz findet vom 25. bis zum 27. März der Workshop „Board | Game | Play“ statt!☝️

Auch einige unserer Mitglieder tragen ihren Senf zu den Schnittstellen zwischen analogem und digitalem Spielen bei.

▶️Mehr Infos: www.gamelab.uni-konstanz.de/forschung/ev...
Board | Game | Play | Events und Veranstaltungsreihen | Forschung und Lehre | GameLab Universität Konstanz
www.gamelab.uni-konstanz.de
February 6, 2026 at 1:23 PM
Found some more old game sheet music, this time in a booklet of an official soundtrack release of Sexy Parodius from 1996. This one's more likely to have been created by the composer. Gotta admit that this is my first time seeing sheet music in a game OST booklet. I wonder if there are more examples
February 5, 2026 at 6:49 PM
Hunting for the source of an interview in old Japanese magazines and stumbled upon this. They're advertising the music capabilities of the PC pretty heavily, feat. Beethoven and the tagline "Now I'm a composer too". There's also a lengthy section on how to make music.

Source: BASIC, March 1988
February 5, 2026 at 5:38 PM
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Sneak peek of the improved SnowBlossom - includes slow_start to add more particles over time & adjust their speed, fluttering motion, better performance, and more! I'm so excited with how the examples are turning out 💖
BG from neeka.itch.io/winter-park-...
February 4, 2026 at 6:44 PM
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If #persona 3 Reload had a #ewi solo! part 2 #fyp #cover #persona3reload full vid on @nicomendozamusic.bsky.social youtube channel!
February 1, 2026 at 5:05 PM
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wrote this in a discord server but I feel like sharing it here too
February 1, 2026 at 6:55 AM
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Unacceptable terms to use for Game Boy parts/hardware. Interesting to see how strict Nintendo was about terminology in their software submission requirements.
January 27, 2026 at 9:49 PM
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MIDI is fun!

Mother 1 arrangement of the ending theme.

#earthbound #DTM #vgm #VGenOpen
January 31, 2026 at 1:58 AM
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Back in our @chludens.bsky.social Bern Gamelab with my last additions from the East. Our collection keeps expanding beautifully thanks also to the work of @hekabeohnename.bsky.social et al. #GameStudies
January 28, 2026 at 8:17 AM
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For historical context, this newly translated game is considered to be the first visual novel. The developer, Leaf, would later develop the ToHeart series.
January 26, 2026 at 5:16 PM
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Handreichung für Lehrkräfte zum digitalen Spiel „Erinnern. Die Kinder vom Bullenhuser Damm“ jetzt online – mit unseren erprobten Unterrichtskonzepten. Wie erinnern wir? Eine Frage, die aktueller nicht sein könnte.
#BlueLZ @neuengamme-mem.bsky.social @bullenhuser-damm.bsky.social @paintbucket.de
February 16, 2025 at 6:46 AM
Unacceptable terms to use for Game Boy parts/hardware. Interesting to see how strict Nintendo was about terminology in their software submission requirements.
January 27, 2026 at 9:49 PM
Reposted by FulminisIctus
Blue Whispering Day —Choy Moo Kheong, 2022
Acrylic on canvas
140 x 114 cm
January 23, 2026 at 2:07 AM