• Cogn & Comp Neuroscience | VR
• short term memory | attention | clinical VR
• EEG | Python | R | Unity3D
We want to provide support for onboarding users and contributors and have planned a `meet the devs` session on the 21th of November 2025 from 16.00 - 18.00.
This will be hosted on zoom, contact us via bluesky or email for the link.
See you there?
We want to provide support for onboarding users and contributors and have planned a `meet the devs` session on the 21th of November 2025 from 16.00 - 18.00.
This will be hosted on zoom, contact us via bluesky or email for the link.
See you there?
Let’s chat, connect, collaborate. Not in the area? Check out the poster below and reach out digitally: edia-toolbox.github.io
Poster B208
📆 Fri, June 20 | 13:00-14:30
📍 2.XXX Z6
Let’s chat, connect, collaborate. Not in the area? Check out the poster below and reach out digitally: edia-toolbox.github.io
Curious to know what we'll present? Open the thread below for when and where to find us 👇
@biodgps-dgpa.bsky.social @pug2025.bsky.social
Curious to know what we'll present? Open the thread below for when and where to find us 👇
@biodgps-dgpa.bsky.social @pug2025.bsky.social
#VSS2025 is just amazing once more and has such a great crowd to discuss scientific XR & eye tracking with.
Thanks @thefirstfloor.bsky.social for all the work behind the scenes in the trenches of Unity.
We had a packed 4.5 hours of great discussions on XR research tools & eye tracking.
✨ Stay tuned, open-source release coming soon!
🔗 edia-toolbox.github.io
#XR #Research #Academic #OpenSource
#VSS2025 is just amazing once more and has such a great crowd to discuss scientific XR & eye tracking with.
Thanks @thefirstfloor.bsky.social for all the work behind the scenes in the trenches of Unity.
UnfoldSim.jl
New @julialang.org package to simulate continuous event-based time series for #EEG & beyond!
📜 doi.org/10.21105/jos...
🛠 github.com/unfoldtoolbo...
With @judithschepers.bsky.social, Luis Lips & Maanik Marathe
UnfoldSim.jl
New @julialang.org package to simulate continuous event-based time series for #EEG & beyond!
📜 doi.org/10.21105/jos...
🛠 github.com/unfoldtoolbo...
With @judithschepers.bsky.social, Luis Lips & Maanik Marathe
- open stimuli (eg. 3D objects)
- open data (eg. MindBrainBody)
- tools (eg. excite-o-meter, AffectTracker)
- analysis scripts
- & more
www.cbs.mpg.de/departments/...
#researchtransparency
- open stimuli (eg. 3D objects)
- open data (eg. MindBrainBody)
- tools (eg. excite-o-meter, AffectTracker)
- analysis scripts
- & more
www.cbs.mpg.de/departments/...
#researchtransparency
In this study, we investigated how face similarity judgments are affected by dynamic 3D vs. static 2D conditions 🗿.
Preprint: doi.org/10.31234/osf...
#FacePerception #3D #CognitiveScience #similarity #NeuroAI
(1/n)
In this study, we investigated how face similarity judgments are affected by dynamic 3D vs. static 2D conditions 🗿.
Preprint: doi.org/10.31234/osf...
#FacePerception #3D #CognitiveScience #similarity #NeuroAI
(1/n)
Talk-Session: Friday, 12:45, Small Auditorium
@flxklotz.bsky.social
Part of an exciting symposium about how to use VR to investigate memory processes.
Talk-Session: Friday, 12:45, Small Auditorium
@flxklotz.bsky.social
Part of an exciting symposium about how to use VR to investigate memory processes.
www.biorxiv.org/content/10.1...
www.biorxiv.org/content/10.1...
tinyurl.com/yxn3vk8e
with @flxklotz.bsky.social @smnhfmnn.bsky.social @langestroop.bsky.social V.Nikulin A.Villringer @mgblr.bsky.social 🧠🟦
1/7 ⬇️
tinyurl.com/yxn3vk8e
with @flxklotz.bsky.social @smnhfmnn.bsky.social @langestroop.bsky.social V.Nikulin A.Villringer @mgblr.bsky.social 🧠🟦
1/7 ⬇️
Sometimes one wants to present a virtual copy of a lab/room that is exactly aligned to the real room (think of spatial audio, haptic interactions,...)
We've just released a plugin (#UnrealEngine) that helps ypu with exact this
#VRcademicSky
Sometimes one wants to present a virtual copy of a lab/room that is exactly aligned to the real room (think of spatial audio, haptic interactions,...)
We've just released a plugin (#UnrealEngine) that helps ypu with exact this
#VRcademicSky