Felix Klotzsche
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flxklotz.bsky.social
Felix Klotzsche
@flxklotz.bsky.social
Researcher @ Max Planck Institute for Human Cogn. and Brain Sciences
• Cogn & Comp Neuroscience | VR
• short term memory | attention | clinical VR
• EEG | Python | R | Unity3D
Reposted by Felix Klotzsche
EDIA XR toolbox for research has been released.

We want to provide support for onboarding users and contributors and have planned a `meet the devs` session on the 21th of November 2025 from 16.00 - 18.00.

This will be hosted on zoom, contact us via bluesky or email for the link.

See you there?
November 19, 2025 at 11:34 AM
Reposted by Felix Klotzsche
Preparing for launch 🚀

👉 See edia-toolbox.github.io for details.
EDIA
edia-toolbox.github.io
November 4, 2025 at 1:16 PM
Reposted by Felix Klotzsche
🚨 Come work with us! A 3-year postdoc position is available in my group, focusing on gaze interactions in real and virtual environments. The job ad is only in German, since a certain level of German proficiency is required. Please share widely! @biodgps-dgpa.bsky.social
September 4, 2025 at 11:55 AM
If you‘re working with XR in the context of research and happen to be at #PuG2025 – I suggest you drop by at my poster about our EDIA toolbox @ediatoolbox.bsky.social .
Let’s chat, connect, collaborate. Not in the area? Check out the poster below and reach out digitally: edia-toolbox.github.io
Designing VR experiments just got easier! 🧠🕶️@flxklotz.bsky.social will present EDIA, an open-source tool for building and conducting VR experiments in Unity, featuring a real-world example evaluating eye tracking performance across 5 VR headsets.

Poster B208
📆 Fri, June 20 | 13:00-14:30
📍 2.XXX Z6
June 20, 2025 at 8:59 AM
Reposted by Felix Klotzsche
We are excited to be headed to Würzburg for "Psychologie und Gehirn" #PuG2025! Follow along for updates and behind-the-scenes from the MBE group 📣

Curious to know what we'll present? Open the thread below for when and where to find us 👇

@biodgps-dgpa.bsky.social @pug2025.bsky.social
June 18, 2025 at 8:17 AM
What a nice first time to publicly speak about EDIA (@ediatoolbox.bsky.social).
#VSS2025 is just amazing once more and has such a great crowd to discuss scientific XR & eye tracking with.

Thanks @thefirstfloor.bsky.social for all the work behind the scenes in the trenches of Unity.
📢 Huge thanks to everyone who visited our EDIA poster at #VSS2025
We had a packed 4.5 hours of great discussions on XR research tools & eye tracking.

✨ Stay tuned, open-source release coming soon!
🔗 edia-toolbox.github.io

#XR #Research #Academic #OpenSource
May 20, 2025 at 6:04 PM
Reposted by Felix Klotzsche
🧵 1/5 Excited to share our latest @joss-openjournals.bsky.social 🧪 #paper:

UnfoldSim.jl

New @julialang.org package to simulate continuous event-based time series for #EEG & beyond!

📜 doi.org/10.21105/jos...
🛠 github.com/unfoldtoolbo...

With @judithschepers.bsky.social, Luis Lips & Maanik Marathe
March 25, 2025 at 12:56 PM
Reposted by Felix Klotzsche
We centralized our open-science contributions in a new "Tools & Software" section on our website; check out

- open stimuli (eg. 3D objects)
- open data (eg. MindBrainBody)
- tools (eg. excite-o-meter, AffectTracker)
- analysis scripts
- & more

www.cbs.mpg.de/departments/...

#researchtransparency
Tools and Software
www.cbs.mpg.de
January 30, 2025 at 6:25 AM
Reposted by Felix Klotzsche
We are happy to share our new paper (under review) on human face perception!

In this study, we investigated how face similarity judgments are affected by dynamic 3D vs. static 2D conditions 🗿.

Preprint: doi.org/10.31234/osf...

#FacePerception #3D #CognitiveScience #similarity #NeuroAI

(1/n)
November 13, 2024 at 2:59 PM
Reposted by Felix Klotzsche
Title: The influence of stimulus eccentricity on short-term memory-related EEG components in virtual reality setups.

Talk-Session: Friday, 12:45, Small Auditorium
@flxklotz.bsky.social

Part of an exciting symposium about how to use VR to investigate memory processes.
May 28, 2024 at 10:33 AM
Reposted by Felix Klotzsche
We are coming to Psychologie und Gihirn 2024 (PUG) in Hamburg! Come chat with us! See the some teezers in the comments 💬 #PuG2024
May 28, 2024 at 10:23 AM
Reposted by Felix Klotzsche
Students of psychology, neuroscience, or similar in the Berlin area: we are currently looking for Student Research Assistants to help with all things EEG, fMRI, eye-tracking, and other fun stuff in our lab at MPIB Berlin #neuroscience #neurosykence #PsychSkySci
Student Research Assistants | Research Group Adaptive Memory and Decision Making
www.mpib-berlin.mpg.de
March 11, 2024 at 9:46 AM
Reposted by Felix Klotzsche
We're pleased to share a long-in-the-making study examining the perceived distance to threatening objects ➡️🕷️across the cardiac cycle🫀. With: @flxklotz.bsky.social @alxndrmlk.bsky.social ~V. Sahula ~B. Darmova ~C. Byrnes ~I. Fajnerova & @mgblr.bsky.social
www.biorxiv.org/content/10.1...
February 15, 2024 at 1:10 PM
Reposted by Felix Klotzsche
🚀Happy our preprint is out!🧠🫀🥽Using immersive VR, we investigated how our emotional experience relates to the interaction between brain & heart activities
tinyurl.com/yxn3vk8e
with @flxklotz.bsky.social @smnhfmnn.bsky.social @langestroop.bsky.social V.Nikulin A.Villringer @mgblr.bsky.social 🧠🟦
1/7 ⬇️
January 11, 2024 at 9:15 AM
Reposted by Felix Klotzsche
Are you conducting experiments in #VirtualReality?

Sometimes one wants to present a virtual copy of a lab/room that is exactly aligned to the real room (think of spatial audio, haptic interactions,...)

We've just released a plugin (#UnrealEngine) that helps ypu with exact this

#VRcademicSky
GitHub - LeKro-vr/RoomCalibration_UE: Room Calibration Plugin for Unreal Engine. Included function t...
Room Calibration Plugin for Unreal Engine. Included function that allow one to spatially align a virtual room to a real room - GitHub - LeKro-vr/RoomCalibration_UE: Room Calibration Plugin for Unre...
github.com
October 27, 2023 at 10:21 AM